When the card is strong, the secondary card is divided into poor card, medium card and good card. Bad cards have the lowest success rate, followed by medium cards, and good cards have the highest success rate. Generally, cards with a fire cost of less than 100 are bad cards, cards with a fire cost of greater than or equal to 100 and less than 200 are medium cards, and cards with a fire cost of greater than or equal to 200 or with + (such as chocolate bread) are good cards. There are a few exceptions: seabass and spicy skewer bombs are medium, and melon rind and pudding are good. The way to judge whether a card is a poor card, a medium card or a good card is to use a 1-star card as the main card and a 0-star secondary card. A success rate of 72% indicates that the secondary card is a poor card, and 80% indicates that it is a medium card. , 88% indicates it is a good card. The difference between bad cards and good cards is only when it is strengthened as a secondary card. There is no difference between using it and strengthening it as the main card.
First, let me give you a method to strengthen 1~9.
0~3: Just put a 0 secondary card to make it stronger
3~4: Use a 1 or 2 secondary card and add a 1 grass
>4~5: Use a 3-star secondary card, +1 grass or no +.
The following cards are all good cards.
5~6: 4-star secondary cards + 2 or 3 grasses, just try a few times.
6~7: 3 5-star secondary cards + 3 grasses, the success rate is very high
7~8: 3 cards of 6+3 or 4 grass
8~9: 3 cards of 7 or 1 card of 8+4 or 5 grass, plus insurance. Don’t just say you don’t add it if you don’t have money. If you fail to add insurance, the loss will definitely be far greater than 1200D
9~10: Just add 9+5 and add insurance. I still don’t have enough materials. . . .
Let’s talk about the method of placing cards. To pad cards, you can strengthen high-star cards or when changing jobs, you can first use low-star cards with similar success rates to strengthen them, observe the pattern of success, and then strengthen high-star cards after a few failures. I usually fail the low card twice and then go to the high star once, and the success rate is pretty good. Let’s talk about the low cards that are used when the success rate is close to 10%: 6 main cards, and a 4-star difference card in the secondary card (this is not recommended, but it is really impossible to get a lower-star card) 10%)
20%: 4 main cards, the secondary card contains a 2-star difference card
30%: 3 main cards, the secondary card contains a 1-star difference card
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40%: 4 main cards, a 2-star mid-card on the secondary card, plus 2 grass
50%: 2 main cards, a 0-star mid-card on the secondary card
60%: 2 main cards, a 0-star good card on the secondary card
70%: 3 main cards, a 2-star medium card on the secondary card, plus 2 grasses. Or 1 main card, put a 0-star poor card
80%: 1 main card, put a 0-star medium card on the secondary card
No need to pad it for more than 90%, generally It can be done.
If it doesn’t work, it’s an RP problem