When a player plays or turns out 1 card, he or her family has two identical cards, and their card points and this card add up to 14.
Or you already have two cards that have been added to 14, and the card you played is the same as 1 of these two cards, you can eat this card.
Open these three cards and put them in front of yourself on the table. After eating the cards, play one from the hand. If there are many ways to eat, let the user choose any one. The priority of eating is lower than touching, killing, spitting fire and Hu pai.
Hu card conditions:
The dealer has more than 34 cards, and the idle family has more than 33 cards.
All the cards in your hand become a hurdle (referring to a card that someone has played or turned over).
Meet the above two conditions at the same time.
Magic number algorithm:
Three identical cards per hurdle count.
Four identical cards per hurdle count as twice.
Five identical local cards per hurdle count as three times;
Five identical cards per hurdle (excluding the local cards) are counted.
For Hu, it depends on touching (not eating);
All black or all red counts.
The banker and the idle family will increase by 10 tuo on the basis of 34 tuo or 33 tuo.