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Guide to how to play novice games
How to play the game of fear and hunger? Surely you don't know the rules of this game. What I want to share with you is a novice guide to fear and hunger. Let's have a look.

How to play Hunger Dream

I. About eight occupations

1. Captain

Initial equipment: saber × 1 tea × 1

Introduction of passive skills: when staying on the ship, the survival time will be extended 1%.

(Increase per liter 1%)

How to tell: The captain wore a blue navy uniform with buttons, gold epaulettes on his shoulders and a saber.

2. Pastor

Initial equipment: shovel × 1 master key × 1.

Introduction to passive skills: the probability of finding ornaments increases 1% (4 levels increase per liter 1%).

How to identify: The priest has an easily recognizable feature, a purple scarf with a cross in Phnom Penh.

3. Boat Chef

Initial equipment: kitchen knife × 1 stew × 1.

Introduction of passive skills: cooking speed increased 1%. (Increase by 1% per level. )

How to identify: the ship chef should be the easiest to identify. Wearing a white chef's suit. The whole person is a chubby and cunning chef.

4. Doctor

Initial equipment: kitchen knife × 1 needle tube × 1 duck slices tincture × 1.

Introduction to passive skills: People who carry health points lose more slowly, and the effect of healing items increases by 2% (2% more per level). )

How to tell: The doctor is wearing a yellow coat.

5. Engineer

Initial equipment: axe × 1 coal barrel × 1

Introduction to passive skills: the speed of making goods is increased 1% (one level of improvement per liter 1%)

How to tell: He is a bald man with a big beard.

6.the hunter

Initial equipment: hunting bow × 1 bow ×4 bear trap ×2.

Introduction of passive skills: meat cutting speed increases 1% (one level increase per liter 1%)

How to tell: She looks like a woman, dressed like an Eskimo and holding a hunting bow.

7. Royal Marine Corps

Initial equipment: flintlock × 1 flintlock bullet × 1.

Introduction of passive skills: the changing speed is increased 1% (one level increase per liter 1%).

How to identify: wearing a navy uniform similar to the captain's, but with two white belts on his chest.

8. pilot

Initial equipment: telescope × 1 oil lamp × 1

Introduction of passive skills: running speed increased 1%. (Increase every three levels 1%)

How to tell: The navigator wears a black uniform. Unlike a priest, he has no ribbon on him.

2. How to identify yourself?

The word "attention" will appear on the screen when a good person starts, and the border of everyone's head is white.

The word "shh" will appear on the screen at the beginning of the spy's opening. The border between his head and another spy's head is blue, and the others are white.

Three. About basic attributes

There are three basic attributes.

In the lower left corner of the player's screen, there is hunger, temperature and life.

First of all, hunger: the hunger value will decrease over time. Hunger can be supplemented by eating. There are several foods that can increase the hunger value.

1. Animal meat (raw) acquisition methods: seals, rabbits, wolves, bears.

2. Fish oil obtaining method: sealing.

3. Human flesh (raw) acquisition method: human corpse, ghost corpse

4. How to get barbecue: Meat (animals/people) is processed by bonfire or oven, and a piece of meat is processed into barbecue.

5. How to obtain stewed meat: it is processed in the oven in the ship's kitchen, (meat/fish oil/bone stick/arm/leg) processing. Ten people processed ten cups of stew.

6. How to obtain tea: processing in an oven, and processing three herbs into a cup of tea.

It is recommended to give priority to stew, and there is really no condition for barbecue.

temperature

When you get off the boat, the temperature will drop. Pay special attention. The descending speed is first in the daytime, second in the evening and third in the water. When the temperature is below one fifth, it will be very cold. The blood volume will gradually decrease.

Temperature recovery method:

1. How to make a fire: light a stove or bonfire.

2. How to get tea: a cup of tea.

3. How to get stew: a cup of stew.

4. Stay on the boat and get it: get on the boat.

Special attention: Moles can recover their body temperature by eating human flesh.

Life value Life value, as the most important attribute, determines the life and death of players, and life value is also affected by hunger and temperature. Low temperature and hunger will lead to the decline of life value.

Health recovery method:

1. Keep hunger and body temperature at a normal level.

Step 2 use a needle to recover

3. Lying in bed (after falling to the ground)

Please pay special attention to:

1. The health recovered by the needle is not instantaneous, but slowly recovered. The needle tube consists of iron tablet and duck tablet tincture.

2. After eating poisonous food, the health value drops rapidly until death (it will not trigger the state of falling to the ground), and players need to find an antidote to stop this state. The antidote consists of three herbs and a tincture of duck slices.

Four: Opening

1. After the start, we will enter the table and play Texas Hold 'em. The winning player will get a captain key. You can get a piece of coal and three props after opening the captain's treasure chest in the captain's room. So there should be nine coals at the beginning (pay attention to the winner of Texas Hold 'em, if there are only eight coals, it is very likely that the winner of Texas Hold 'em is the mole).

2. All kinds of cabinets and boxes on board will refresh the props.

Verb (abbreviation for verb) mole

Mole is a bad person hiding in the crew, in order to prevent other crew members from reaching their destination.

The first is the skills of the mole. Moles have three different skills.

1. Skylight

Scud is the mobility skill of mole. After use, it will make itself invisible and get extremely high speed (equivalent to the movement after death), and the duration should be 8 seconds.

2. White fog

White fog is a spy's jamming skill. After use, the whole picture will be filled with white fog, and the visibility is only one meter in front. The duration is about one and a half to two minutes (uncertain)

Summon ghouls

Ghouls are the attack/interference skills of moles. The number of ghouls will increase with the number of totems, at least three. Releasing a skill after selecting a crew member will summon ghouls to attack it. Ghouls can attack by melee and throwing stones, but they can't get on board, and this skill can't be used by the crew on board.

Please pay special attention to:

1. galloping can be used in prison, and it can be used to escape directly.

2. After hearing the ship start, it can release white fog, interfere with the direction of the ship and make it hit the glacier.

3. Ghouls try to use them on people who act alone. Nitroglycerin can also be used when the crew is carrying it, disrupting their rhythm or destroying it in one fell swoop.

4. Ghouls will give priority to the selected players and attack the mole when the crew falls to the ground.

5. The yellow bar in the lower right corner represents the spell strength. Try to use skills when the spell intensity is high.

6. All skills will be influenced by totems. The more totems, the shorter the cooldown time and the higher the skill intensity.