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How can a car drift without a handbrake?
Besides the handbrake, there are many ways to make the car drift. \ x0d \ x0d \ elastic clutch (primary): it can directly destroy the grip of the tire. The uneven transmission of torque in the transmission system is due to stepping on the clutch pedal, which makes the rear wheel lose traction. The so-called trampling is: kick the clutch pedal to the end quickly and forcefully, and then lift it quickly. Generally used in narrow corners, there is not enough space to use the shift of center of gravity to cause tail flick. Low speed and strong elastic clutch is the most direct and effective way to completely open the throttle in an instant. On the basis of a certain speed or in the process of sideslip, you should play it lightly and softly. Only for rear wheel drive. \ x0d \ x0d \ handbrake (primary): it was first used in rally. When the hand brake locks the rear wheel, the whole rear body begins to slide sideways. It is difficult to master a smooth and timely application process of the handbrake because the rear of the car has to sideslip and just swing to a correct turning angle. Don't be too nervous, too hard or too high when you pull the hand brake, just right. Don't release the handbrake button at any time, because the process of handbrake is not long. Ensure that the handbrake can be released smoothly and quickly at the appropriate time. This basic technology can be applied to any speed, any curve, any racing car, and even professional drift drivers often use the handbrake to correct the sideslip angle of the car body when sideslip. \x0d\\x0d\ Lock (middle): This is the elastic clutch during deceleration. Approaching the curve at an appropriate engine speed, quickly stepping on the clutch to downshift, and using the output of the engine to make the rear wheel decelerate sharply, thus causing sideslip. Of course it will be difficult for your car's transmission system. The specific action, reaction and degree of the car completely depend on the type and engine of the car. Because it needs better technology to control the engine speed drop and power recovery to make the car slide, it is more difficult to use than the handbrake. Just like elastic clutch, it can only be used in rear wheel drive! \x0d\\x0d\ Heavy braking (intermediate): generally used for narrow bends and medium-speed bends. Rushed into the corner under the condition of sudden braking, so that most of the gravity of the car was thrown to the front, and the rear wheel lost its weightless grip. This technology is often used on the track to improve the turn-back, especially in four-wheel drive (Evo and STI). If you find that your car is seriously oversteering at a suitable turning speed when practicing on asphalt pavement, it may be that you have not done a good job in shock absorption settings or tire selection, or you should change to a more suitable car. \ x0d \ \ x0d \ Over-steering in lift-off (superior): widely used in high-speed curve taxiing. Using gravity transfer, the car changes from a state of grasping the ground to a state of drifting. It is the same physical principle as heavy braking-weight transfer, but the difference is that this technology is applied at very high speed, which requires the driver to grasp the balance of the car at high speed. Top D 1 drivers will use aggressive off-ground steering to reduce power output during drifting. \ x0d \ x0d \ pendulum effect (superior): Friends who are familiar with the initial d should know something about the word "pendulum", which is also derived from tension technology. As the name implies, pendulum is to swing the car to the outside of the corner before entering the corner, and then turn to the inside greatly, which destroys the grip of the tire under the action of gravity transfer, leading to the side throw of the car body. Generally used in bends with small arcs at the entrance. With the oversteer, we can enhance each other's effect. In the process of pulling, the pendulum is used to enhance the grip as much as possible on the friction-free road surface, while in the drift race, the pendulum plays the opposite role-making the car body swing sideways. The value and practicability of pendulum is that it can effectively slow down when entering the corner, and at the same time, it can ensure the whole high-speed state! \x0d\\x0d\ Swing drift (upper position): the final form of the pendulum. The speed is not fast, swinging back and forth on both sides of the road is a kind of linear drift, also known as "fish wagging its tail" (dragon wagging its tail? ), but the most difficult part of this swing is not only to master the gravity loading and unloading of the car body at high speed, but also to make the swing angle and speed of the car body just right when it enters the corner. The skillful use of this movement also marks the comprehensive and high level of the driver's technology. \ x0d \ x0d \ skidding (professional): the unique skill of top drivers. This technology refers to putting the rear wheel of the car into the land or grass outside the track, so that it loses its original grip in an instant to get a bigger angle. This special and effective method is generally used in the case that the car and grip can not be destroyed by the horsepower and speed of the engine itself, or make a more aggressive angle when entering the corner. Mostly used for rear wheel drive. \ x0d \ x0d \ jumping sideslip (professional): This technology, like the previous technology, makes full use of road conditions to make cars sideslip. This time, the rear wheel is pressed on the wavy belt (the red and white stone belt at the corner of the track), so that the car can get rid of its original grip by jumping when the rear wheel is pressed on the wavy belt, or drift by oversteering when the front wheel is pressed on the wavy belt. Because there will be quite strong vibration and shaking when using this technology, it is very hard for both the driver and the car. \x0d\\x0d\ Long-distance drift (professional): It is used in top races, and its essence is to use the handbrake on a straight line at a certain distance from the curve, so that the car can rush into the curve in advance against the sideline. Until recently, it has developed into an independent technology, the purpose of which is to make the car drift before it breaks into a corner. Combined with swing drift, it can help drivers capture the whole line in one go.