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Monster hunter world raiders monster hunter world pike actual combat experience
The pike in the hunter's world has the strongest defense performance. Compared with other weapons, the chances of a cat and a car will be lower when hunting. Here is a brief introduction to the practical operation experience of pike in the hunter world. I hope you like it.

1, the dragon roar is powerful. When defending against the dragon roar, the defense can reduce the rigidity (using the dragon killing test). If you are too rigid when defending against the dragon roar, you will not be able to hit the counterattack stab, but there is no need to improve the defense to stop the dragon roar, because we have squat defense.

2. If you can't grasp the attack opportunity of the monster as early as possible, you can hold down the defense and wait for a while, and then turn to squat defense to continue when you are about to hit the counterattack stab (it is easy to get addicted and then turn into a salted fish spear, so use it with caution).

3. If you accidentally defend the first section of two attacks (such as the head/tail flick of Ceratosaurus) but get hit by the second section, or regard defense as a derivative attack that cancels the general attack but the monster is about to hit you, you can immediately take defensive sprint to save your life, and the same is true for crouching down to defend yourself. Counterattack If an attack is detected, it can be countered immediately.

4, 1 level stab can't pick up the car (it will be swept by the car), but level 2 stab and squat stab can pick up the car. Be careful not to push the direction when picking up, otherwise it will become a defensive sprint.

5. If the monster runs away instead of hitting you, you can turn to squat and take the car directly. If the monster not only runs away but also is not in the direction of your counterattack, you can adjust the angle and pick up the car.

6. The method of stabbing the explosive barrel when sleeping is not blown up, such as sticking the barrel to your face, rewinding it 1 time, holding down the defense shield, taking two steps back, turning to the front, and immediately making the last stab (this is very complicated to say, but actually very simple), as well as the method of pulling out the gun directly after putting the barrel, so as to prevent the explosion (just to prevent the explosive barrel from exploding). If you count the preparation time, the latter is actually efficient.

If you don't have a barrel explosion and just want to sleep on the thorn, it is suggested to use level 2 stab protection instead of squat stab protection. Both of them have the same action value, but the latter needs endurance. If you are energetic, the latter is equivalent to 10~30. (By the way, if there are many people, it is possible to add energy to stop the thorn immediately.).

If you want to do more harm, you can stick your face on your back, take the shield and immediately return to your carbine. Compared with carbine, the advantage is that you can take the general attack earlier (the carbine is full of energy when there are many people).

7. When the number of cats and carts is serious or difficult to hunt, don't take the knife and drink medicine easily. There are five schemes that can be adopted.

A. Raise the shield and wait and see. When the monster moves hard or its car is far away, you can take the opportunity to take the knife and drink medicine.

B.raise your shield and wait and see. When the monster hits your teammate or cat, take the opportunity to take the knife and drink medicine. Then the monster suddenly turned around and shot you.

C. Raise the shield and wait and see to prevent the monster from attacking and immediately drive away. The monster catches up with other targets or stops to drink medicine after you leave the monster's lock range.

D. Hold up the shield and cringe, praying that Aibo Cat/teammate will give you a sip of milk (if only you could whistle when holding up the shield! ), or keep the healing smoke/waiting for the corpse to heal itself/waiting for the injured blood to heal itself at a recovery speed xN (the injured blood will be lost if it is beaten or blocked, I have tested it, but if the defense is high, the injured blood will not be lost if it is blocked).

E. Sorry, if there is blood-sucking, you can do whatever you want, and then people go in and cats come out.

8. If you want to make a general attack as soon as possible after the defensive charge, but you don't want to derive a stewed chicken shield attack (low damage and danger) or a forward jump stab (waste of taste), you can hold down the defense after the defensive charge, and then press the general attack after the foot moves, which will not become a derivative, and you can also rely on your touch.