The second talent: treating x 2 block x 2 veteran scar x 3 unyielding x 1 dominating x 1
The third talent: phase travel x 1 ingenuity x 3 roaming x 1 summoner's insight x 3 cooking master x 1 greed x 3 alchemy master x 1 Scud x 3 meditation x 3 wealth x 1
Rune: essence fixed armor x 3 red fixed armor x 9 blue fixed magic resistance x 9 yellow fixed life x 9
This is the total number of points resisted by the rune +2 1.02 armor +72.00 health+12.06 spells.
This is the way to command and assist.
If you want to improve the rune, you can remove a fixed armor and replace it with advanced mana regeneration essence+1.25 mana regeneration /5 seconds, blue plus 4 advanced mana regeneration inscriptions +0.33 mana regeneration /5 seconds, and red instead of fixed attack.
This becomes more aggressive and relative, because the WA mechanism is gone, so you need to use WQ skillfully. Of course, many of the last orders are melee, and adding red is also to gain an advantage when changing blood for A.