Please choose the role (male/female) first. Please don't choose the female default role, please don't choose the female default role, please don't choose the female default role. Say the important things three times! She can make you cry.
begin
At first, you can choose a specialization at will, because you can wash it at random in the infirmary of Storm (a replica of Normandy), and any specialization is not weak, and each has its own characteristics, depending on what fighting style you like. I personally play pioneer (strength+combat)
skill
This is a skill combination system. Simply put, if you see a small icon of flame/frost/electric shock (technology)/power in the upper right corner of the skill icon, then this skill can make the enemy in a state of being detonated. If there is a small exploded icon in the upper right corner of the skill icon, then this skill can detonate the detonated enemy and cause a wide range of AOE damage.
Three kinds of blood strips
Body, armor, shield, simply put, the body is red blood stripes, without any additional benefits, and it can't recover automatically (the equipment can have life recovery attribute to increase the maximum value of automatically recovered blood, otherwise it can only return to 1/3), and the armor is yellow blood stripes, which can't recover automatically and can't be moved by external forces (such as flying, knocking down, floating, etc.). ) and immune to most abnormalities at the same time. However, the "ignite" skill will give armored enemies an abnormal state of being detonated. The shield is blue and immune to all abnormal conditions. Without being attacked, it will automatically recover after a certain period of time (equipment and talents can have the property of reducing the delay of shield recovery), and some active and passive skills can also recover shields if conditions are met.
Passive skills
Passive skills are those that look like small triangle symbols in specialization. The first three points of any passive skill are determined by the skill points you put into this specialization, and the last three points are not affected by the skill points.
Active skills
Active skill is a skill in specialization, which looks like a small circle symbol. The effect of active skills has various bonuses, but it does not increase with the improvement of the level. In addition, an active skill can only be equipped with three configurations, and each person can have four configurations in total (in fact, it is nonsense. Usually only two or three skills can be used, and most of the time it depends on guns)
weapon
Weapons are basically pits, and there are only a few powerful ones. Let me list them.
sniper rifle
Black widow (with widow sniper rifle, and this is not a level) has high damage. Magazine 3, please hit the weakness/head with a sniper rifle.
coercionary
N7 piranha, it is not a dream to output thousands of rounds a second later, but the loose trajectory (that is, low accuracy) leads to the best face-to-face output, the medium damage of the magazine is high, and the shooting speed in the shotgun is fast, while the Crusader/Holy Warrior has high accuracy and higher damage than piranha, but the magazine is only 4 rounds small and slow, but it can shoot the shotgun with combat talent.
Assault rifle
1. Survivors of science and technology, sweeper assault rifles, three bursts, moderate damage, high magazine capacity, the most important thing is that the weapons of survivors of science and technology do not need to take bullets, and they are automatically recycled. In addition, assault rifles must be equipped with accessories to improve the stability of firearms, otherwise it will be ballistic, and tramp assault rifles can be used, comparable to some sniper rifles, but the disadvantage is that the magazine is small.
Research and development (R&D)
You need to learn a little before you can learn all kinds of weapons and armor drawings. There are three kinds of research sites, namely, the Milky Way and Helius (a cluster of Andromeda galaxy where we are located), and the sources of most research sites are obtained by scanning (G). Of course, the A.V.P points can be automatically obtained by unfreezing the freezer within a certain game time 100 points (you need to go to storm yourself). Weapon armor is divided into I-X grades. It takes 80 character levels to unlock the X level. What you do will not be upgraded with the upgrade of your research drawings. Only a new one can be rebuilt, and all kinds of gun accessories and forged MOD will not be destroyed. If you tear it off, it will go straight back to your backpack.
knapsack
Only weapons, weapon accessories and armor will occupy the backpack grid, and the rest will not occupy the backpack grid. The backpack space is 50 at first, and it will increase with the increase of points you put into A.V.P., and the maximum is 80, and the maximum is 20 at A.V.P., so not all freezers can be thawed ~
explore
Most planets are similar to scratch-and-scrape, just let you take a look in a spaceship, and there are not many that can really explore the ground (but each picture is very big! However, the real-time inspection of the spacecraft's motion is very beautiful, especially the huge black hole in the center of the Helius cluster is really well done. For exploring the map of the field, you need to drive your rover to compete. Rover's upgrade is in the car symbol menu on the far right in "Development". As long as you have enough resources, you can upgrade, so that you can experience what it means to climb 80 degrees in one breath. It is not difficult. Every time you open a fast delivery point (outpost), you will automatically find several mining areas where you can mine (Sam will take pains to remind you).
fight
You can take two teammates at a time. You can mark the target you want your teammates to attack with Z and C, or you can let your teammates move to the designated place. As long as the bunker is close, it will automatically adsorb, similar to ghost action. This can't be changed, but it doesn't matter if the fighting rhythm is tight.