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City of quicksand, monster, all positions are summarized and shared. Where is the monster in quicksand city?
Summing up and sharing the monster in quicksand city. Where is the monster in quicksand city? I believe that many small partners are not very clear about this piece. Next, Bian Xiao will introduce the all-position summary and sharing of the monsters in the quicksand city. Where is the monster in quicksand city? Interested friends can come and find out.

All-position summary and sharing of monsters in quicksand city

First of all, the city of quicksand

1, bone strength (zone 2 and zone 3), physical strength increased (5%)

2. The strength and armor value of Skeleton Warrior (Zone 2) increased by 5%.

3. Skeleton crossbowmen (Zone 3) is agile and attacks one person at random (100%).

4. Skull Wizard (Zone 4) increases intelligence, fire and shadow damage (7%).

5. Skeleton mage (Zone 4) intelligence and random attack (100%)

6. skull strength (area 4) and occlusion rate increased (8%)

7. Skeleton poisoner (Zone 8) intelligence, random enemy poisoning (200% of damage value)

8. Skeleton Gladiator (Zone 8) is agile, and team attacks increase (7%).

9. Skeleton Elder (BOOS in Zone 5) (ordinary copy can only be typed once) has intelligence and gains shield (20% maximum life).

10, Crazy Wang Yisi (10 BOOS) (ordinary copy can only be played once), the operation is over, and some lost lives are saved (10%).

Second, the barren desert

1, Sandworm (area 1) is agile blind in the front row (5 seconds).

2. The bat's intelligence and avoidance (area 1) increased (5%).

3, cactus (not fixed, depending on luck) can give the enemy acupuncture for 2 seconds (available in the plantation)

4. The intelligence of desert spiders (area 1) is slow (1 sec).

5. Wisdom of Tree Spirit (Zone 2), and gain additional magic grass (4) after release.

6. The power of Stonehenge (Zone 4), increased by 5%

7. Fierce beast (Zone 6) is agile, and its agility is improved (5%)

8. Poachers (Zone 8) are agile, and their attack speed increases (5%).

9. Battle Bear (Area 9) strength to resist physical damage (10%)

10, ancient tree essence intelligence (area 5) (ordinary copy can only be typed once), and bark (3 pieces) was obtained. Once attacked, bark is used to resist certain damage (40%).

1 1, predator (area 1) (ordinary copy can only be typed once) is agile. When the vitality is lower than a certain value (50%), the damage will increase (10%).

Third, the ancient tomb

1, saprophytes (area 1) are quick to suck blood (7%).

2. The intelligence and shadow damage of the tomb spider (area 1) increased (12%)

3. Intelligence of poisonous flies (area 1), 2 people were randomly poisoned (200%).

4. Rat sperm (zone 2) is flexible, and its escape is improved (5%).

5. The intelligence of the poisonous spider (Area 3) is not only poisoned, but also the damage is increased (30%).

6. The intensity of fangs (area 6). If the enemy is poisoned, the attack will increase (12%).

7. Undead Intelligence (Zone 7), with shadow damage (400 points)

8. Ghost Spider (Area 8) is agile and its shadow resistance is improved (100 points).

9. Witchcraft Death (Zone 9) increases intelligence, shadow and cold resistance (50 points).

10, dead Hashshashin (area 5, 10) (ordinary copy can only be played once) is agile, and the attack is accompanied by shadow damage, and the shadow damage is increased (10%).

1 1, Watcher (10 area) (ordinary copy can only be played once), the attack takes lightning damage (300 points), and lightning damage increases (10%).

12, the last one (not shown, only script dialogue and copy attack) (ordinary copy can only be typed once)

Intelligence, km with shadow damage, shadow damage increased by 10%.

Fourth, the ice canyon.

1, Bunny (1 area) is agile, and its mobility has recovered (30%).

2. The strength, intensity (5%) and cold resistance (1 00) of the snowman have been improved.

3. The intelligence of troll fire worshippers (Zone 2) randomly releases three fireball attacks (50% fire damage).

4. Troll Assassin (Zone 3) is agile and attacks enemies in the back row (100%).

5. The strength, intensity and physical strength of Snow Bear (Area 4) increased by 5%.

6. The intelligence of troll poisoners (Zone 6) and poisoning in the front row (200%)

7. Giant Magician (Zone 7) Intelligence, Rear Attack, Ice Damage (30%), Freezing.

8. Bingwei (Area 8) is agile, with ice resistance (100 points) and increased damage (10%).

9. direwolf (Zone 5) (ordinary copy can only be typed once) is agile, and the next attack of the whole team will increase (during the war, 12%).

10, Bing Xuan Nv (area 10) (common copy can only be typed once), with ice damage (350), ice damage increased (10%).

Fifth, hot hell.

1, little devil (area 1) intelligence, critical damage increased by (60%)

2. Lava tentacles (area 1) are agile and anti-armour (10%)

3, lava hunter (1 area) strength, attack blood (10%)

4. The intelligence of the explosion bug (Area 3) was completely burned (150%)

5. Demon throwers (Zone 4) are agile, and the fire attack in the back row (50%).

6. Strength of Cerberus (Zone 6), fire damage (350 points) increased (10%)

7. lava magic flower (area 8) increased intelligence and fire damage (12%)

8. Demon Guard (Area 9) improved intelligence, improved intelligence (10%)

9. lava giant (zone 5) (ordinary copy can only be played once), and two people are in a coma at random (1S).

10, melting magic dragon (10 area) (ordinary copy can only be typed once) is agile, and weapon damage and damage to elites and leaders increase (10%).

Sixth, the blood sanctuary

1, blood-donating lizard (1 area) attacks blood-sucking (5%), and a certain amount of blood (20%) is converted into a shield.

2. If blood element (1 area) has bleeding effect, the injury will increase (30%).

3. Demon believers' intelligence (1 area) increased (5%), and fire damage increased (10%).

4. succubus (Zone 2) is agile, and its agility is improved (10%), and it has a certain probability (50%) to charm (3 seconds).

5. eBreet's intelligence and flame resistance increased (100 points), and he was burned equally after being attacked.

6. Monster Bishop (Zone 4) Power, the greatest element in life (40%)

7. Bloodthirsty Element (Zone 7) Power. If the attacker adds bleeding and poisoning, the attack will increase by 30%, and the shadow damage will increase by 10%.

8. Strength of wild lizard (Zone 7), reducing rebound damage (50%) and increasing physical damage (10%)

9. Frost believers' intelligence (area 9) increased (10%) and cold injury increased (5%).

10, Bishop Thunder (Area 9) is agile. After dealing damage, he gets a lightning shield (30% of the damage) and increases the damage (5%).

1 1, the intelligence of the undead bird (area 5), immediately resurrected after death (20% of life), triggered once.

12, main attribute of savage gulong (area 6), main attribute increased (10%), physical damage increased (12%).

13, main attribute of dream devourer (zone 7), main attribute increased (10%), shadow damage increased (12%).

14, Frost Gulong (Area 8) main attribute, main attribute increased (10%), cold damage increased (12%).

15, storm main attribute (area 9), main attribute increased (10%), lightning damage increased (12%).

16, main attribute of flame cologne (10 area), main attribute promotion (10%), flame promotion (12%).

17, the main attribute of Dragon Mother (10 area), the main attribute increased (15%), the attack damage decreased (50%) and the critical hit rate increased (10%, 3 seconds).

18, blood master (area 10) is agile, and attacks blood sucking (5%). A certain amount of blood sucking will be converted into additional shadow damage in the next attack.

Seven, the secret of fire.

Lava Crystal Monster (1 Zone)

Huo Rong Xun Jue (Zone 1)

Power of Molten Fire Giant (1 zone), 2 people are dizzy (1 sec)

The main attribute of the Lich King (1 zone) is increased (10%). Every time the main attribute is increased, the basic damage is increased by 1 point.

Vulcan (1 zone) is the main attribute, and the fire damage increases (14%), the probability of resisting negative effects (50%), and the attack probability of not consuming the other party's melting state (50%).

Eight, the maze of eternal night

1, Nightmare Tree (1 area) is agile. If you crit, it will reduce the action power of the attacked person by 5%.

2. The strength of the ancient tree guardian (1 area). After the operation, you will get a shield (5% of the maximum life).

3. The intelligence of frost ancient trees (1 area) will restore mana (4%) after causing ice damage.

4. Nightmare Assassin (1 zone) increases agility, physical damage, shadow damage and cold damage (8%).

5. The nightmare poisoner (1 zone) is agile, and all enemies treat weakness (5 seconds).

6. The intelligence of the nocturnal undead (1 area), and the maximum mana value is increased (20%).

7. The nightmare ice flower (1 zone) is agile, and the probability of cold injury is frozen (7%, 2 seconds).

8. Endless Night Ice Guard (1 zone) strength. When causing cold damage, you will get a shield (30%).

9. Witch Soul of Eternal Night (1 zone) intelligence, and all mana is restored (20%).

Nine, forever booing

10, ice crystal dragon (1 area) strength, strength increases forever (12%), and the rear row freezes (3 seconds).

1 1, the damage caused by nightmare Lord (1 area) is converted into shadow or cold damage, and the critical strike damage is increased (doubled).

12, dragon mother's main attribute (130 area), main attribute increased (15%), cologne strength, attack damage decreased (50%), and critical hit rate increased (10%, 3 seconds).