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Update of knowledge card of cat and mouse hand tour
Cat and Mouse Journey was updated on June, 2007 10. This update can be said to be a big update, and gamers have added four knowledge cards. What are the functions of these four knowledge cards? Let's take a look with Bian Xiao!

Cat and mouse hand tour knowledge card updates the rise of cat camp

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Knowledge card update analysis

This update adds four knowledge cards, two for the cat camp and two for the mouse camp.

The knowledge cards added to the cat camp are as follows: coercion and burning.

The knowledge cards for joining the rat camp are: closing the door and delicious food.

Knowledge card analysis

In terms of practicality and strength, this updated knowledge card has greatly strengthened the cat camp.

The "rat-killing confession" knowledge card is almost the locator after the cat camp catches the mouse, which can help the cat camp players quickly find the location of other mice. However, this knowledge card is still very hierarchical. The higher the level, the more useful it is to the player. After reaching the full level, players can locate the positions of all mice, and also accurately judge which mouse is closest to them and the farthest escape point, which is more suitable for pursuit and capture.

Card "burning" is relatively weak. Although it is marked as a card by the system, its actual function is quite general, which conflicts with rage, stunning and onslaught. Bian Xiao doesn't recommend this kind of "burning" because of his knowledge of 6 points.

Compared with the cat camp, the indicator card update of the rat camp is relatively poor.

The "close the door" instruction card is an instruction card that does not distinguish between friends and enemies. After closing the door, the mouse will bounce all the players near the door, not only the players in the cat camp, but also his teammates. For Meng Xin players, this card is used to cheat teammates. The most embarrassing thing is that some maps have no doors!

The "Gourmet" card is not to discourage players from taking it, but to directly discourage players from taking it. I might as well take this card and "help me". The effect is small. Hardly.