Famine Online Edition 202 1 Update Plan
Hello everyone, I know many players have been waiting for this post, so let's get to the point.
Tip: The annual plan is only provided to let the player community know what we are doing, the reasons behind our decision and our priorities for the coming year. This plan does not represent any promise or guarantee. Compared with delivery time, we always put quality first. All the dates and schedules are estimated according to the best situation of our current ability. Many old friends will know that we often add new things to these plans, which often changes things, so I suggest you avoid arranging your holidays according to our plans.
The annual plans may change at any time, but as we have done in the past, we will inform you in advance if there are any major changes in these plans.
Review in 2020
Early last year, we all suffered from a global epidemic. We have made a production plan, which is more organized and has more content than in previous years. We try to set a small goal of "one shift a month". Although under the influence of the epidemic, our studio changed to telecommuting at home, but we basically achieved this goal.
We released four major content updates, two role redoes (with Wes), 1 new role, two quality of life updates, and several festivals. The quality of life update has received a good response. Through them, the development team can fix some neglected problems on weekdays. Because of them, the team can divide some people into large-scale updates in advance, so that we have more time to prepare for large-scale content updates.
Our support for the host platform basically keeps pace with the computer platform, but there are several minor problems in the authentication process of the host platform.
Besides these, we also made some super cool animated short films. In my opinion, these short films are really getting better and better.
We don't like to brag, but we did a good job. 2020 is definitely the strongest year for Famine Online, and we expect to maintain this momentum.
Having said that-we have also found some places that need the attention of the development team, and we will include these projects in the update plan. This part will be discussed later.
What will happen next?
We will continue to create. One of the great benefits of the smooth progress last year is that it summed up the experience of such work, and 202 1 can really go all out. Our timetable is also clearer than before. The next plan you will see should be our most informative annual plan to date.
The following is the plan for 202 1.
1. Year of Beef
2. Redo with three characters
3. Three content updates
4. A brand-new DLC role
5. Brand-new summer activities (summer solstice, similar to winter feast)
6. Two quality of life updates
7. Festival activities
Our goal is the same as before, hoping to bring you something interesting every month, and we will also bring you more live drops and Cory awards.