Exploration and resources, construction and development
Pre-monthly card is an excellent resource acquisition channel.
If the expedition is successful, you will definitely get the upper limit of props (some expeditions may get two props).
Before 10, the building system will not produce a five-star ship, but it will produce a six-star (black question mark. jpeg)。
The success rate of exploration is positively related to the overall level of the team.
For players with immature docks, it is very, very not recommended to practice extra dragons and dragons. The cost of leveling and reinforcement is not low, and the time period of returning to the original is very long.
In ship R, the star can only determine the background color, which has nothing to do with strength and rarity.
The drop rate of all valuable things in the development pool is the same, so the universal formula in the development formula is a very rubbish formula. If you want to develop something, use the comprehensive threshold formula of 1-2 requirements to attack.
The construction threshold of U96 and U-35 is different from other submarines, which is 120/30/ 120/30. (Other submarines are 30/30/60/30).