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Small class science rabbit picking mushrooms lesson plan

In the actual teaching activities of teaching staff, it is necessary to carefully design a lesson plan. The lesson plan is the link and bridge between the teaching materials and syllabus and classroom teaching.

So have you learned about the lesson plans?

Below is a small class science bunny picking mushrooms lesson plan that I compiled for you. Welcome to read and collect.

Small Class Science Rabbit Picking Mushrooms Lesson Plan 1 Design Intention When learning requirements are transformed into children's inner needs, the educational goal becomes children's willingness to play.

This activity is based on the age characteristics of young children, creating a story situation of "little rabbit picking mushrooms", allowing children to complete various operations easily and naturally as characters.

Activities objectives: 1. Review the classification by color and the number of points within 5, and sort the numbers 1 to 5.

2. Matching practice between quantity point cards within 5, physical cards, and digital cards.

3. Cultivate children’s ability to compare and judge.

4. Guide children to actively interact with materials and experience the fun of mathematical activities.

5. Develop children’s logical thinking ability.

Activities Preparation 1. Children are divided into groups to participate in games, with every five children forming a group.

2. Each group is equipped with five mother cards of different colors. The mother cards are in the shape of a mushroom, 20cm × 20cm in size, with 1 to 5 ideas drawn on them, and two card pockets.

3. Each group is equipped with each card with a number of rabbits from 1 to 5; 1 to 5 sets of number cards; small flags for sorting; and several rabbit headdresses.

4. There are large circles of different colors - "baskets" painted on the floor (can accommodate five children).

Activity process: 1. Review the classification and points according to color.

The teacher, as the mother rabbit, gives the little rabbits the task of picking mushrooms.

Teacher: (Scattering mother cards on the floor) The weather is so nice today, let’s go pick mushrooms!

Ask each baby to pick a mushroom, see what color it is, then put it into a "basket" of the same color and sit next to the "basket".

Ask the children to find the circle of the corresponding color and sit down. The teacher asks the children to count how many people and mushrooms there are in each group.

2. Match the corresponding physical card according to the number of ideas on the mushroom.

Teacher: The capable little rabbit has picked so many mushrooms, let’s invite the guests to share them!

There are a few ideas on the mushrooms, so we invite some little rabbits to eat the mushrooms.

The teacher provides each group with bunny cards. The children invite the same number of bunny rabbits to eat mushrooms according to the number of points on their respective mushrooms. The point cards correspond to the physical cards, and the physical cards are required to be inserted into the card pocket on the mushroom card.

3. Match the corresponding number cards according to the number of points.

Teacher: The digital babies saw that the little rabbits were having so much fun, and they also wanted to find friends to play games with. If there is an "idea" on the mushroom, the number 1 will be friends with an idea. If there are three ideas on the mushroom, the number 3 will be friends with three.

Make friends with ideas. The teacher provides number cards to each group of children. Ask the children to find the corresponding number cards according to the ideas on their mushroom cards and insert the number cards into the card pockets on the mushroom cards. 4. Sort the cards.

: Listen! What are the little mushrooms saying? Oh! It turns out that they want to ask the children to help them line up in order from smallest to largest to see which group is the fastest!

Who should be at the front and who should follow? The teacher provides the sorting marks and asks each group of children to line up the cards according to the requirements. Teacher: It’s almost noon today!

The baby is hungry! Please give the collected mushrooms to the mother rabbit, and let her make a hearty lunch! The activity extends and puts the operating materials in the math game area to guide the children in the regional activities.

Further operation and learning. Activity reflection This activity provides a story situation for children. The plot of "picking mushrooms, putting mushrooms and treating guests" runs through the whole activity. Teachers and students play the role of the story together and complete everything in a relaxed and happy atmosphere.

Learning tasks fully mobilize children's enthusiasm and autonomy, concretely visualize abstract mathematical knowledge, and make the correspondence between objects, ideas, and numbers easier to learn, which is in line with the age characteristics of small class children. Generally, mathematics.

There are many desktop operation activities in the activity, and children rarely have opportunities to cooperate with each other. This activity breaks out of this form and combines the age characteristics of small class children-intuitive action learning to put individual thinking and learning into collective games.

Validate, share, adjust.