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Source of Madness Source of Madness Mage Guide Mage Points Recommendation

Source of Madness Mage is one of the main professions in the game. How does a mage choose skills to add points? Let me share with you a Source of Madness mage guide

The final boss in Chapter 1 is the Son of the Black Goat, and in Chapter 2 is Nyarlathotep.

Twice of them were completed with the Pyromancer. I use the flame wave and flame gun (the one that continuously sprays flames), which has a lot of critical hit probability and critical hit damage (preferably the one with a chance of summoning a tower or a small guard if there is a critical hit, because the flame wave is confusing A bunch of critical hits on the face can directly summon a large area). Then bring a flame shield and teleport directly into the boss to output crazy output

In Chapter 2, you can kill Raleye. There is a small boss in the red door to get the blood warlock. Prioritize the blood stone. Its ability is critical hit probability. Return blood.

Now you can stand against any boss (confirmed)

Earth Spirit Mage: The blood is relatively low, and it can automatically summon a shield with a percentage of its own health, and it will return to you after it is destroyed. It will be generated automatically. The gem ring is very easy to use, but the distance is short, and the righteous poisoning is also very useful.

Fire Mage: The biggest feature is that the fire left behind by teleportation can blow up yourself. The ring fire bomb can also blow up yourself (throwing two delayed mines in one shot), but it is really ridiculously strong. The big fire bomb plus the fire wave is really cool. I personally think it is the best style.

Frost Mage, you will get it after defeating Krampus, the boss of Snow Mountain Blue Gate in Chapter 2. The ice dagger is very useful. Its characteristic is that when you teleport, you will apply a skateboard that can cause damage and still glide for a certain distance. No one can follow it. The special feature of Speed ??is to freeze the monster and then use teleport to crash into it (but only ice balls or some special entries can freeze the monster)

Thunder Mage, after attacking the enemy, he can form a thunder around himself Stand, an accessory, has a probability of forming a thunder cloud around the enemy after hitting it. It is very useful. I think it is suitable to wear a blood stone to face the output

Blood Mage.

How should I put it, I'm not very good at playing. When I suck blood, my own blood is also deducted. Sometimes I am full of blood, and sometimes I am not hit because I am not hit, but I am trying to kill myself.

In general Let's talk

There are two kinds of games with blood stones and without blood stones