Unlike physical games, video games deprive children of the real experience. The biggest feature of video games is magic. Take the well-known game Tetris as an example. By putting various shapes such as horizontal and vertical together, the stacking height can be controlled. When playing games, we feel that it is our ability to achieve this effect, but it is not, it is the effect achieved by the careful design of the game.
Video games give people the illusion that success can be achieved from ideas to fingers. But in fact, all the modules, props and scenes are designed. As long as the signals sent by the brain are transmitted to your fingers, you can get a sense of control and accomplishment. The mirror obtained in this magical way is essentially the moon in the water and can't stand fishing.
When children mistakenly think that they can succeed easily in a simple way through games, they will no longer want to return to the real world and succeed in a complicated way. Therefore, this is the biggest harm of video games. When children accumulate self-knowledge in a simple and illusory way, they will build a fragile self that cannot stand the test of reality and real setbacks.