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Win Continent Apocalypse Hero Trial 4th Floor Boss Fighting Guide

Wind Continent Mobile Game

v1.11.1

Type: Role Playing

Size: 953.06MB

Rating: 0

Platform:

Tag: Battle Anime Cartoon Boys Selected Anime Adaptation

The Apocalypse Trial Hero Level in the Continent of Wind has been online for some time Well, many friends don’t know how to clear the Apocalypse Hero Trial level. Let’s take a look at the 4th level clearance strategy of the Apocalypse Hero Trial in the Continent of Wind with the editor.

Strategy for the 4th floor of the Apocalypse Hero Trial in the Continent of Wind

Facing the boss on the 4th floor of the Apocalypse Hero Trial, the team configuration for us to clear the level is: one paladin, one priest, and three output. Let me first share with you our customs clearance video. Next, I would like to share with you the main skills of the Boss Cat Girl and the specific playing methods of each profession:

01 Introduction to Boss Skills

First of all, you need to pay attention to the Cat Girl’s fan-shaped AOE skills. This skill is usually released after the boss makes two normal attacks. Because there is a clear skill prompt, everyone can just avoid it.

Secondly, the cat lady will throw out an unavoidable fish cracker skill, and leave a delayed explosion of fish on the enemy side that will kill people instantly. This skill is usually triggered after the fan-shaped AOE skill is released and the boss performs two normal attacks.

Once again, please note that the cat girl will regain health after eating Taiyaki: when the boss is half-healthy, a Taiyaki will appear below. If you don't kill it, the boss will regain full health.

In addition, the cat lady will also silence all players. At that time, all players will not be able to use skills and will suffer damage from the cat lady's attacks.

03 Specific playing methods of each profession

01 Paladin:

Paladin is recommended to bring awakening skills, advanced Holy Light Guardian (invincible) and Maple Leaf Bear Glove skills.

After the Paladin enters the dungeon, he first releases the awakening skill to attract hatred and carry out two normal attacks from the BOSS, and then avoids the fan-shaped skills released by the BOSS. Then release the "Giant Bear Will" glove skill to withstand two normal attacks from the boss, and then use it to invincibly avoid the instant fish biscuits thrown by the boss. The fish crackers will stay at the Paladin's feet, causing secondary explosion damage, so try to stay away from the team at this time.

Before the cat girl releases the silence skill, the paladin must transform to take the damage. After the silence ends, the paladin will continue the previous operation of the cycle. Until the cat girl releases the Taiyaki that can restore its blood, the teammates go to destroy the Taiyaki, and the Paladin goes to fight the boss to draw hatred.

When the boss has about two bars of health left, the boss will be furious and throw out instant fish crackers like crazy. At this time, the Paladin can use the War Cavalry, Maple Leaf Bear Glove Skills, Awakening Skills, and various transformations to deal with the damage, because the Paladin's invincible CD can no longer keep up.

02 Priest:

Since the Paladin withstood a lot of damage from the boss in this copy, the "focused" treatment of the Priest's friends is especially needed. Priests should pay special attention to the health of the Paladin. When there are Forest Music and Awakening skills that can heal and increase blood, they should be given to the Paladin who is struggling to deal with the damage in time.

03 melee output:

Don’t be cowardly, just do it, hurry up OT (hate exceeds the Paladin) and give it a try, I believe the Paladin will take the instant fish biscuits away from the team .

If the Paladin's operation is not smooth, stay away from him and find the fish crackers on the ground to avoid damage. Then you can output with all your strength. If the output partner can quickly hit the boss's health line and then start to silence, the Paladin will feel better.

04 Remote output:

As long as you are not OT, you can use whatever skills you have, and the boss will basically not hurt you!

< p>Finally, it is recommended that Paladins who are not particularly strong or have insufficient HP should carry holy weapons with level 2 skills.

Wind Continent trial video: