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What kind of game is my world?
My World is a high degree of freedom sandbox game jointly developed by Mojang AB and 4J Studios.

My World was originally developed by Swedish game designer markus alexej persson (the game name is Notch). The player Steve Steve Niang/Alex) is the role that users control in the world. When the user starts a new game, the player will be put into the pseudo-random or designated seed world, and the item column will be empty. If the bonus box option is turned on, a box containing basic items will be generated near the player.

This usually leads to many people just getting "wood" after playing the final game, so that players can play games based on cubes with texture maps in a randomly generated 3D world. Other functions in the game include exploring the world, collecting resources, synthesizing objects and taking risks in life.

There are many modes in the game. In the survival mode, players must maintain their own lives and collect resources to build their own world. In the creative mode, players have unlimited resources and can fly, and most players will use this mode to build large buildings; In adventure mode, players can play in maps customized by other players. The Java version of the game is famous for its powerful third-party modules, which can add various new objects, roles and functions to the game.

Extended data:

Game mode—

The five game modes of My World are: survival mode, creation mode, adventure mode, limit mode and spectator mode.

1, survival mode

The survival mode tends to simulate the real world, but it is still unscientific. Players will die and resources will be limited. In this mode, players can experience the fun of survival and create their own world step by step in the process of survival. In this mode, players must collect resources to build, synthesize and survive. When underwater, players have life, hunger and armor bars, an item bar and an oxygen tank.

2. Creative mode

In this mode, players can fully appreciate the fun of creating their own world. In this mode, players can use almost all the squares and items indefinitely and destroy them instantly. Players are invincible, do not show life, hunger, armor bars and oxygen tanks, and can fly. Players can cheat by using some items that cannot be obtained in survival mode, such as brushing strange eggs and sponges.

3. Adventure mode

Players can operate wooden doors, pull rods, buttons and other mechanisms, and can interact with some creatures, but players can't destroy squares without using corresponding tools. This model is very suitable for adventure maps. Starting from 1.8, players can't place and destroy squares at all, but most of the updates to commands and NBT tags in 1.8 make it easier to make adventure maps.

4. Limit mode

This mode is mostly the same as the survival mode, except that the game is locked as "difficult" and the player has only one life. After the player dies, the world will be deleted. It is not suitable for newcomers.

Technically, extreme mode is more like a game modification setting than an independent new mode. However, unless cheating, players can only play in "extreme survival mode". To play in "extreme creation mode", players must use tools to modify the world files. However, because there are only two ways to die in the creative mode: using game instructions and falling into void, there is almost no difference between the "extreme creative mode" and the ordinary creative mode.

In the extreme mode server, if a player dies, he will be blocked by the server. If everyone in the server dies, the server world will be deleted. At 15w37a( 1.9) and later.

Compared with before, the world will not be deleted immediately after death, but will allow players to relive the world in an out-of-body experience mode.

For the new version of the server, players will not be blocked after death, but will be resurrected in observer mode like a single-player world. This humanized setting has been well received, but few people play extreme mode.

5. Watch mode

The spectator mode is a new function of Minecraft 1.8. After 1.9, you can switch the spectator mode by F3+N. When the player is in the spectator mode, the player can cross the box.

Left-click creatures can enter their perspective, but in spectator mode, players are invisible to all creatures except other players.

Players can't interact with any box, entity or item in the item bar (but you can right-click a storage box such as a box or a thrower to see what's in it). When the player is in the third person mode, you look like a floating transparent head. Unlike flying in the creative mode, the player can use the wheel to adjust your flying speed, but there is no state of "landing on the OnGround".