Introduction to Adventure Island Process
A Zhou Mu:
1. Attack the bushes, enter the first world to complete the wheel war, switch the attack wheel to the night, talk to everyone, and go to the right and right to play the bat monster to get the key to the task props. Choose the second option in the conversation.
2. Land of Warriors: Go back to the village to attack Lola, switch to daytime, choose the second "crusade against monsters", and enter the attribute land after completing the task.
3. Property Land: Jill took the task and handed it in after hitting 70 food baskets (or directly hitting 130). Don't eat the "edible gold fragments" obtained! ! ! ! "Press ↓ and →] at the same time" to enter the air wall and talk to Mansha, so as to give the gold fragments a place to think.
4. Thinking place: Go to the rightmost map to complete the task of exploring the area, complete the task overhead, shoot 50 crows, complete the task overhead, return to the village and talk with Adler to get the "White Key of Atle". Talk to the glib tree and go to the next world: the land of childlike innocence.
5. A place of childlike innocence: Tina undertook the task of collecting 30 ice creams, and then collected 30 toys. When she passed the bottom of the first picture, she talked to the trees to get the "lightning key" and kept clicking on the speechless teenager until she got the "heart key".
6. Burleigh undertook the task of collecting colored balls and 1 eye masks, and came back to talk with the girl on the swing to get the "striped candy key".
7. Talk to Burley. Click on the food after completing the task, make the child cry and turn it into a rainy day. Go to the next place of world soldiers and enter the second week.
Two weeks:
1. Warrior's Land: The attack wheel is switched to daytime, the wizard takes over the task, hits 50 mushroom people and bat monsters, the overhead light bulb completes the task, the attack wheel is switched to night, and then switches to daytime to go to the next world.
2. Property and land: Jill took two tasks, directly completed one of them, and then eliminated 65,438+000 strange tasks. When finished, "press ↓ press →" to enter the air wall, press the collect key to take the box back and put it next to Jill in the same way. Payne accepted the task and chose the third option, "Send Mansa out first". Mansha took on the task and completed Jill's entrusted task until he got six.
3. Eat three pieces of "edible gold" and attack the air wall. Talk to Mansha. Payne accepts the task and selects the 1 option "Help Payne out first". Press the collect button to transport him to the yellow arrow on Jill's left, and then transport his treasure chest. Then go to the next world.
4. Thinking place: The person who forgot his name took the task and hit the crow on the rightmost map to get the "crow key [6]". Adler took the task and talked with three NPCs. Clicking on the chair triggered the plot and hit the yellow magician to get the "yellow magician key [6]". Go to another world.
5. A place of childlike innocence: Tina accepted the task of knocking out fairy tales, continued to accept the task of buying bear dolls from Ji Xian, opened her backpack and got the "crystal key" with Tina's fairy tales. Go to another world.
Three Zhou Mu:
1. Warriors' Land: Change the night to the day, choose the second "Crushing Monster", and then talk to the warriors, eat three "edible gold fragments" and talk to the wizards to get the "God of War key" and go to the next world.
2. Land of real estate: Mansha received the task and got the "golden key levy". Click on the wallet in the upper right corner, nod the light bulb, talk to Almine, and talk to Soul A. You can choose any option, enter the left-most aperture of the map, chisel out a monument for the elderly to pick up the task, attack the right-most stone and drop the task props. When finished, you need to wait 10 minutes before continuing the task (it is best to remember the time). Go to another world, skip the place of thinking and go to the place of childlike innocence.
3. A place full of childlike innocence: Click on food to make children cry and go to another world.
Four Zhou Mu:
1. Land of Warriors: Click on the statue to talk to pirates, and the statue will take over the task and go to the next world.
2. Land of property: Alma got the pig iron key ⑽ for receiving the task, and went into the gap on the leftmost side of the map to chisel the tablet. The old man chose the "golden tombstone" to get the "stone key" ⑾, and then came in to chisel the tablet to receive the task, attacked five tombstones and talked with him to complete the task to get the "clay key" ⑿.
3. Select "I want to go to the original place of the giant gate" from bottom to top, and click 1 1 lock in turn. If there is a bug in the top white lock, it will prompt "No key to open the door". At this point, click a point above it to unlock it.
4. Get a "magic gift box" after completion. After opening it, you can get four totems of "attack power/magic power +5 and single attribute+15".