Slowdown), Frozen Lettuce (single freeze), Corn Thrower, Bamboo Shoots (short range damage), Magnetic Mushroom (sucks up metal defenses), Peanut Shooter (defense-enhanced pea shooter), Pea Shooter, Potato Thunder (single-frame blast), Baobab (eaten for output, range slowdown), Split Pea (can attack pea shooter behind it), Fire Gourd (short range damage), Large Spray Mushroom (short range damage), Small Spray Mushroom (short range damage), Ground Spike (single-frame range damage), Coffee Bean (only available in the Dark Ages, awakens sleeping Ranged Damage), Small Spray Mushroom (short range single attack), Ground Spike (single cell ranged damage), Coffee Bean (only available in Dark Ages, awakens sleeping plants), Sunflower, White Carrot (special ability only in Kung Fu World), Nut, Sunshine Bean (eaten single attack, and produces sunlight), Peach (ranged healing plant), Lamplighter Flower (only available in Dark Ages, disperses the fog and finds invisible zombies), Spring Bean (special ability only in Pirate's Harbor), Cabbage Pitcher, Lantern Grass (can only spot invisible zombies in Sky City), Waterlily (only available in Mega Wave Beach), Tangled Waterweed (only available in Mega Wave Beach), Cowardly Briar (special ability only in Dinosaur Crisis) ***Counts 28 plants.
White card plants are not very special or irreplaceable, and have major drawbacks in terms of attack power, attack range, attack form, defense ability, cooldown time, advancement bonuses, and range of use, with no obvious advantages. Some of the white card plants can only be used in specific maps, some plants can not be advanced, only pea shooter, cabbage pitcher, nuts can be advanced to the fifth order. They are the most basic plants, and are also the inspiration for some of the other plants.