Current location - Recipe Complete Network - Food world - What are virtual goods
What are virtual goods

To put it simply, virtuality means there is no physical object.

\x0d\ Therefore, virtual goods have no physical properties, and by default, logistics and transportation cannot be selected when publishing online.

Virtual goods or virtual social services that can be bought and sold through virtual currency or real currency transactions.

\x0d\Commodities include physical commodities and virtual commodities, and virtual commodities include digital commodities and non-digital commodities.

Virtual goods refer to digital products and services in the e-commerce market (specifically digital products and services that can be used through downloading or online). They have an intangible nature and are goods for which logistics and transportation cannot be selected by default when published online.

Virtual goods or virtual social services traded in virtual currency or real currency.

Virtual goods mainly include computer software, stock quotes and financial information, news, books, magazines, music videos, TV programs, searches, some products in online games, and online services.

\x0d\Features\x0d\\x0d\Physical properties of virtual goods:\x0d\ (1) Virtual goods are not easily destructible;\x0d\ (2) Virtual goods are the most typical experience products with extremely high knowledge content

, it provides consumers with useful knowledge and information, and its form is invisible and cannot be observed and touched; \x0d\(3) The content can be changed; \x0d\(4) It is replicable, and

Its marginal cost of copying is almost zero;\x0d\(5) has a speed advantage.

\x0d\ Economic characteristics of virtual goods: \x0d\ (1) Virtual products are generally products with high sunk costs and low marginal costs; \x0d\ (2) Non-exclusiveness; \x0d\ (3) Easily customized

and personalization, which makes the virtual product market prone to economies of scope;\x0d\(4) timeliness;\x0d\(5) having network externalities (its value depends on the number of users using virtual goods).

\x0d\Types\x0d\\x0d\Currently virtual goods mainly include the following categories:\x0d\1. Online game points, online game equipment, QQ numbers, Q coins, etc.;\x0d\2. China Mobile/China Unicom/PHS

Recharge card;\x0d\3.IP card/Internet phone/software serial number;\x0d\4.Online store decoration/picture storage space, etc.

\x0d\5. E-books, network software (such as Android mobile software, SKYPE language list software, etc.) \x0d\6. Auxiliary forum function products, etc. \x0d\7. Website products (including domain names, virtual spaces, websites, searches

services, etc.)