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Genius mahjong girl
1. Eat cards (チチ)

2. Touch cards (ボソ)

3. Bar cards (カソ)

4. Listen to cards (リチ). The more "★", the more difficult it is (actual combat state)

1. Stand upright (リチ): If 13 cards in the hand are not eaten or touched, it can be declared to stand upright, and after standing upright, you can't eat, touch, expose or change cards until you eat Hu or touch yourself. After standing straight, the hidden bar is allowed, but the cards just touched must be included in the hidden bar, and besides the cards just touched, the other three cards used to hide the bar can only be interpreted as hidden engraving, and there can be no other explanation. ★

2. serve: after standing straight (リチ), before you touch the cards, the cards played by your opponent are eaten by yourself, or the first card you touch after standing straight (リチ) is touched by yourself. But before that, if someone eats, touches, or exposes the bar, it can't be regarded as "one shot". ★★

3. Double upright: Stop listening when you play the first card after matching cards, which is also called "listening to the sky". However, before that, if someone eats, touches or exposes the bar, it can't be regarded as "double upright", but only as "upright". ★★★★☆

4. Pinghe: the card drawing form is formed by three groups of straight and two-faced partners, and the other pair of cards cannot be self-wind, field wind, medium, serve and white. In most rules, "peace" must be "clear in front of the door" in order to be counted. ★

5. Break Yao Jiu: There are no Yao Jiu cards and plates in all the cards. In some rules, "broken nine" must be in the state of "clear in front of the door" in order to be counted. ★

6. service card: the inscription of the self-wind (for example, the owner has the inscription of "East"), or the inscription of the field wind (for example, the inscription of "South" in the south field), or the inscription of "China, France and White". ★

7. Self-touch: When the door is clear, you touch the card you are interested in. (whether it is upright or not) ☆

8. Treasure card (ドラ): Treasure card is the next card displayed on the card wall, and there are several "treasure" cards in all the cards, which will be added several times in the final calculation. The "treasure card" only increases the score and does not mean that any card can be replaced. For example, if there is a deck of cards, the bright card on the card wall is "Yao Ji (one)", then "two" is the "treasure card" of this card; If "West" is found on the card wall, then "North" is a "treasure card". However, it should be noted that in Japanese mahjong, the order of ternary cards is "white, serve and middle". ☆

9. One cup (one color and two sequences): There are two straight pairs of the same color and number in all the Hu cards, which must be in the state of "clear in front of the door". ★★

1. Two cups (two colors and two sequences): There are two pairs of straights of the same color and number in the Hu card, which must be "clear in front of the door". It can no longer be counted as "seven pairs". ★★★★ ★

11. Seven pairs: The cards involved are composed of seven pairs, but four identical cards are not allowed. ★★

12. Pair-to-pair and sum: The Hu brand consists of a pair of general cards and four sets of engravings (including those with barbells). ★★

13. Tri-color flush: There are the same order of cards in all the cards, with connected stripes, packages and ten thousand characters each with a straight. ★☆

14. Three secret engravings: There are three secret engravings (hidden bars can also be counted as secret engravings) in the Hu cards, and the other group is not limited. ★★★

15. Three consecutive engravings: There are three groups of engravings or bars of the same suit and connected in all the cards, and the other group is not limited. ★★★★ ★

16. Three-color engraving: There are three groups of engraving or barbells with the same number of points but different colors in the Hu brand, and the other group is not limited. ★★★★ ★

17. Mixed all-in-one: Every straight, engraved and general card in all the Hu cards contains nine cards or plates, and the plates must exist. ★★

18. Pure all-in-one: Every straight, engraved and general card in the Hu cards contains nine cards, and there can be no plates. ★★★

19. Mixed old man: The poker face is composed of "pair-to-pair and sum", and each group of engravings or cards are "Zipai" or "Yaojiu" (both of them must exist at the same time, otherwise the pattern of "one word and one color" and "clearing the old man" will be formed), or "seven pairs" and each pair is a "Zipai". Once there is a "mixed old man", it can no longer be regarded as "mixed with all" ★★★

2. Mixed color: The face of the card is composed of cards of the same suit and plates. ★★

21. All-in-one: All the cards are composed of cards of the same suit. ★★★★☆

22. Small ternary: The three-element cards in the Hu card are composed of two groups of engravers containing "China, Fa and Bai" and a group of "Jiang" cards of the three-element card. ★★★★ ★

23. One-stop penetration: The face of the card contains three straights of 123, 456 and 789 of the same suit, and the other group is not limited. It is what we call a "one-stop train". ★★

24. Flowering on the ridge: a card added from the card wall after the leverage, and the card just forms a self-touch. It is what we call "blooming on the bar". ★★★★

25. Looking for the moon on the sea floor: I touched myself with the last picture of the seabed in front of the current situation. ★★★★

26. Fishing at the bottom of the river: I was eaten by myself with the last card played by my former opponent. (Remember that the opponent played the card) ★★★★ ★

27. Grab the bar: The bar card that the opponent just played is just a card that he can fool. At this time, you can grab the bar and count it as the opponent who opened the bar. However, it should be noted that for Daming Bar, it can only be regarded as a player shooting, not a grab. In addition, only the warrior unparalleled (see the card with full service) can grab the dark bar, and other cards are forbidden to grab the dark bar. ★★★★★ ★

28. Three barbells: There are three groups of barbells in the Hu brand, and the other group is not limited. ★★★★★ ☆

B. Battle full-fan cards:

(both are famous pattern names that are hard to meet in thousands of years)

1. (I have been lucky enough to fool around twice in actual combat, one of which was the "Seven Pairs" of Tianhu) ★★★★★★★☆ (Editor: You are so lucky, Tianhe is hard to meet once in your life! Editor 2: The game "Tian He Pai Niang" is easy to "Tian He". Why don't you try it? )

2. Harmony: The player is not the dealer, and the first card played by the dealer will be fooled by you after starting to match cards. ★★★★★★ ☆

3. Harmony between people: The player is not a dealer, and the first card he catches after starting to match cards will form a self-drawn card. ★★★★★★☆

4. Xiao Sixi: The Hu cards contain three groups of engravings or barbells and one group of card shapes consisting of "East, South, West and North" four winds cards. ★★★★★ ☆

5. Big Four Happiness: The Hupai contains four groups of engraved or thick-stick cards composed of "East, South, West and North" four winds cards. ★★★★★ ★

6. Big ternary: The brand shape of three groups of engravings or barbells consisting of "China, China and White" is contained in the Hu brand. ★★★★★ ☆

7. Big wheels: The brand building method is "two cylinders, three cylinders, four cylinders, five cylinders, six cylinders, seven cylinders and eight cylinders" each, which must be "clear in front of the door". ★★★★★ ★

8. Four secret engravings: All the Hu cards contain four groups of card shapes with secret engravings (dark bars can also be counted as secret engravings). ★★★★★ ☆

9. Four consecutive engravings: The Hu cards contain four groups of engravings or barbells of the same color and the number of cards is connected. ★★★★★★

1. Four thick bars: The Hu brand contains four groups of thick bars. Because there are 18 cards after the Hu brand, it is also called "eighteen arhats". ★★★★★★

11. Millions of stones: First of all, it must be 1,, and then the total number of all cards is equal to or greater than 1 million ("1," is counted as 1,, "2," is counted as 2,, and so on, and finally all the numbers are added up). ★★★★★ ★

12. One word and one color: As the name implies, all the cards that make up the Hu brand are "plates". ★★★★★★

13. Qinglaotou: a form of "pair-to-pair harmony" composed of "1,, 9,, one barrel, nine barrels, one chicken and nine strips". ★★★★★ ★

13. Green color: Hu brand form consisting of "green hair, two stripes, three stripes, four stripes, six stripes and eight stripes". (Because these cards are pure green without other colors, they are named "Green One Color". Note: no green hair is ok! ) ★★★★★★

14. Red Peacock: Contrary to "green color", it is a form of "Duihuahe" composed of "red, chicken, five, seven and nine". (It is more difficult than "green color". Note: it must be in red, otherwise this card type will not be recognized. ) ★★★★★★ ☆

15. Thirteen don't match: also known as "thirteen don't rely on", the card construction method is that the plates cannot be paired, such as two or more cards must be placed between two cards in a number of plates; In order to connect them in the order of cards. (You can't play this card directly in the game. It's only possible to play this card with the harmony of heaven and earth, harmony of earth and harmony of people, because the harmony of heaven and earth is "full of service", so "thirteen don't play" becomes meaningless.) ★★★★ ★

16. Jiulianbao Lantern: also known as "nine-chain" and "nine-door stop" are named because they can suspend nine cards independently. The way to construct cards is that there are three cards with points of "one" and "nine" in "Uniform" respectively, and one card with points of "two, three, four, five, six, seven and eight" respectively. ★★★★★ ★

17. The unparalleled national scholar: also known as "the thirteen orphans". It is composed of "East, South, West, North, Middle, Fat, White, 1,, 9,, one cake, nine cakes, chicken and nine strips". In addition to being used as a pair of generals, there can only be one other card. ★★★★★☆

18. Northeast Shinkansen: a "one-stop" with an inscription or bar of "East" and a pair of "North" as the "general card"; Or a "one-stop" with a carving or bar with "North" and a pair of "East" as "cards". ★★★★☆

[ Edit this paragraph] Explanation of related terms

1. Match cards: at the beginning of mahjong, each person touches 13 cards in turn, which is called match cards.

2. Straight: 3 consecutive cards of the same suit form a group. For example: 2, 3, 4 barrels

3. Engraving: Three identical cards are called engraving. For example: three nine

4. Inscribed engraving: three engravings without touching or touching the bar.

5. Hu-eating: the act of being released by others after you stop trading.

6. mahjong head, a pair of identical cards.

7. plate: there are seven kinds of plates called "east, south, west, north, middle, hair and white".

8. four winds brand: "East, South, West and North" are collectively referred to as wind brands.

9. ternary cards: "medium, medium and white" are collectively referred to as ternary cards.

1. laotou brand: "1,, 9,, chicken, nine strips, one tube and nine tubes" are collectively called laotou brand.

11. nine cards: "old man card" and "character plate" are collectively called nine cards.