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Harry Potter and the Chamber of Secrets
Harry Potter and the Important Secrets of the Chamber of Secrets

Find the game directory, open a file system, open the game.ini file in it with a notebook, and change the sentence bDebugMode=False to bDebugMode=true. Note that there is still one sentence that needs to be changed.

Then enter the game. Here are some important cheats.

F6 full of blood

F4 selection

F9 turns on all spells (you can play bouncing spells as soon as you start playing the game).

The ~ key (the one above the TAB key) opens the console mode. Only when you open this can you enter the following cheats (the cheats should be case-sensitive):

Set statusitemjellybeans ncount * Change the number of Bibi flavor beans * indicates the number to be changed.

Set statusitemgryffindorpts ncount * to change the college score (I don't know if it can be used)

Add 7000 potions to get 7000 bottles of potions! ! !

AddBeans 30000 gets 30000 bibby beans.

Although not very complete ~

(Cheats are above, Raiders are below)

Following the PC version of Harry Potter and the Sorcerer's Stone, EA released its second work: Harry Potter and the Chamber of Secrets. It is worth mentioning that this work is much better than the previous work, not only adding props and magic, but also broadening the scene. The game constructs every place in Hogwarts in great detail. In the game, players can enter the library, school hospital, bathroom, dormitory, and even the most mysterious place in the game-the secret room. The venue outside the castle has also expanded to the forbidden forest, school gate and black lake, which really gives players a lot of free space. In this play, players will manipulate the protagonist Harry Potter to face countless enemies and challenges, including biting plants, evil ghosts and terrible basilisks, which makes this work full of excitement and challenges.

Basic operation (default, which can be set in options):

Arrow keys: move

ALT: use magic (attack)

CTRL: jump

ENTER /SPACE: skip animation.

(Start interface)

Game Start: Start a new game.

Load Game: Load the saved game.

Options: Set music, sound effects, operation, etc.

Quit: Quit the game

Important matters:

Spell use: Like the previous work, if you don't learn spells in class, you can't use them, that is to say, you can't get some specific items, you can't defeat some enemies, and you can't even pass the checkpoint; So it is important to master all the spells. In class, the professors will ask Harry to demonstrate the usage of the spells he taught. It's time to learn the spells. All you have to do is press the corresponding arrow key according to the prompt on the screen when the wand on the screen moves to the spell mark. There are three levels to learn magic. If all pass, the professor will reward Harry with 30 points, otherwise, you won't learn the spell. But after one time, you can still learn. The main secret of passing it is to concentrate.

Pharmaceutical production:

Like the Sorcerer's Stone, Harry can make Vico potion-a good way to supplement Harry's health. It is not difficult to make this medicine, just collect the two materials needed and put them in a crucible to mix. There are crucibles everywhere in Hogwarts and the maze, and materials can be exchanged for Bibi flavor beans obtained by adventure and Hogwarts students. But compared with chocolate frog, the magic medicine is still very precious, so if it is not critical, it is best to eat chocolate frog.

Guide card:

The wizard card has always been an indispensable prop for players to take risks, and this time the wizard's role is even more important. There are three kinds of wizard cards in the secret room: gold, silver and bronze, and each card has different uses. Every time a player collects 10 bronze wizard cards, Harry's health will increase by one grid; And every time you collect 10 silver wizard cards, Harry will get a silver key; The golden wizard card is hidden in a room locked with a silver lock. There are four ways to open a silver lock. You must use a silver key to open it. When all four locks are opened, the player will control Harry and collect eleven mysterious golden wizard cards in a limited time. ...

Start the game => Blank memory = & gtENTER = & gtENTER = & gt…… ...

the whomping willow

======

(Game on) When you can control Harry, control him to run to the left, watch the frequency flash past the first hitter Liu Gen, and then enter the underground room. Open the box with alohomora, then continue to climb the stairs to the right, save it with a memory book, and move on.

Get close to the dragon statue and move it. Light up the newly opened Gargoyle with fluorescent lamps and cross the passage. As long as Harry's wand is flashing, you can pass through here. ) then hit the block with freebendo and climb up. Be careful of the second one, hit the willow root, eat the chocolate frog in the box, then mark the wall with lightning to open the secret passage, and go in and find it out.

Avoid the last tree and save Ron from the mark on the trunk.

Enter the room where Ron runs, light the stone statue to show the hidden passage (very useful in many scenes), and save it. Then enter the next room, collect all the beans, then jump down, then hit the marked platform twice, and then climb to the other side. Move on, light the stone statue again, and use Frieben to lay down the wall of one more area. Now open the secret door on the right and get the first wizard card before going to the next area. Hit the armor on both sides, take the beans and follow Ron to the gate.

Before entering the city, take the box at the end of the right path and search the left side of the castle. You will find a shiny wizard card at the top. But don't waste your energy now. You are still far from taking it. Continue to move to the left, mark the wall with alohomora, and then be greedy for anything that can be corrupted (you can't cross the place covered by branches for the time being, but you can only cut off branches after the spell training in herbal medicine class). After greed, return to the front of the castle gate. Go down and get another box. If you like, you can hit the wall with alohomora, but it still doesn't work at all, because you can't cross the place covered by branches. Now go back to town.

After the story, check the left side of the stairs, and then go upstairs to attack the whole armor. Check the leftmost room in the south, mark it with alohomora, and be careful to avoid the beans outside the scoring room of Green Mucus Collection College. Now search the area where the armor stands in the left room, open the mirror, take all the beans and continue upstairs. Hit the first statue you meet three times, and then hit another statue on the other side. Standing on the switch on the ground, I got the first silver wizard card, and now it's Ron's turn to lead the way.

Now they are going to be scolded by Hermione and Weasley twins (boss, I was wrong ...). When they finished shouting, they went to the northernmost part of the castle and came to the scene of "moving the ladder". Before going up, you can exchange things with the classmates who throw beans everywhere below, and then climb the moving ladder.

After being taken to the entrance of the hidden passage by the ghost "almost headless Nick", knock down all the crucibles and walk up the stairs. Hit the box on the table and the sign in the back room, take things and then go back to the moving ladder and walk one floor. Hit the statue with freebender three times, then enter the room and hit all four paintings on the wall to open the hidden place, take the wizard card, and then go to another room to get beans.

Light up the stone statue in the room with fluorescent flashing, then climb up the wooden block that appears and take away the wizard card. Now go down and smash all the crucibles and go back to Ron. He is waiting. Before you go with him, you bump into the suspicious wall on the left, then bump into the crucible next to Mrs. loris, and then go back to the dormitory.

Don't forget to open the secret place on the right before class.

Defense Against the Dark Arts Course: The Curse of Vigo Sanboura

==============================

Who is the "cursed position" of the defense against the dark arts course teacher? The answer is: Gidro Lockhart, a braggart! Please refer to the original for its incredible bragging skills. )

After the big blow, he began to learn the spell of Vigo Sanboura (grin and shout), and remember to pass it at least once, otherwise he will play it again. After mastering the spell, he began to test it.

Vigo Sanboura challenges.

==============

After entering the area, knock out the first fire crab and throw it into the hole marked with fire crab. Now put the orange snails in the next area into the hole, knock down all the fire crabs, take the wizard card and the challenge star, avoid the remaining two snails, and leave this area for preservation.

Hit Lockhart's portrait and take the box, then go upstairs and get another box, and then eat chocolate frogs. Knock down all the fire crabs you meet, go ahead and get the first challenge star, then avoid the falling snails and go to the next area. Put all the fire crabs in the hole again, and a wall will move away. Come to the exit on the left side of the wall and knock down the crucible and the fire crab. Open Lockhart's portrait with Arlo Homola, and then light the stone statue with fluorescent flashing. There should be a door next to the knocked-down fire crab now. Go in and get the second challenge star, then jump down to the exit on the right side of the wall. Take another challenge star along the path, jump to the left of the exit, hit the switch on the top of the wall with Fribendo, take the box, go to the next area, avoid snails and enter the next room.

There are three freebendo switches, and there are high, medium and low on the wall. In this case, the player needs to hit the portraits by turning them. Turn left and right first, stand on the footprint mark to get the box, then take the falling challenge star, turn the portrait again and open the middle door to enter. Step on the footprint mark and take down a box to save. Light the stone statue and avoid the snail again and go to the next room (note: there is a darkroom here). Hit the picture on the wall with alohomora, get the box and come back, and knock the fire crab into the hole on the other side. As always, avoid snails along the path, knock down the crucible and take the box. Then I met two other fire crabs (give me my brother back! ), kill them and move on with the box on the right. Click the switch on the wall, then enter the hidden room, save it and go to the next area.

Here will be attacked by four fire crabs, knock them all down (be careful not to bury them. ), because of the height problem, they won't fall directly here, so it will take some brains to get there. After the battle, hold the star and a passage will open. Go in and attack the last portrait of Lockhart, defeat the goblins inside, take the wizard card, take the last challenge star here, and pass the customs.

College division

==========

After class, a girl will tell you about the college competition. Follow her. Dumbledore will generously let Harry enter the reward room to search, but only if Gryffindor's score is ahead. You don't have to say anything when you enter the prize room, do you? But there is still time, give full play to your robbery level and plunder as much as you like!

Every time a challenge is completed, a university competition will take place, so we must seize the opportunity to corrupt. When your pockets are full, Wood will come to your boring Quidditch lecture. On the way with him, you can search first, then plot, and then Hermione will come to you for potions class.

Potions class (Vico Potions)

===============

There is nothing to say. Just follow Stoudemire's instructions, but don't make trouble, or you will be deducted. There will be a plot after the completion (Stoudemire seems to be much more cordial, and he even sent a bottle of medicine. )

Follow Hermione to spell class after class.

Curse class: remove the curse

====================

After answering Hermione's question, Professor Foley will begin to teach the sweeping spell. Then, as usual, learn the spell. After Harry has mastered the spell, Professor Foley will give Harry a challenge.

Sweep away the challenge

============

Go straight along the path until you come across a door sealed with green slime. Clean up to remove mucus. Go along the road after entering, repeat the steps, and then remove the mucus from the wood blocks on both sides. Knock them down with freebendo, jump on them, take the challenge star and save it.

Go along the road to the next room, get the box, avoid all the fire crabs, and go straight ahead until you meet Peeves. There is nothing to say. Keep attacking it with all your might, and you will run away. After defeating it, hit the dragon statue here with Alo Homola and save it again.

Go back to the previous room to rob, then come back, mark freebundo, and then light the stone statue with fluorescent flashing. Go through the new door and take the box along the path. After clearing the blocked road, move on, avoid all crabs again, and return to the room sealed by a lot of mucus. Enter the door that has just been closed, ignite the stone statue with fluorescent flicker again, enter the open path, and quickly rush to the left to open the box (if the fluorescent flicker effect disappears, you won't get it). )

Keep saving up along the way. Remove the mucus on the left and hit the snail inside to get the box. Go to the other side, hit Flober caterpillar on the top with Freebundo and get it back. Sweep the nearby snails, then hit the cage next to the distant snails and enter the next room. Take away the box and the challenge star, go down and knock down the crucible, then hit the box on the table three times, and finally flash on the stone statue with fluorescence. Knock down the elves in the next area, mark the right wall with alohomora and leave the area. Sweep it over the mucus again, and then move the two platforms. Hit the unmarked square next to it with freebendo, go back and grab it, and come to the other side of the room.

Enter the only way and go along the road, knock down the wooden block at the end and remove the mucus. Take the wizard card here after knocking down all the goblins, pay attention to the boxes here, and take all the beans before jumping. Open the box again to get the star, then avoid the slug and come to the last challenge star. Pay attention to the box again, and you will pass the test after you get the stars.

Ps: Is there a star missing? Don't worry, it's in the lobby near the last "gift bag". Hit the stone statue next to it and then jump off the block and hit the top of the wall, and the stars will fall automatically.

The first raw material: the horn of a two-horned rhinoceros.

========================

After the plot, I went into Stoudemire's classroom along the road to rob (I don't want to live ...). I took my things back, lit a lamp and swept the box. Find a door along the green liquid, use it again and sweep it open to enter, and follow the road to another door to unlock it. Hit all the switches on the end wall, jump forward to the lowest point with the box, clear the obstacles and move on.

Put all the slugs in the next room in the cage, then do the same thing to the fallen crab and move on. The stone statue here looks suspicious, but I can't find out what it is for anyway.

Come to the next place, and now you have to solve the problem. It is not difficult to find the corresponding items marked on the wall, but it takes a lot of effort (Stoudemire's office is really difficult to get into).

Go get something, and then Harry "apparated" and went to the classroom. Don't leave yet. Stoudemire also generously left us a card next to his chair, so can we live up to this intention?

Dueling club

==========

This is just a simple little game, but it is also the only place where you can make money in this game. first

World War I is a plot war (VS Malfoy), and you can come back here at any other non-mission time after the fight.

Challenge ten club members in the park, and win the prize of Bibi Multiflavor Bean. The higher the level of challenge,

The more rewards you get (but you should also note that you will lose the same number of beans if you lose, so you will be challenged instead.

The higher the ranking, the more beans are lost after the defeat. )

Operation:

Left mouse button: Use magic.

Right mouse button: Switch magic.

In the face of so many dueling masters, it is definitely not easy to win, but if you master the secret, it won't be too much.

Difficult. First of all, don't stand in one place all the time, keep moving at any time, or your opponent will fly several spells in a row.

You don't even have time to cry. There are three kinds of magic available: Vigo Sanboura (attack) and Ming Ranbo duo (make opponents)

Can't cast spells for the time being), Defenton (anti-magic). The first two spells are storable (hold down the attack key), so we can

In order to store Vigo Sambra and avoid opponents' spells, and then take them by surprise, so that opponents will be at least 3/4 less.

Blood, add a few times and he should say goodbye. If this cycle continues, I believe that everyone will not be short of beans to buy East.

West side.

(plot)

Malfoy used "Oolong Out of the Hole" to make a snake. The snake rushed at Justin Finley, and Harry hurried forward.

Yell at the snake, "Let him go!" But there was a terrible hiss,

Everyone looked at him in surprise.

"Impossible ..."

"How could it be him ..."

"Oh my god ..."

……

"Harry, you are a crawling mouth (snake guy cavity), you can talk to snakes! Why didn't you tell us before? "

"I know! I mean, this is the second time I've done this. When I was ten years old, I once went to the zoo with my cousin.

There is a python there. It told me that it had never been to Brazil. "

"A python told you that it has never been to Brazil?"

"Yes, why, I think many people here can do it."

"No, Harry, they can't. It's no ordinary gift, and it's not good ... "

"What's the matter? If I hadn't told the snake not to touch Justin-"

"oh! Is that what you mean? "

"What do you mean? You were there. You heard me! "

"I heard you talking about crawling language (snake guy cavity), the language of snakes! You can talk about anything! It seems that you are encouraging the snake to attack him or something ... "

I speak another language, but I don't know? But anyway, as long as Justin doesn't join headless

What does it matter what I do? "

"It's very important, because being able to talk to snakes is salazar slytherin's specialty, so is Slytherin.

The academic symbol is a snake. "

"That's right! So now the whole school will think that you are his great-great-grandson or something ... "

"But I'm not! I can't ... "

"He lived a thousand years ago. As far as we know, you may be. "

……

Herbology: the curse of collapse

====================

After the plot, Ron will take you to an herbal class. As usual, Harry will be asked to show the use of magic, and then start the third challenge of the game as before.

Fragmentation challenge

============

Cut down the trees in the way, open the box, and then hit the road. Knock down the crucibles, flowerpots and boxes here, then open the walls marked with colors and move on with the wizard card. Then cut off the bushes on both sides and make marks on both sides before going forward. Take the challenge star, knock down the crucible, cut the rope and save it. After cutting off the poisonous mushrooms, stand in the square on the left, cut off another rope, put down the wooden block and use it to go up. Take the beans and cut the rope again, then jump out of the car and go to the next area. Take another card in the box, and then hit the box here three times with freebendo to get the beans and raw materials that appear. Now cut the rope, put down another piece of wood and knock it down, enter a new road and go to the next area.

Stick the needle grass (formerly the "evolution type" of sticking trees) with a split, hit the wood block, then cut the rope and use the "elevator" to go up. Cut the tree and rope again, then walk along the road to the next area, jump down and continue walking, and you will find a row of armor displayed in front of you. Take off all the armor, take the beans, cut the cobwebs with pieces, save them, and then jump down and cut the rope.

After lighting the flashing stone statue, walk along the path. Don't cut the rope first, but take the challenge star forward and then cut it. In this case, there will be a transparent wall on the right, pass through it and get something, then go forward and knock down the box, return to the stone statue, hit the box again, get the wizard card and avoid all enemies here to clear the obstacles. Step on the box and cut the rope, knock down the crucible here, save it, and then go to the next area. Avoid the vicious grass here, take the box, then cut off the nearest rope and knock down the tree protector Luo Guo here to get Wigan bark (Wigan pot 2). Then walk up and down a bridge, cut off the farthest rope, and then go forward and defeat another tree-protect Luo Guo and save it.

Remove the mucus blocking the switch on the ground and hit a slug. Do it once on both sides and the door will open. Go in, press the switch near the ceiling, then aim at the stars above and cast a spell. It will fall and take it away. Enter the next room, sign the color to open the secret door, go in and get the wizard card to save it again, and continue to the next room. Light a lamp and go through the wall. Go to the next room, knock down the slug, open the wall marked with lightning, go in and get the beans before going out. Keep going until you meet three slugs, knock two into the wall, then knock the other into a hole in the ground, take the fallen wizard card and continue your exploration.

Don't take it until you come to challenge the star. There is also a box and a Flobo caterpillar (Vico potion raw material 1) on both sides of it. After all the collection, Ron will come to you for the second raw material.

The second material: the snake skin of African tree snake.

==========================

Just like Stoudemire's office, come here and search (don't forget the secret door on the ground), then cut down trees with debris to get beans and cards and light them. Go to the secret passage on the far right before the light of the wand goes out, go upstairs and get something, then jump on the switch on the ground and move on.

It's time to go to the greenhouse with Ron, but before you go in, search around the classroom and you'll find two wizard cards. Take them into the greenhouse. Cut the rope by crossing the bridge along the path, then jump down, then cut the rope by crossing the bridge, and jump to the square on the ground to open the secret door. Light up the stone statue with fluorescent flicker and go to the next area. Save it, then move on with the wizard card in the box inside the wall, remove the mushrooms in the next area, avoid the vicious grass, hit spiders along the road again and step on the squares on the ground with the tree protection pot. Don't go in yet. There is a secret room at the end of the path. Go in and get something before jumping. Don't forget to take the wizard card first and then the snakeskin. Go through customs.

After the plot ended, another college competition began. Now that you have learned to sweep away and fall apart, you can take away the box covered with mucus and branches. What is there to say? Enjoy the plunder! It's a long story. You'll follow Goyle.

The third material: Goyle's hair.

======================

Follow Goyle and hit a block of wood a little higher than it. Climb up and defeat all the enemies here, take the wizard card and beans, press the switch on the wall and go upstairs. This scene is relatively large, so be careful not to turn. Cut down all the trees, take something and walk forward, jump on the beam, cut off the spider web and jump on it, and hit it on the opposite bag (what is this thing doing here? )。 Grab all the props and go upstairs to save them. Now go through the door with cobwebs, knock down the wood here and come back. Climb shangjie district until you see the stone statue, light it with fluorescent flashing, bring beans and chocolate frogs here, then jump to the window, bring beans around, and light the stone statue again. Come to the hidden box at the exit, take some things and leave from the exit. Knock down all the tentacles and sticky trees here, take props and jump into the open window, cast magic spells on the window along the way, and the next area will open. Carefully jump down from the window and open the door below. Knock down two slugs and crabs here, then open the box here, enter the window and save it. Once again, find a shelf covered with cobwebs along the road, remove it, light the room where the stone statue is hidden, then go back to the original place, remove the cobwebs from other shelves and move on. Remove all the mucus from the next place and move on. Light the stone statue in the next room and enter the secret passage on the left. Move forward and save it again. Walk along the road again, clear all the cobwebs on the road and defeat the elf. Take all the beans, go down from the hole in the ground, jump on the wooden block and cut the rope, then jump to the right to defeat the slugs and tentacles here (but don't jump yet), and move on to find the door with the rope. Cut the rope into the door, cut the rope on the right (it's hard to find, it's crooked.

Near the right side of the wall), and then return with the wizard card (there is a hidden box here).

Now open the door to avoid slugs, take all the beans here, and finally trigger the task.