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The Advantages and Disadvantages of Final Fantasy 15 and the Experience of Character Clearance

have you cleared Final Fantasy 15(FF15)? The following small series brings you the advantages and disadvantages of the plot of Final Fantasy 15(FF15) and the experience of character clearance shared by a player. Come and have a look with Xiaobian.

First of all, Final Fantasy 15 is not a so-called "junk" game, but a game that needs time to digest, scrutinize and savor. Secondly, the final fantasy 15 brings us innovation and reform, which is the most important part of this work.

Game screen

It can be seen that the performance of the game screen is still very attentive, and some details are well done, but there are indeed many inadequacies in optimization.

Disadvantages

First of all, the performance of the foreground picture is not satisfactory, and there are many mapping problems.

The specific examples are as follows:

1) Distant islands and high mountains will be blurred;

2) The slightly larger scenes are not realistic enough, and the ice surface in the waterfall maze is not real, and there are no drops of water dripping from the ice, just like a still picture.

3) The production of the seawater picture is not fine enough. It looks a little real at close range, but it seems to be just a magnificent plane without the sea when viewed from a distance.

Advantages

Secondly, the close-up effect is good, the texture is fine, the color matching style is good, and the item display tips are slightly better.

1) It is generally acknowledged that the picture of food is the best and very real (I once suspected that all the funds were spent here)

2) We finally fantasize about the consistent style and color collocation, which makes people feel comfortable. Although the effect of the distant picture is not satisfactory, we can still take very good scenery photos with the color collocation of customs clearance.

3) The close-range maps, including some posters on the wall, make people feel very real, and the texture of the car is still very good.

In terms of optimization,

XBOX players may have a pain in their eggs. When the optimization is too slag, their hair is obviously serrated, and the skin of people who have bad reviews seems to be sick. This is really unacceptable, and many prospects have serrations. In this case, I hope to optimize the game's combat system in the future.

The concrete manifestations of the advantages are as follows:

1. The actions of various characters in the joint-carrying operation, and the intuitive injury feedback after the joint-carrying operation, are very intuitive

2. Step-by-step combo in the air, and air evasion defense

3. It is difficult to gather enough AP systems in a Zhou Mu, and powerful skills are added (adding skills is not trivial to help all the experiences of the game). Different ways of playing have different priorities and are quite free.

4. Slightly good sense of attack, knockdown, weakness, and different weapons have different feedback from the enemy.

5. A certain degree of continuous recruitment system. Pushing the joystick in different directions has different striking actions

6. Handsome phantom sword

7. A logical blow will kill you (hitting the target at a distance is more aggressive)

8. Waiting mode is convenient for disabled players

Disadvantages are as follows:

1. It is difficult to switch to locking the target after locking it. Sometimes, I am not as handy as when switching targets

2. The appearance is gorgeous, shocking and cool, but the use conditions are very harsh

3. The angle of view adjustment is not very flexible, and sometimes it is difficult to find the teleport point to quickly replenish magic

4. After being hit, Winter Bailey is not stiff, and it will be hit on the ground frequently without a license

5. After the magic is exhausted, it is extremely hard. If you don't pay attention to MP, it is often because it is big.

7. There is little difference between simple difficulty and ordinary difficulty. You can't type 9999 even if you can't type 9999, but the level requirements have changed accordingly. However, the numerical changes of monsters are not obvious. The significance of the level seems to be only to increase a small number of values and AP (haha)

8. Meaningless stealth systems, especially in the first.

There are some controversial points.

1. Maximum physical strength makes you less likely to die and easier to take drugs. In fact, I personally understand that taking care of new players here, after all, the difficulty of fighting is not small and it is easy to enter a crisis state, especially the other three gay friends, and the most important one is Huang Maojun.

2. Without the turn-based system, I don't feel like an old FF player. In fact, the turn-based system is no longer popular. After all, it needs more new players to meet the needs of the market. A game needs novelty to make more players hate it. After all, it's not a fantasy westward journey, don't you think?

the music part of the game

1) is excellent. Objectively speaking, the music when you meet the giant monster and the branch BOSS and the maze BOSS is enough to make you feel very shocked.

2) The road music at the end fits the theme of the game very well.

3) What else can you vomit about the final fantasy car stereo and the Apple 6 Walkman? This is very touching.

4) Music collocation can be described as perfect whether the scene changes or the story progresses, especially the BGM in the last chapter fits the prince's heavy theme very well.

There is no reason why people don't like this music.

The story of the game

This is also a part that the landlord will focus on and many players will vomit it. Even if you casually say that he is "garbage" because of this plot, there are still many advantages if you pay attention to the details and carefully evaluate the taste before returning to the theme.

The first sentence describes the plot of the game, which is: incomplete, empty and lacking tension. I gave you a big cake and only allowed you to eat a small piece of it, which made people very unhappy and resentful. Secondly, the ending of the game echoes the finishing touch, but what you did was too obscure, not straightforward and difficult to understand.

Then the advantages and disadvantages of the plot will be discussed in detail.

Disadvantages of the plot

1) It is generally acknowledged that there is no female host or that the female host's appearance segmentation is pitiful.

Ever since I heard that this is a gay travel about brotherhood, I know that there are not many subdivisions of the hostess, but this subdivision is really too few. Let's not talk about uncontrollable issues. You should at least ask the princess to give the prince some main tasks, at least let them meet and tell each other their hearts, at least let us know how much they love each other, but they don't. Fantasy series has always lost the classic love routine, but we feel very sad and say that we can't accept it. This is tantamount to tons of crit damage to the players' dead houses. At least here, I think it is a failure. It is not very useful to rely on some scattered memories (at least your memories make us feel that the princess loves the prince, and more make us feel that the princess is only responsible. The word "conscientious" has always been the mantra of the princess from legend of king to the local game. You should at least let us know how deep the feelings between them are). So until the princess dies, I said that I have no heart.

2) The father-son relationship between the prince and the king is too late

What makes people feel influential is that when the car broke down, the prince said thank you, Dad. And the last sword that the prince was stabbed by his father at the end of CG.

In fact, these two places are very substitutive, however, they appear too late. One is almost the thirteenth chapter, and the other is the ending. Although the ending part can feel the strong feelings between the father and the son through the prince's dialogue and the expression and action of the old man's characters, all this was destroyed by the very weak emotional expression that the prince knew his father had died before.

So it's not that the affection between father and son is not profound, but that it comes too late, which makes the player have the impression of a retarded prince first, thus affecting the later evaluation (our prince seems to be a little too prince in some aspects).

3) Empire

The mighty and arrogant empire, inexplicably, took advantage of it. Everything came so fast that it was like a tornado. The greedy and cunning imperial king created by legend of king turned into a pile of clothes without hair in this seat, and then turned into a devil who chased the player before hitting his brother-in-law, and was finally killed. Well, at last, he said my crystal.

There is only some information about how the powerful system of the empire collapsed. One of them says that most of the soldiers in the fortress have turned into corpses that are out of control, so it should be the prime minister's doing it by imagination, but why did he do it with the Lucius royal family? There is no more explanation and supplement here. Personally, I think Adam may have been slowly controlled by dark parasites in these thousands of years. The controlled Adam just wants more than just. (Parasites want to reproduce, which is normal.) What conflicts are there? I think we can make up for them with a DLC.

my brother-in-law's inexplicable confession. The whitewashing here is a bit puzzling. After reading the information on the ground, I thought that his rebellion was forced to temper the prince. However, considering legend of king, it was illogical. He hated the royal family. He burned his left arm because of his lust for more powerful power. It is understandable that he was forced to whitewash here and became a BOSS. After all, there is information that the infection in the fortress is gradually expanding. If Adam did it, he will definitely not run away, but didn't the radio say that he would be executed? It's hard to understand here that execution is injecting parasites. Brother-in-law, here brings us too many questions to ponder.

The experiment on the remains of the Empire is so general that a few materials are not detailed, and there are no such things as when it started and what achievements have been made. Only a few figures are passed by, which makes people feel unsatisfied with the monster of the remains.

4) The return of the prince's fascination and the trend of the main supporting actors

How did the prince wake up in the mysterious island (or not) stone prison after 11 years? There is no bedding, which makes people confused. Even I have a boat to play with, and I look puzzled. Without any bedding, it is very hasty and sudden. We really want to know what happened in the past ten years. It is only through the limited information of adults and children that we can only understand the movements of a main character who is about the same. But we can't see Sid, Sydney, Cole, brothers and sisters, and there is no more information about them in the follow-up conversation. I have been looking for hammerhead shark for a long time stupidly. This time, the regret is greater than anger. I don't think I am the only one who wants to see them ten years later. I really need to criticize here. What the player wants is an intuitive view and some story complexes rather than some simple dialogues. Please, at least people are also the main supporting actors. Okay, give me a face. This makes people very angry.

5) Story of this seat

The story setting of this seat of the game. You have seen Brotherhood and legend of king, which makes many players feel hard, puzzled and even puzzled. I think this is caused by marketing, the conspiracy of profiteers. This way is very dangerous. In this era of fast-food games, do you still let players experience stories from several different places and different details? Grandpa has this mood?

Advantages of the plot

1) The brotherly feelings are profound and the characters are distinctive

Each of the four gay men has his own distinctive characteristics and characters.

A, the prince who is not good at expressing

His rebellion is also the most obvious and direct reflection of his personality characteristics that are not good at expressing. Therefore, the prince is most scolded by players and most incomprehensible, which is actually caused by his personality. But what will happen if you carefully taste the prince's inner world? After all, the prince is a player, and the player is a prince. The prince is not good at expressing or deliberately designed to make the player become a prince and let different princes experience different inner worlds. More of the prince's inner world is expressed in his movements and facial expressions.

The p>31-year-old prince has another scene. The prince is no longer a player. But a real king. His determination to die and his outlook for the future are completely revealed through dialogue, whether it is the sentence when he is about to die: "You guys should live with your heads held high" or the true confession at the end of the egg. This is what SE told us that this is the real prince. Only when he expressed what he wanted to express, did we think that this is a good and worthy king of the Sith.

B, Ignace

It's not easy to take care of everyone's diet and daily life along the way. In fact, he is not just a wet nurse. His steady, calm and calm personality is very obvious. Every time he quarrels, he has a great overall situation and is a very excellent person to assist Wang. In this chapter, the character is very obvious. It's a good thing that you don't care about me so much and I don't criticize my mother. I'm still following you? If it is the real world, even a really good gay friends can argue with each other about trivial matters, not to mention being blind. However, through this incident, we can clearly know that Ignace actually knows the prince best, and this overall situation is the most powerful proof that he is the best domestic helper.

C, Grady Euras

As he said, he is the prince's shield force, and he has the highest attack among the three AIs. The same reaction reflects his lack of reason. This is foreshadowed in the animation. Many people may think that sometimes he yells at the prince inexplicably, but in fact, he is very concerned about the prince, hoping that he will grow up quickly and feel a little hate for iron not to produce. But he is also a character who lacks expressive power, which also reflects the character characteristics of this character. Simple-minded, well-developed, emotional, but too rude, he rarely expresses his views logically at critical moments and times of crisis (now it is network spray, even if his intention is good, but they lack logical expression language, thinking that others will accept his views if they spray violence), so the prince is very disgusted with his expression at some critical moments, although he knows that he is right. But it can't be expressed (the prince's weak expression ability is probably related to what he experienced when he was a child, and he can only express it well with luna through a notepad), so two people who can't express their feelings well are together, so they will quarrel at the critical moment, which is the same in the real world. Therefore, people who spit out his inexplicable violence can think about this person's personality characteristics.

D, Pronto (in fact, it's very impressive that pick up hot chicks and the idiot in the animation echo from beginning to end)

The atmosphere builder is funny, which the official admits is that when he is resting in a hotel, he will come up to talk to the protagonist, and the prince will say that he is an atmosphere that creates his own inner lack, but it's not like this. This kind of character is also very common in today's society. It is very similar to expressing oneself, but in fact it is also very lonely. I am afraid that others will leave him, so I try my best to create an atmosphere to make myself have more sense of existence. This character is hot outside and cold inside, especially at the end of chapter 13, which makes us understand that he is actually a spy. Otherwise, why can the prime minister be there where they are? Does the prime minister have an eye? With chapter 13, perhaps we can understand why the prime minister always appears at the right time. It is precisely because he is a spy, but he can't bear this brotherhood, and finally he chose brotherhood, which can obviously reflect the character characteristics of this role. Why does he always want to create an atmosphere? Sometimes some dialogues seem to be the same.