or
Neil, Achillas, Rey, Lugas, Rogilas, these are all good elves! Each department is the best: water system: jelly duck and easy swim are very good. Jelly Duck has a powerful trick to reduce the opponent's damage by 60 points. Power 135. A tsunami with an extra 20 damage and 70 abilities is not bad. Yi You: It's easy to train, especially in special defense. In the early days, I defeated Pippi Mao Mao. In the eighth grade, I learned to use foam to light stones and shells. 1 1J, learn to beat Jill with water. In 40J, I defeated the Beast of Xuan Bing with foam light. 50J I can train Rios with 500 experiences at a time. Upgrade is super fast. Restraint and water cannons are king. Restrain the opponent from twice the damage, and the high-pressure water gun can kill the fire system and the ground system ten levels higher than itself. White fog and tides are also good. White fog will not be negatively affected in 5 rounds, and the power of tide will double when the opponent's blood volume is less than half!
Fire system: Fire deer has a common skill without any side effects-phantom, while similar tricks such as laying down one's life and hitting with all one's strength have side effects.
Fire deer also has a super powerful fire skill of 150-starting a prairie fire with fire, which is learned at around level 56, and playing BOSS is super cool.
The fire dragon has a super flying trick: gas cutting will increase 70 points of damage to the opponent (guaranteed to hit more than 70 points), and the ground will burn, but if you use gas cutting faster than him, you can kill the ground about 10 lower than you, but you can't kill it at the same level.
The fire dragon also has fire skills that increase damage by 30 points-the wrath of the dragon and some powerful flying fire skills, while the fire deer has no flying skills. If you encounter a ground system of the same level, you can only be killed. ......
Ice system: Of course, the king of the ice system is Aksia! Xia has a super trick of 150. It is definitely a second kill to deal with the land, grass and flight systems within 20 levels higher than yourself! There is also 30% to kill each other's extreme freezing point. If you are desperate, you can try your luck. Maybe the other party will be lost by K.O. ..
Flight Department: The flight department should be Mao Mao or Milla, but Pippi is also good.
Mao Mao: Habitat is absolutely king. The other party severely beat you a lot of blood, and a habitat will be restored to half. Even if you still have 1 drop of blood, you can fully recover after two habitats. For advanced Mao Mao, using habitat is better than taking medicine. Mao Mao also has the unique stunt of super flight system-air splitting, which absolutely kills the ground system at the same level.
Mirami: But Yi You from the Flight Department-Rabbit! As long as your Milan speed is faster than others, plus a few psychological interventions, the other party can only miss you, and then miss you, so you can rest assured to play slowly. There is also the magic storm, 150' s unique skill of super flight system power, which only needs one reduction attack to attack 1 level fly in the ointment.
Pippi: the absolute candidate to capture elves against high levels. Go easy on the elves and let them shed a drop of blood. Then pick up the capsule and capture it! Living and dying together can reduce each other's blood to the same level as yours. You have 1 drop of blood, and the other party has 1 drop of blood! Then just use a feint, crackle or sonic punch that ignores speed, and it's OK!
Grass system: the cloth flower and mushrooms are not bad.
BBK: It's hard to train in the early stage, and it's super simple in the later stage! Attacks and special attacks are balanced. This is a spirit of balance. Only Pippi and Mao Mao can be beaten in the early stage. Learn to ring the bell again! If you can't kill yourself, it doesn't matter if you can't bleed! Because absorption is to absorb each other's physical strength, and half of it is for yourself! There are two advanced tricks in the later stage: strong suction and super suction. If the other person loses blood, you add blood! Learn the high wind blade and you can go fishing for toothfish! Once close to 200 experiences, it quickly evolved! There are countless other ways to add blood. Photosynthesis: the other party has worked hard to kill you, and one photosynthesis directly restores half of the total blood volume! Parasitic seeds: absorb one-eighth of the opponent's blood at regular intervals in each round. For BOSS whose blood volume is higher than that of ordinary people, parasitic seeds+photosynthesis+super absorption absolutely guarantee that you will not walk past, and there are countless powerful attack tactics. Earthquakes duplicate fire systems at the same level, and flying leaf storms duplicate water systems at the same level. Wear resistance+strength is definitely a super candidate for PK to fight monsters!
Mushroom monster: Mushroom monster is a super "poisonous" elf. Poisonous powder, poisonous fog and poisonous gas all poison you. Learn super blood-returning skills and live to level 24! There is also a shock to kill the fire system at the same level, and there is a powerful 120 super light source gun! After 35J, the training level is also super fast. In Kouga, sharks can gain 400 experiences at a time!
Ground system and mechanical system: there are only two ground systems and mechanical systems, so it is obvious that the ground system is the strongest-Moby, the mechanical system is the strongest-West Tower.
Department of electricity: the king of the department of electricity is ray! Although it can't evolve, every level will add 2 points more than ordinary elves. 100 is 200 points! Do you still care about the values of evolution? The unique skills of electric department-Extremely Electric Thousand Birds (120 power) and Shunlei Tianshan Mountain (150 power) are absolutely super skills!
The capture limit of the elf bin is 1000, and the capacity of the elf package is 6, but now the release bin is out, so even if it is full of 1000, useless elves can be released! If it is lower than 1000, you don't need to let the weak one go!