+1 Physical attack effort value: German shepherd dog, trumpet bud, diving fish, small crocodile, Nidorang.
+1 Special attack effort value: Bulbasaur, Lalulasi, Torchic, Shuishuise, and Bobby.
Extended data:
Gameplay
From three different beginners to choose their own adventure companions, the gameplay runs through most poké mon series games from Game Boy game Poké mon Red and Green to Nintendo 3DS game Pokémon XY. Players can choose grass system, fire system or water system, which varies from region to region.
For example, in "Poké mon Flames and Leaves Green", players can choose Bulbasaur, Squirtle and Charmander. The exception exists in "Pokémon Huang", where the player is given the mouse of the electric department, the mascot of the series, Pikachu; In the game, the three beginners of the red and green versions of Bao Kemeng can all be obtained by themselves during the game.
Another long-term gameplay is that the player's nemesis will always choose the beginner Bao Kemeng who restrains the player in attributes. For example, if the player chooses Charmander in the fire system, the rival will choose Squirtle in the water system. Because they can only use general skills to attack and cannot use attribute weakness to fight, this choice does not affect their first battle.
However, in "Poké mon Black and White", there are two rivals, and they will choose the beginner Poké mon who is restrained by the protagonist and the protagonist respectively. In "Poké mon Diamond Pearl" and "Pokémon Platinum", there is also a trainer who chooses a beginner named Poké mon whose attributes are restrained by the protagonist, but he will not fight with the protagonist-he will appear as the protagonist's doubles partner in a specific battle.
The situation of "Pokémon XY" is similar, but the game sets four rivals. Two of them are similar to those in the black-and-white version, while the other two rivals have completely different dreams.