Fading Light 1 I*** has two endings.
The first ending is where the player chooses to agree with Mother and decides that they want to help her save all of humanity. Entering the code to detonate a military nuke, the entire city blows up into rubble, and anywhere there are zombies will be blown clean out of existence and will prevent the spread of this zombie. This is a bad ending, so don't trust Mother if you want to reach a good ending.
The second ending is where the player chooses to disagree with Mother, angers her and enters into a battle with her, finally killing her and taking the antidote, but it's too late. When the player steps out of the pipe, he realizes that the city has not been affected, and instead he has become a monster who will go on to plague innocent humans. This is a relatively good ending, after all, the player is the only one who is unlucky.
The Fading Light
Playing this game can't be a bad idea, it's the most important point, during the day it's okay, but at night, if you don't run the parkour decisively, you'll be caught by the Nightmare and the result will be disastrous. The best way to jump is to press the space bar a few times, which can effectively reduce the time it takes to climb the building.
Preliminary no hook when the night is very dangerous, or try to go out during the day is better, to the late stage of the hook can start to die infinite. Because with the hook you can be said to be invincible, monsters simply can not chase you.
All the skills I think the most practical is the zombie jump, master the zombie jump, especially when jumping off the wall, is a very important skill, in the zombie masses this skill can also save lives. Parkour as far as possible to the flat place or undulation small place to run and jump, so as to reduce the time, high place directly with the hook fly over.