Cattle training in Famine, I believe many friends want to know the information about cattle training in Famine. As the saying goes, if you want to do a good job, you must sharpen your tools first. Let's take a look at the related strategies of cattle training in Famine.
Riding cattle in the online version of Famine is a very interesting way to play, but before that, it takes some effort to tame bison. Today, it takes some time. Mot? Share the online version of the "Famine" graphic tutorial on cattle training. Interested players come and learn it quickly.
chapter.1 Niu Niu cattle, Xiang Tiange
beefalo likes to live in the savanna and live in groups. Can be domesticated by players. When evening comes, they gather and don't disperse until dawn. When one of them is injured, it will attract the hatred of Lou cattle in nearby Pif.
when beefalo is asleep, players can use a razor to get 3 hairs, which will grow again after 3 days.
During the season change and spring, beefalo will enter estrus (with red buttocks), at which time beefalo will take the initiative to attack the creatures near the cattle. Players can prevent beefalo's attack by wearing a bull hat.
When beefalo is in estrus, players must wear a cow hat when they interact with him, such as shaving and domestication.
attribute: 1,375.
kill drop: *4*3*1(33% probability).
periodic drop: *1.
shaving: *3 (use).
estrus: *1.
past lives, a super-eater
beefalo has a huge stomach (satiety reaches 375 points). This one? A bottomless pit? Can eat a lot of vegetables, fruits, hay and branches. Its digestive ability is also amazing. A scalped floo cow can consume food equivalent to 3 points of satiety every day. Beefalo will beg for food from players when his satiety is below 45%.
Fortunately, beefalo has a huge stomach, but at the same time, she also has a proud recovery ability. Beefalo can get four times the health recovery from food. Beefalo recovers 6.9 health points every 1 seconds, and it can recover 1 health points in 3 days.
Feeding several foods commonly used in beefalo
Hay can restore 4.7 satiety points and 4 health points for cattle. It takes 64 hay to fill beefalo's stomach.
Branches can restore 9.4 satiety points and 2 health points for cattle. It takes 32 branches to fill beefalo's stomach.
pitaya pie can restore 75 satiety points and 16 health points for cattle. It takes four pitaya pies to fill beefalo's stomach.
chapter.2 lean on the saddle, think about the handsome bones, and fondle the green ones.
When a precious cow is equipped with a good saddle, a handsome cow will naturally need supporting domestication supplies from rebellion to obedience. Clever use of domestication tools can help you get twice the result with half the effort.
Cattle training tools:
From left to right: salt licker, ox saddle, shiny ox saddle, fighting ox saddle, saddle extractor and brush.
Five use states of the salt licker:
Consumption: * 2 * 4
The salt licker has a very large attraction range, and Volt sheep, blind deer, koala elephant and beefalo within 2 distance nearby will be attracted by it.
The salt licker has a durability of 24 times. beefalo consumes two times of durability for each lick, and beefalo licks it eight times a day. A single salting device can keep a scalp flo cattle in use for 15 days.
When taming cattle, using salt licker can not only fix the cattle. It can also prevent the reduction of the domestication value of cattle and maintain the domestication degree of cattle.
Saddles
Different saddles have different effects and their own advantages and disadvantages.
Cattle saddle is recommended for domestication. Cattle that have not been domesticated successfully often shake off the saddle on their backs because of the decrease in compliance. The material of cattle saddle is cheap, so it can effectively reduce the domestication cost.
The shiny bull saddle can significantly raise the speed of the bull, and the riding speed of the riding bull with the shiny bull saddle can reach twice that of Wilson's running.
Although the fighting bull saddle is slow, it can increase the attack points and provide a stable attack output for the players.
product name and instructions
material: ox saddle, durability for 5 times, movement speed increased by 4%: ox hair *4+*4+*4.
shiny bull saddle, 8 times durability, 55% higher moving speed *2+*4+*68.
Battle Bull Saddle, with 8 durability, provides 16 attack bonus, and increases movement speed by 25%. Rabbit *4+*4+*1.
saddle picker, consumption: *2*1*1, durability of 1 times.
when the cow's compliance value is less than 1%, the cow will shake off the saddle on the back. Every time you shake it off, you consume the durability of the saddle.
players can use the saddle extractor to remove the saddle, which can effectively reduce the loss of the saddle and reduce the cost of cattle training.
brush, consumption: *1*1*2, durability of *1(1 day) and 75 times can be obtained for use.
Using brush can effectively improve the domestication value of cattle, and brushing once a day can shorten the whole domestication progress to 15 days.
For the same cow, the domestication value can only be obtained if the brush is used for the first time every day, and the extra use will only waste the durability of the brush.
chapter.3 the cover is like a flying crane, and the horse is like a swimming fish
the birth of an excellent cow is influenced by three numerical values. They are Domestication value, Obedience value and tendentiousness value respectively. Domestication value reflects the overall domestication progress of cattle, compliance value affects whether players can ride smoothly, and characteristic value determines the final domestication direction of cattle.
Domestication value
Domestication value is closely related to domestication, degradation and riding time of cattle.
The domestication value affects the riding time of cattle. The higher the domestication value, the longer the riding time.
At the beginning, your beefalo can last for 15 seconds, and the corresponding riding time can be increased to 8 seconds when domestication is successful.
But it should be noted that if your beefalo is in the following state, the riding time will be reduced:
1. If the cow is in estrus, the riding time will be reduced to 2%.
2. If the cow's hair is shaved, the riding time will be reduced to 2%.
3. If the cattle are not fully domesticated, the riding time will be reduced to 3%.
the above three coefficients can be superimposed.
beefalo threw the player off his back just because it was time to ride. At this time, just climb up again, without any unnecessary operation.
How to maintain the growth of beefalo domestication value
If your beefalo is not hungry or keeps riding for a period of time, then it will gain a certain domestication value; Otherwise, it will lose a certain domestication value.
1. Players use the brush to brush beefalo once a day, which can provide 1.7% domestication value.
2. When beefalo is overfeed, it will lose 1% domestication value. When beefalo's satiety reaches 8%, he will start to fart. Don't feed at this time.
3. If the player attacks beefalo, it will lead to the loss of 3% domestication value. (So don't hit your cow)
4. Using the salt licker can keep beefalo from losing its domestication value.
5. When the domestication value of beefalo drops to , it will degenerate into wild state again.
Compliance value
affects the interaction between players and cows, and higher compliance value means that cows can accept more interactions.
Influence of compliance value on players and cows:
1. When the compliance value of cows is below 1%, it will cause cows to hate players.
2. When the cow's compliance value is below 4%, any saddle installed on the cow's back will be shaken off;
3. When the cow's compliance value is above 5%, then the cow can be ridden. When the cow's compliance value is lower than 5%, the cow will keep the saddle but will not let the player ride it.
growth
1. Using the brush once a day can increase the compliance value by 4%;
2. Feeding operation can increase the compliance value by 1%;
loss
1. When the cattle are hungry, they continuously lose the compliance value, and the decline rate is 1% compliance value/day;
2. Cattle are attacked by other creatures and lose 1% compliance value;
3. Overfeeding will lose 3% compliance value;
4. shaving with a razor will lose 1% compliance value.
characteristic value
characteristic value 1 * * is divided into three types: fighting, riding and pets.
the characteristic value determines the characteristics of cattle when they are domesticated. Once the cattle are domesticated, their characteristics will be locked and will not change unless they are completely degraded.
In the process of domestication, beefalo's advantages will be reflected in the face of cattle.
when beefalo is domesticated, if the highest characteristic value is greater than the sum of the other two characteristic values, and the sum of all characteristic values exceeds .1, the cow will get the corresponding characteristic of its highest characteristic value, otherwise the cow will get the original characteristic.
How to get the characteristic value
When the player controls beefalo to attack other creatures or is attacked by other creatures, the ox can get .4 combat value.
when beefalo is riding, he can continuously get the riding value at a speed of .4 riding value /1 seconds.
when the satiety of beefalo is more than 5%, the pet value can be obtained continuously, and the growth rate is .4 pet value /1 seconds;
Overfeeding can directly get a pet value of .2.
Four characteristic trends of beefalo
Domestication trend Appearance characteristics The lowest compliance value of attack damage movement speed
Default, attack damage 34, movement speed 7 and minimum compliance value 8%.
in combat, attack damage is 5, movement speed is 7, and minimum compliance value is 45%. When attacked by other creatures, compliance value will not be lost.
Rider, attack damage is 25, movement speed is 8, and minimum compliance value is 95%.
pet (Pudgy), with attack damage of 2, moving speed of 6.5, and spirit aura (+6.25/ min) with minimum compliance value of 6%.
When beefalo's domestication is completed, the lowest compliance value will be generated, and then beefalo's compliance value will remain above the lowest compliance value. Because the minimum compliance values of the beefalo of the four tendencies all exceed 4%, the domesticated cows will not throw off their saddles.