It's a paladin. It's a lot, but it's complete. I hope you can adopt it. Thank you! ! ! Adding points to the golden body is still in the middle of the rules, and there are few choices of attack skills. Extreme addition is not recommended for the time being. After all, we are golden bodies, and it is not advisable to completely abandon auxiliary skills. Slow treatment level 5 (pre-position) Angel Blessing Level 5 (pre-position) Soul Blessing Level 5 (pre-position) Weapon Blessing Full (this does not need to be explained) Purification Level 1 (required) Empty chop is full (this depends on personal preference, personally recommend Level 11) Forced empty chop level 1 pure white blade full (follow the level, PK kingly skill) Force pure white level 1 honor blessing to be full (follow the level to add the kingly skill that can help you double your attack power) Holy Light Ball level 1 (dizziness after the explosion is easy to use, and leveling can also be used) Holy Light Guardian level 1 (add BUFF, level 1 is enough, you can add 1 points if you like) Revenge of Light is full (follow the level, Wang Dao skill) quickly heals full (with the level increase, PK field is often filled by the skill of novice BS) Life source level 1 (resurrection skill, giving you the hope of turning over) Holy healing wind level 1 (group increase skill, team turning over skill in wartime) Phoenix hammer full (this skill is highly controversial, and it is recommended to be filled for the time being, which is explained below) Tiger attack level 1 (for breaking the body, Hook chasing level 1 (without it, it will be very uncomfortable, and the link of continuous strokes) is purely a personal hobby. The following is a simple explanation: 1. There is great controversy about the choice of the skill of falling phoenix hammer, and the reason why it is filled up occasionally is purely helpless. The attack skill of Golden Body is very few. It is really a drop in the bucket for PK output to rely only on XXX+ empty chop+pure white. Everyone knows that the number of times Golden Body can touch the opponent at 1V1PK is very limited. How to seize the limited opportunity to defeat the opponent in seconds is only to increase the output. As the next move after the opponent falls to the ground, the phoenix hammer will be hit, but it is helpless to fill it up to increase the output. 2. Give up small speakers and big speakers for three reasons: first, the golden body is limited; Secondly, there is not so much time to add BUFF;; In the end, the HP of the golden body is enough, and PK often loses because of too many injuries. Personally, I feel that increasing HP is very tasteless. 3. The holy light shield can jam people, and the devil's hand has a binding chance, but the temporary release speed is limited, so consider it after the full level. Personally, there is a contradiction in the choice between the phoenix hammer and the devil's hand. Considering the release speed and the probability of bondage, I finally give up the devil's hand. Regarding PK: Golden Body PK purely looks at consciousness and movement (it is pure nonsense, and every profession is the same). It can only be said that the range skills and control skills of Golden Body are really scarce, and the above two points are particularly important. For the warrior department: fight furiously and recklessly with nothing, seize the opportunity to make a series of moves, and pay attention to your blood volume. The attack output of these two professions is terrible. The devil may cry and Asura, revenge, each other will have a headache. For the fighting system: pay attention to the distance, pay attention to the opponent's dominance time, use pure white to pull the distance, and the opponent has no hegemony in time and space. For the gunner system: Don't add BUFF at the beginning, go straight to the pure white+empty chop, and meet the opponent who flies a kite, only depending on your consciousness; For opponents who like to jump and fight, let's see if the opportunity is empty. For the mage department: the opening is directly close to the body, and it must be fierce. Don't think about blood volume, don't think about BUFF, and let your opponent breathe, that is, you are choking yourself. For the priesthood: the style of blue boxing is similar to that of a soldier; For exorcism (except Xiaobai), I can only say that there is no solution for the time being. It is simply a BUG profession, a hateful dog and a horrible output. In short: when I encounter mechanical and exorcism, I am really helpless. I wonder if you prawns have any good suggestions. Be fierce when you meet any opponent. Don't put yourself in a passive position. Don't think that you can afford to add blood. On the contrary, the golden body is the occupation that needs a quick victory most, and PK is above it. Brush the picture a little, but I played the pure auxiliary paladin, and the home team brushed the picture super well.