There is a letter K in the vending machine.
3. Take the darts from the ticket office.
4. Punch the balloon and you can find the letter R on the ground.
5. Go back to the ticket office and find this device.
6. Put the three letters you found on it.
7. The gate light of the amusement park is on. Click on the English letters above, and a series of letters will appear that light up in order. Remember this order.
8. Press the six letters in the order in which the door lights up, and the order is SAKIRA, and get a key.
9. Use the key to open the gate of the playground and enter the playground.
10, here are four game consoles, choose the one on the far right.
1 1, this is a game of speed. Players need to press the R or L key crazily to let the villain they control reach the finish line first, so as to get a playground coupon.
12, come to the vending machine, put the ticket in, and press the hammer to get a hammer.
13, then go back to the playground, find this whack-a-mole machine, and hit the whack-a-mole with a hammer after pressing the button. There will be two kinds of whacks here, and the lighter one will get one point, and the lighter one will get one point backwards. Get 25 points within the specified time to get a blue receipt.
14. Put the blue receipt into the ticket machine and press the middle button to get the key.
15, enter the playground and take away the marshmallows.
16. Open the door of the haunted house with the key and enter the haunted house.
17. You can get an iron chain in the upper left corner after entering the haunted house.
18. Open the cupboard in the room in the lower right corner and you can get a mask.
19. Put the mask on the monster's mouth and take the yellow receipt from his head.
20. Exchange the receipt for the last prop, hammer.
2 1, combine the hammer and the chain.
22. Hang it above the coffin in the haunted house, and then click on the haunted house. The vampire will be knocked unconscious, and we can take the valve from his crotch.
23. Take the cotton candy apart to get an iron bar, which is then combined with the valve.
24. Open the one in the lower left corner of the four control devices on the wall and plug in the valve.
25. Turn clockwise until the word ERROR appears.
26. Then I came to the door of the haunted house. The knife in the skull's hand on the doorplate fell to the ground and picked it up.
27. Go back to the haunted house and press this doorknob, and the female corpse will fall.
28, cut the rope with a knife, the female body fell to the ground, open the door to clear customs, but we still have one thing to finish.
29. Go back to the coffin and recycle the hammer.
30. Find the clown and put the hammer in his hand.
3 1, we can get a prop from its belly.
32, and this prop is the second secret prop we need. After getting this prop, we can leave from the door just now. At this point, the STAGE3 Raiders are completed.