1,flash
Keeping a promise in a hundred miles is a standard short-legged brittle hero. Although the big move has the effect of dragging the enemy back, the viability is still the biggest problem, so I choose to flash in order to save my life.
2. End
Keep your promise for a hundred miles and have the longest range. When the enemy approaches, it is generally already bloody. At the critical moment, you can use the end to make up for the damage and slay the enemy hero.