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Street Fighter 2 (Original Edition) How do the Soviets play?
I'm still playing the original Street Fighter 2. That's a true believer.

I remember that Zangief was the Soviet guy you mentioned, and it was very difficult to play the role of Bo Fang, especially Guile. You can still play 3/7 when you play Longken, and play well in Guile 1/9.

It's a bit difficult to sit the whirlwind on the keyboard, but it's very skillful, but it's difficult to describe the details. But it's best to play with the handle or joystick.

Let me talk about the characteristics of this whirlwind seat.

Judging from the light fist, the distance of catching and falling is the farthest, but the damage is the lowest.

The damage and distance of China's boxing are moderate, and the distance of heavy fist's grasping and falling is the closest, with the highest damage.

In the case that the opponent does not fall to the ground, it is best to sit mainly with light boxing or middle boxing. When the other side can get close to the other side after falling to the ground, you can consider using heavy punches.

Another point is that Longken's model leans forward when making waves. If you are close to him, you can predict his power generation wave. Light boxing can catch him directly, but this routine is very difficult for Guile. Guile can make waves almost without leaning forward.