1. Turn over the leaves
Activity purpose: Through physical contact, break the interpersonal barriers and activate the team atmosphere, and learn problem-making and team interaction from challenging activity design. There are 12-16 people in the equipment field, and each group has a piece of cloth (about the whole group can stand or be slightly larger)
Rules:
1.
2. All the students are now a group of ants trapped after the rain. They finally found a leaf standing on the water, only to find that the leaf is full of venom. Unless you can turn the leaf over, you will be threatened with life again.
2. Before the leaf is successfully turned over, one person will be poisoned and blind (or unable to speak) every 3 minutes, and the poisoned person will be decided by the team.
3. The whole process is standing on the leaves, including discussion.
4. all parts of the body should not touch the parts other than leaves, otherwise it will start all over again.
2. Star Circle
Purpose: To learn the spirit of teamwork, mutual assistance, support and coordination; Goal setting.
Equipment venue: a group of 12-16 people, each group has a hula hoop (about 7cm in diameter, or detachable hula hoop can be used to adjust the appropriate size according to the difficulty)
Rules:
1. All members hold hands in a circle, and two of them hold the hula hoop together
2. All members (including holding the hula hoop). Otherwise, do it all over again
4. Before each execution, please ask the team to set the completion time, which can be performed for 3-5 times
3. Rain comes and goes
Activity purpose: to do sensory perception exercises in the hidden layer under the environment atmosphere
Equipment venue: indoor or outdoor, no need for equipment, no matter the number of people
Rules:
1. Tell your partner that it is going to experience rain
1) Hands rubbing against each other: (wind before rain)
2) Finger slapping: (raindrops begin to fall)
3) Fingers slapping together: (Mao Mao rain)
4) Thigh slapping: (heavy rain)
5) Chest slapping: (heavy rain).
4. Please close your eyes and keep silent, and then the trainer will transfer the movements from 1 to 5 from the center of the circle to the outer circle, and then let the students open their eyes when all the sounds stop.
4. Magic wand
Activity purpose: to cultivate observation, the key to understanding the problem is not necessarily seeing is believing
Equipment venue: both indoor and outdoor, with 15 to 3 people in each group; 5 sticks with similar shapes (pen, wooden stick? Rules
1. First, let the students see these five sticks, and declare that they are blessed by magic and will penetrate my body, and communicate with people by numbers
2. Arrange 1 different shape combinations on the floor at will, representing 1~1 respectively (when arranging, you can pretend to be a spell to strengthen the students' attention)
3. Then discharge 3~4 shape combinations. Therefore, the answer is based on the marks made by placing your fingers near the stick
5. If someone sees through the game, please confirm it to the trainer individually, or confirm it with the trainees through different combinations, or ask the known trainees to be magicians to increase the interest and atmosphere of the group
6. When observing the key, please don't explain or discuss it with other trainees. So as not to hinder others' learning opportunities
5. Who is the killer
Activity purpose: practice of observation
Equipment venue: both indoor and outdoor, with 12-16 people in each group, without equipment
Rules:
1. All students sit in a circle and shake hands with the people on both sides behind them. Please bow your heads and close your eyes, and the trainer will walk to a certain place. This person is the "killer" who kills people without blinking an eye
2. The killer presses his palm with any number of 1-1 at a time, which decreases clockwise or counterclockwise. When he is caught at the first time, he screams and falls to the ground and dies. At this time, students can open their eyes to catch the killer.
3. Everyone can accuse the killer during the activity. As long as "XXX is a killer" is pointed out and the reasons are explained, the person who guesses wrong is regarded as exposing his identity and dying.
4. There are three (human) chances in each round. If no one guesses or guesses wrong three times, the killer can continue the assassination in the next round.