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What new zombies will be in Zombies 2 Modern World
About the new world

The new world is called Modern Day (Modern Years) and is set in 2009, half a month before Dave eats a taco (?). , the exact same setting as the front yard in settings such as Pi?ata Party

.

Due to Dr. Zombie's earlier words in the Jura Mire, the world is set in a "fallacious plan", with zombies from all worlds. Of course, there are also two types of zombies from the original PvZ

The Newspaper Zombie and the Balloon Zombie, both of which have been enhanced to some degree.

This world will feature an in-world plant that shrinks zombies to a small size, the Shrinking Violet, as well as three

shadow plants: the Moonflower, Nightshade, and Shadow-shroom. (Shadow-shroom).

Levels 8 and 13 in this world are the return of the mini-game "Beghouled", from the famous PopCap game "Bejeweled".

This update is still the first part of the 16 levels, and you'll still be able to get keys.

Shrinking Violet SHRINKING VIOLET

Plant Type: Targeted Action Plant - Single Trigger

Sunlight Requirement: 50 sunlight

BOOST: 15 diamonds

Cooldown: 15 seconds

Durable Value: 300 points

Durability: 15 seconds

Durability: 300 points

The key is still available. p>DURABILITY VALUE: 300 points

HOW TO OBTAIN: Inside purchase

RANGE: 3x3

PLANT USAGE: Shrinking Violets cause zombies in an area to cower, thus forcing them to take twice as much damage, and the shitter's nibbling power to be reduced as well.

Plant Food: Bloom, which causes all zombies on the full screen to cower and become smaller.

This plant will be available for purchase on January 2, 2016.

1. When a zombie is in the vicinity of a Mimosa Violet, it takes effect, growing larger and blooming. At the same time, zombies within a 3x3

range of the zombie will be affected by the effect, cowering to a smaller size and halving their gnawing attack and durability, but at the same speed.

2.

Normal-type Kid Zombies, Kid Footmen, Zombie Chickens, and Zombie Skunks can't continue to get smaller due to their small size, so they are engulfed and simply disappear. Ditto for the Giant, Dodo, and the Kid Zombie on the back of the Bull (with the exception of the pilots of the two future Kid-operated mechs: the Disco Thousand Generations and the Giant Chancellor Zombie).

# But that doesn't stop the Zombie Bull from going berserk, and it doesn't have much effect on the Dodo.

# Of course, even if the smaller Chicken Shepherd Zombies and Stash Weasel Zombies still carry these animals on them, they won't release them.

3. When a Seagull Zombie is made smaller, the Seagull is also engulfed due to the above condition, after which the zombie will simply drop.

4. Since Pterodactyls only affect the Jurassic Normal Zombie series and Jurassic Brute Zombies in their normal state, Pterodactyls won't work on such zombies that are made smaller.

5. Giant Zombies can be affected by Floating Fingers after being made smaller.

6. A reduced McBar Zombie can only attack 1 square in front of itself when swinging a microphone.

7. King Zombie and Kid Cannon do not respond to Shy Violet's flinch effect.

8. Deep Cave Zombies, Arcade Zombies, and Bucket Roller Zombies will become weak and unable to propel the objects they are carrying after being shrunk.

9. Settled as low height plants. The bullets bounced by the Fiddler Zombie will not attack the Shy Violet.

# Similarly, Chancellor Giant Zombies, Octopus Zombies, Fisherman Zombies, and Bee Skull Zombies will not be effective against them.

Botanical source: Shrinking Violet is an idiom for someone who is shy and coy, and Violet refers to the cruciferous plant Violet.

Moonflower

50 Sunlight

Moonflower emits a glow that enhances neighboring shadow plants.

How to get it: through the first day of Modern World.

Features:

1. When planted, it emits a purple glow in a 3x3 area. Once other Shadow Plants (Nightshade Grass, Shadow Mushroom) are planted in these grids, they will change to their corresponding Shadow form.

2. When planted, they will continue to produce sunlight, adding 25 sunlight to each Shadow Plant in a 3x3 range.

# If you are surrounded by only yourself, produce 25 sunlight, and so on until you have 75 sunlight.

3. When there are 4 or more Shadow Plants (including your own) within your reach, Moonflower will change to Shadow Form.

# Shadowform Moonflower can produce 100 sunlight each time.

Skill: Produces some sunlight and protects a 3x3 range of grids from taking some damage.

Source: Moonflower, an ornamental flower in the same family as petunias and in the same genus as groundhogs. It is named "moonflower" because its white flowers resemble the full moon and open at night. Its usage is a pun on

Sunflower (sunflower) and Moon (moon).

NIGHTSHADE

75 Sunshine

NIGHTSHADE is a shadow plant capable of slapping zombies with its solid leaves.

Features:

1. In its normal state it will use its leaves to attack zombies within 1 square in front of it. When three leaves are depleted, it will neither grow out nor attack by any other means.

2. When in the glow of the Moonflower, you can transform into Shadow Form.

3. Nightshade in Shadow form can fire blades from a distance, with increased damage. At the same time, the blades can keep growing.

Skill: fires off 3 blades (damage seems to be increased) and then fully recovers.

Source: Nightshade, a reference to the aubergine or lobelia plant, sometimes specifically to lobelia. Lobelia is a berry. A pun on the word "nightshade".

Shadow Mushroom

Range: Gnawing

Cooldown: 10 seconds

Sunlight: 50

Effects: poisons zombies that eat him, kills quartet type zombies (and maybe special zombies without defenses such as Helios, etc.) in 6 seconds, and zombies with special defenses (Read, Piano) in 14 seconds. Reading, Piano), and the poison doesn't do much damage to mechs.

Shadow ability: poison is contagious (range should be for zombies within one square of peers)

Chlorophyll: poisons the entire zombie field (no increase in damage)

Shadow Mushrooms poison the zombies that eat them, causing them to take constant damage.

How to get it: pass the tenth level of Modern World.

Features:

1. In normal state, once eaten by a zombie, the zombie will fall into a poisoned state, causing it to take constant damage until it dies.

2. When planted within the range that the Moonflower can affect, it will change into a shadowy form.

# The Shadow Mushroom in Shadow Form is eaten, and the zombie falls into a more severe state of poisoning, which can infect other zombies when they come into contact with him.

3. Unlike the poison gas stun effect, and the paralyzing effect of Chili Bean and Garlic, the Shadow Mushroom's poisoning effect can affect Mecha Zombies.

Skill: slightly poisons all zombies on the full screen, only lasts for a while.

Source: The Super Mario series has a similar mushroom Shadow Mushroom. This is meant to insinuate a poisonous mushroom.

BLOOMING HEART

150 Sunshine

How to get it: purchased for a limited time during Valentine's Day 2016 Valenbrainz.

BLOOMING HEART throws a projectile that causes zombies to become emotionally distraught, dealing additional damage as more attacks are made.

Features:

1. When there is a target in front of this line, it will attack by throwing a flower at the target every maximum 3 seconds.

2. The first time a flower attacks a target, it deals 40 damage to it (speculated). Each time this target is attacked by the same Pistil of the Heart thereafter, the damage dealt is increased by 20.

3. The Zombie is immune to the Pistil of the Heart's Flower attack.

Skill: Throws a flower attack at all targets on the field. It is unclear what the special effect is.

Source: Bleeding Heart, a common name for the Lotus Peony, also known as the "bleeding heart". This is a pun.

Newspaper-reading zombie NEWSPAPER ZOMBIE

The newspaper protects the zombie who goes berserk when he loses it.

Infested level: from the third day of the modern world.

Features:

1. Holds a copy of the newspaper that can withstand bullets and is able to shield the reading zombie from damage.

# The Newspaper Reading Zombie's newspaper is able to withstand far more damage compared to the original.

# Also, unlike the original game, pitcher plants cannot get past the newspaper to attack the zombie's body (it is unclear if penetrating plants like the Big Spray Mushroom will work against it).

2. Newspapers will shatter after taking a certain amount of damage. When the newspaper is crushed, the newspaper-reading zombie will enter a berserk state, with significantly higher speed and attack power.

# Compared to the original, the Newspaper Zombie's speed is significantly increased, as is its attack power (instantly destroying a normal durable plant).

3. Newspapers can be set on fire by flame-attacking plants such as Flame Dragons.

# Ignited newspapers have no special effect, are probably just for aesthetic purposes, and cannot be extinguished by frozen classes.

BALLOON ZOMBIE

Balloons carry zombies floating over obstacles and ground defenses.

Infested Levels: from Day 9 in the modern world.

Features:

1. Carried by a balloon (carrying a balloon) floating through the air. Able to overrun ground heights and low plants similar to the height of a potato mine.

# This is different from the original Balloon Zombie who could only be affected by Cactus and Clover, he can now be attacked by plants of normal height.

2. Similar to the Jet Zombie or Flying Bug Zombie, when it encounters a plant of normal height, it will increase in height (principle unknown) and cross that plant.

3. Balloons will burst after receiving 600 (presumably) damage. After this, the balloon zombie will fall down and move forward at normal speed.

4. It is unknown if the Corn Thrower, Tracking Thistle, or Cactus can directly knock the Balloon Zombie down.

5. When the Balloon Zombie is electrocuted in the air, a monkey riding a unicycle is visible inside the balloon's X-ray effect.