Put away the role introduction and unlock the MOD new item introduction-navigation new item introduction-combat item food introduction attribute food degree value food classification recipe recommended food acquisition four seasons introduction and response-warm season and four seasons introduction and response-rainy season
In the famine and shipwreck, knowledge reserve is essential for players to survive better. Today, Bian Xiao brought the recipe of "Famine" shipwreck props and the Four Seasons Raiders, which were shared by "Backlight". I hope it helps you. Let's take a look together.
Role introduction and unlocking
I won't go into details about the original characters, except for the robot immunotoxin and grandma's magic book, which are basically the same as rog.
All four new roles have been updated. (and can be used in rog)
1. Surfer Varani needs 2240XP to unlock it (1 12 days).
2. Chef 2.Wally needs 2560XP to unlock it (128 days).
3. The unlocking method of Monkey King Wilbur is similar to that of Spider-Man Webber.
Unlocking method:
Find Wilbur drifting on the raft at sea and give him the tarnished crown.
Then Wilbur will sink to the bottom of the sea and unlock the characters.
A crown that has lost its luster: Wilbur _ Crown
Killing a monkey or destroying a monkey's nest has a one-tenth chance of falling. Give monkeys bananas and you will lose your crown.
4. pirate captain wooden leg: you need to collect three keys and go to the volcano to unlock them.
Unlocking method: first find all three keys.
(Bone key) Bone key: woodlegs_key 1 (boxes and sunken ships from the deep sea)
(golden key) golden key: woodlegs_key2 (octopus king 10% exchange)
(iron key) iron key: woodlegs_key3 (killing the witch for the first time)
Then go to the Flame Mountain to switch the captain's cage and unlock it.
World background
Nowadays, the world can be set freely, and most of the presuppositions can be directly understood.
1. Seasonal length
Warm season and rainy season: 5 days short, 12 days short, 20(2 1) days by default, 30 days long and 50 days long.
Wind season and dry season: short 5 days, short 10 days, default 16 days, long 22 days and long 40 days.
2. Seals (sharks), whales, tiger sharks, siren, etc.
This creature originally did not exist on the map and needs to be refreshed under certain conditions.
Its essence is to increase the probability of refresh.
For example, 20% of fur seals fish in the sea, or meat (except monster meat) falling into the sea is likely to be attracted (that is, refreshed) (the greater the satiety of meat, the greater the chance).
After setting it to a large number, one or two seals (sharks) will come for every eight big fish thrown.
Gear ships also belong to this category, but there is no option at present.
3. After setting it as non-toxic.
Toxic creatures still exist, but no more people or creatures will be poisoned by toxic attacks or toxic gases.
4. Setting a large number of thieves will change the upper limit of naughty value from 3 1-50 to1-15.
The sw world is much bigger than the rog world, so it takes a little longer to start loading.
Mod aspect
Not all MOds can be used in sw, and some MODS can only be used in rog or original DS.
The mod at the top of the figure can be used in all three versions.
The following mod is ds may not be used (marked with question mark), rog may be used, and sw may not be used (marked with X).
This paper provides a simple method to show that sw is available by changing the mod of rog and ds versions, but this method is only mandatory compatibility, which easily leads to various problems. It is best to directly use the mod that can be used in sw after being updated by the original author of the creative workshop.
Basic data of characters
The default movement speed of an ordinary character is 6 (all means to improve the movement speed are based on the default movement speed of the character).
Hunger rate 1.0, consuming 75 hunger per day.
Attack amplification 1.0, empty-handed attack 10, with long attack forward swing.
The rate of mental decline at dusk is 5 3/min.
A day is eight minutes.
Crossing the edge of the map and the triangle transport area are the same as rog wormholes, deducting the spirit of 15.