Personal technology "enhanced dog food" allows dogs to enjoy the food cooked by survivors in the camp ~
In addition to the delicious food on earth, there are 18 basic foods here.
Every food has different functions.
Food that increases mood and satiety.
Pork ribs: satiety +50, mood+10;
Leg meat: satiety +75, mood+30;
Tenderloin: satiety+100, mood+40; Watermelon: satiety+15, mood +20.
Foods that reduce mood and increase satiety.
Bones: satiety +30, mood-1;
Damaged bearskin: satiety +20, emotion-5;
Dry bear scratch: satiety+1, mood-10;
Rotten wolf skin: satiety+10, mood-10;
Hairy wolf tail: satiety +5, mood -5.
Food that only increases mood.
Strawberry: Emotion+30;
Ice: Emotion+5;
Bee: Emotion +80.
Only increase satiety.
Cave mushroom: satiety+30;
Volvariella volvacea: satiety+25;
Carrots: satiety+15;
Pumpkin: satiety+30;
Dirty hoof: satiety +30.
About the habits of dogs
Dogs have three habits, Black Back is good at searching, Dobbin is good at housekeeping, and Labrador is good at carrying loads!
It will be better to train the dog in the direction it is good at!
For example, all breeds of dogs can be trained as heavy-duty dogs, but if Labrador is a heavy-duty dog, it will have two more storage compartments.
Survivors can go to Happy 10 1 to find a friend trainer Matilda to learn or change the dog's habits.
In addition, regarding the dog's personality, we will plan to increase the dog's functions in the future. For example: help you explore and locate resources in the wild, etc ~
How to maintain the acquired weapons and how to restore their durability.
What should the dog feed after tomorrow?
How to brush monsters on the island without injury after tomorrow?
Analysis of which weapon has good properties the day after tomorrow