I'll give you a rough figure:
8% hit, 127 hit the level, can't miss it, pay attention to the talent point is not displayed in the panel, don't waste the attribute!
Rush, 120+ with 3% penalty knight, try to make the reading bar close to the public cd of 1.5 seconds to realize the perfect cycle of 10.5s!
Explosion, sw hunters don't need to add after 40%, which is enough to support all boss under normal luck. Too bad luck will be lower than the panel properties. . .
If the strength and equipment are excellent, 2900+ is the foundation, which will provide you with a stable increase in basic damage and explosion!
Theoretically, the more sunder armor, the better. But considering the equipment limitations and comprehensive attributes, 200+ is the bottom line, and it guarantees your dps!
If you have time, you can read my post below.
Give you a present first!
Silent shooting must be done, it is free dps, and it is very valuable. At present, there is nothing without mainstream hunters! Because he doesn't occupy public CDs!
Glyph aiming shooting+viper sting, when your armor piercing and acceleration level is greater than 3 10, you can consider giving up arcane shooting. You can come to me again for a new red and output specific guide! 111-115 Play according to my talent!
/tf/#cZzeVsRhzGIoguVox00b
/crew! Automatic shooting
/cast a silent shot
/cast the kill command
/castsequence reset=8 Aim at shooting, automatic shooting, automatic shooting, automatic shooting, automatic shooting, automatic shooting, automatic shooting, automatic shooting, automatic shooting, automatic shooting.
/castsequence reset= 10 Chimera shooting, automatic shooting, automatic shooting, automatic shooting, automatic shooting, automatic shooting, automatic shooting, automatic shooting.
/castsequence reset=6 Arcane shooting, automatic shooting, automatic shooting, automatic shooting, automatic shooting, automatic shooting, automatic shooting, automatic shooting, automatic shooting, automatic shooting.
/throw a steady ball
If you can order one or two, I'll give you another one or two, which will be more stable than the one above!
Non-orange bow, with aiming symbol, ready to be integrated (this is a macro with two parts: A and B)
Macro a:
/ready to vote [mod]; ! Automatic shooting
/cast a silent shot
/cast the kill command
/castsequence reset=8/alt Aim at shooting, automatic shooting, automatic shooting, automatic shooting, automatic shooting, automatic shooting, automatic shooting, automatic shooting, automatic shooting, automatic shooting, automatic shooting.
/castsequence reset =10/alt Chimera shooting, automatic shooting, automatic shooting, automatic shooting, automatic shooting, automatic shooting, automatic shooting, automatic shooting.
/Click MultiBarbottomRightButton12.
Macro b:
/ready to vote [mod]; ! Automatic shooting
/castsequence reset=6/alt Arcane shooting, automatic shooting, automatic shooting, automatic shooting, automatic shooting, automatic shooting, automatic shooting, automatic shooting, automatic shooting, automatic shooting.
/throw a steady ball
When using, please put the macro B at the position of MultiBarbottomRightButton12 (the last box on the right action bar is the box under the right foot). Put macro a where you want to draw it.
If you have an orange bow! Then leave me a message, and I will give you more information about the orange bow edition!
However, there are some requirements for the use and equipment of this red dragon. Remember, if the haste level can't reach 120+, then you must get a dragon ridge, or you must have a leather maker in the squad, and you must always play drums to speed up the drums, and you must ensure that there are disciplinary knights in the team. You must strengthen arcane shooting according to the standard of 54/7, which will leave you some space between haste levels, about 65,430. Of course, you can not strengthen it, but investing in quick killing will increase the chances of the two skills. This is a matter of opinion, just decide according to personal preference! Equipped with accelerating agents, choose the glyph of viper sting aiming at shooting, master two preparations and two quick kills, and cooperate with the team's bloodthirsty and drumming, dps will be impressed! !
Jewelry selection
Optional items are as follows: Upgrade ranking according to actual dps.
1, slice
2. The madness of traitors
3, shadow song cheetah
4. Dragon Ridge Medal (promoted to the third place when the acceleration is insufficient)
5. Tsunami amulet
660 explosions &; 60 master of fast combat
7, dark temple sacrificial ornaments!
Hit requirement: The talent only allows one hit, namely 1%. Then you still need 7% panels, which is 8% in total. Talent will not be displayed on the panel. This must be satisfied. Once Chimera misses, the loss is huge, and the whole cycle will fail!
If the acceleration level is not enough, then in the raid activity of 25 people, you need at least one leather-making partner in the team, or you need to make your own leather, carry the acceleration potion with you, use it alone, and shoot quickly, so as to avoid conflicts with your big skills, and there is also a Dragon Ridge Medal. Remember, fast shooting must be used after the drum is knocked and the dragon ridge has been triggered. Within 25 seconds after the Dragon Ridge is triggered, using your acceleration skills or accelerating agents can ensure that a boss is in the speed threshold state during the whole combat time, which can make up for the situation that your own acceleration level is not stable enough and is greater than 1.7 seconds, and can bring you considerable dps upgrade!
To start a monster, ask your partner to use the acceleration drum and wait for the dragon ridge. If the dragon ridge doesn't trigger, use the first one to shoot quickly, and then use the second one when you are ready. Meanwhile, enter the cd for minutes and wait. After the dragon ridge is triggered, it will not be started for the second time for 25 seconds. Let's use the accelerated potion at this time. After accelerating the potion, your partner's drum is ready for no more than 30 seconds, and your partner plays the drum. The battle is coming to an end and your skills are still available. If it has already been opened, then use the third rapid fire, cooperate with bloodthirsty, and pursue the peak. Ready, according to the blood volume of boss, it is useless to decide whether the fourth rapid fire starts or ends in bloodthirsty. . . . But we even beat the eggs in about 3 minutes, so we should decide whether to use these two or four snapshots according to different situations!
Why do you drive separately? . . The reason is stability. Our output cycle is 10.5 second perfect cycle, 1 Chimera, 1 aimed shooting, 5 stable shooting, 1 silent shooting. This is a perfect cycle, but these are all based on firmly enjoying the acceleration level or other acceleration effects. The stable reading time is 1.5 seconds, so it is necessary for us to pursue it quickly! However, when the stable reading is less than 1.5 seconds, the promotion of this attribute only acts on the horizontal projection, so its promotion is relatively reduced. So there is no need to accelerate too much. Theoretically, if you want to type stably within 1.5 seconds, you only need to speed up 15.84%. If it exceeds this number, it will. More than 30% of the upgrades are reduced, so low-end equipment hunters only need to pursue the level of 100- 140, and it will be ok. Of course, the team buff and potion I mentioned earlier are essential! This is the key to winning!
Actually, I'll give you a formula and you'll understand. No matter how it is modified, weakened or changed, it can be superimposed as it is, and it will definitely work. We have four attributes.
Comprehensive attribute, probability attribute, advanced attribute, linear attribute.
Comprehensive attribute = agility, intelligence, which is not just a single additive effect of an attribute. For example: agility = strength+crit, intelligence = maximum mana+strength.
Probability attribute = as the name implies, that is to say, it may not be triggered by 100%, such as crit, evasion, etc.
Advanced attributes = for hunters, such as hit and haste. On the premise that stability can be the main output skill, rapidity will also become an advanced attribute, which means that the level of this attribute is to be pursued every stage!
Linear property = needless to say, strength and damage are effective as long as they are added and improved linearly!
Armor-piercing used to be a linear property, but it was weakened too much, so it gradually faded out of dpser's sight in the later period of tbc. If we really want this property of buff, then the premise is still the same as now. This property will only be considered after other properties meet the standards, and it must have a strong equipment foundation. Once it meets the standards, there will be unexpected gains. Get to the point, then our formula is divided into two stages, one is the lack of equipment accumulation in the early stage and the other is the later stage.
Last issue: comprehensive attribute > probability attribute > linear attribute > advanced attribute.
Later: linear attribute > comprehensive attribute > probability attribute > advanced attribute.
The rest is your own understanding of this profession, the battle process of boss, the choice of running position and the combination of skills. You have to understand this if others can't teach you. Every team is different, and everyone's habits are different. There are no similarities, but there are certain rules!
If you need a better red color, please send me a message and I will give you more answers on qq.
14 respondent: tnk 7 19.