The first level: zombie plant people
This level of the zombie head will be brewed into a plant, different plant head different attributes (eg, peas will attack, wallnut resistant to fight) suggest that a piece of 2 rows of 5 rows of flowers, the top of a pEAshooter and a wallnut, and the other rows arbitrarily come! A few snowpea + wallnut enough to play spikeweed in person before going to play, the effect is additionally good, wallnut + spikeweed nearly invincible
Second level: nut bowling
Zombies will continue to move forward to eliminate zombies to be issued with nut cards, the formation of the streak of hits will be commendation of gold coins. The normal ones are thrown when you see them, and the red ones (which explode when you hit them) are saved, so don't skimp on them when you're in a pinch.
The third level: slot machine
Turn it! There is no skill to speak of, look at the RP Plants vs Zombies. 2000 Sunshine Pass. Be rhythmic Plants vs Zombies.
Fourth level: Thunderstorm Night
Same as 4-10 levels of Zombies. Fight zombies at night with rain and fog, and instead of choosing your own plants, they appear randomly.
Level 5: Plant Dissipation
Plants vs. Zombies Money_Endless_Edition_Playing
Out favorite quote, "This type of frequency of the beat, only the sunflower can hear. When the plants are eaten by zombies, there will be a pit on the ground, you can spend 100 suns to fill in, at the same time, spend 1000 suns to upgrade the pea shooter to double shot peas, spend 500 suns to bar small pieces of mushrooms to upgrade to jet mushrooms, and spend 250 suns to upgrade the rampart nuts to giant nuts. Eliminate up to 75 times to pass the level.
Sixth Level: Invisible Zombies
In the swimming pool at night, the zombies are invisible, and the plants appear randomly you can judge the type of zombies according to the sound of the peas hitting the zombie body.
Seventh level: star array
The game is played in the front yard, there are kiwi fruit labels on the ground, as long as the labels are placed on the kiwi fruit, pass. It is recommended to place the kiwi position at the back first, for the front position to be protected.
Level 8: Zombie Aquarium
Raise diving zombies, feed them brains, if you don't feed them for a period of time, their bodies will turn blue and then die. The zombies will drop 25 sunlight every once in a while, build up to 1000 sunlight and pass the level.
Level 9: Plant Dissipation 2
Similar to level 5, but instead of dragging by hand, rotate the 2*2 plants 90° clockwise
Level 10: Small Zombie Mode
Fight the zombies in your backyard, use the randomly handed out plant card dill plants, the zombies will get smaller and have low life values, but will move faster and nibble faster.
The eleventh level: time portal
Fighting zombies in the front yard at night, there are two time portals that zombies and beans can go through, with random plant card patterns.
The twelfth level: plant column
Fight zombies on the roof, plants appear randomly, and a plant occupies a column of flower pots, e.g., the first column of a flower pot put a pea shooter, then the whole column is full of pea shooters.
The thirteenth level: snow zombie team
[Zombies eight gun flow endless version]
In the swimming pool to play zombies, four roads in the first half of the ice, there are zombie sled team, make ice zombies, plants have to be planted in the second half or water suggested that the planting of kiwi fruit, hit the car faster than the best on the chili peppers, which can be effective in restricting the skiing zombie team and eliminate the ice.
The fourteenth level: accelerated mode
In the swimming pool to play zombies, and the same as the big game, but the game is much faster, the hand is more tired.
Level 15: Hammer Zombies
Generous gameplay graphics and sounds, along with complimentary music and videos.
Level 16: Survival at the End
The game is in a swimming pool that gives 5,000 suns at the start, no sunflowers can be planted and there are no hoe-downs in the back to assist in defense. Set up a formation before the zombies strike and begin. This level is necessary to adhere to the zombie's 5 waves of strikes, each wave can be passed to obtain 200-250 sunshine praise Plants vs Zombies.
The seventeenth level: zombie plant man 2
In the swimming pool, the same as the first level, but the plant head type increases, the difficulty increases. Wall fruit is still the key plant, for the spike class plant head zombies to quickly kill Zombies.
The eighteenth level: nut bowling 2
Same as the second level, but the zombie species increased, while the attack wall fruit increased huge wall fruit a kind of zombies can be killed on a line. If there are too many zombies and not enough wallnuts available for a large attack, you can give up on the line that doesn't use a weeder and focus your defense on the line that does use a weeder.
Level 19: Bouncing Party
The game takes place on a rooftop, and the zombies are mainly bouncing zombies, so it's recommended to use the large Wall Fruit to make it impossible for them to jump over.
Level 20: Dr. Zombie's Revenge
The same as the final level 5-10, but the dorks controlled by Dr. Zombie are higher than the ones in Adventure Mode.
There are 49 different plants with different results and a variety of optional items such as pet snails that can be purchased with coins from the internet. Open the calendar to see a variety of different plants and things, and a comical message. Purchase additional plants and items from "Unbridled Dave's" and fuck the zombies in any way you can imagine.
Similar to whack-a-mole, the speed and number of zombies will increase as time passes, and the number of tombstones will increase as well, knocking down the zombies may drop sunlight, which can be used with Tombstone Moss, Cherry Blasts, and Potato Mines, and it's recommended that you use more of your sunlight on eliminating the tombstones. Unlimited replay, will not experience the same disruption twice, at any time to give the rarest of the game in person the game's most important feature is that after the pass can also play trophies, planting gardens, the game within the sea comes with more than a dozen kinds of mini-games, so that you never get tired of playing.
Have title). There is no beat to put an ice mushroom or bomb mushroom delay Zombies Zombies Zombies. If you ask how to take the opportunity to FEEL is the top priority. You can get plants, sunshine, and even diamonds. Every little one has his/her own beat, so be brave and invent your own rhythm.
Similar to gopher, as time passes the speed and number of zombies will increase, and the number of tombstones will also increase, beat the zombies may drop sunshine, you can use the tombstone moss, cherry pops and potato mines, it is recommended that the sunshine is more on the elimination of tombstones. Unlimited replay, will not experience the same variation twice, at any time to give the rarest game cut to practice one to save sunshine, the second lack of teeth can delay more zombies, more stab some zombies is always good. Zombies win_endless_version_play