Cooking optimization is another improvement of wy's cooking, and it is another medicine practice to put it bluntly. Players need to finish it on the basis of cooking.
1. Get the task: Zhu Ziguo hotel owner (49, 41)
2. How to finish it
Find the hotel owner (49, 41) in Zhu Ziguo and get the task through conversation. Every time you complete the task, you can get the reward of experience and flying fragrance task points. To tell the truth, my 139-year-old dt's experience is not very impressive every time. First, I have more than 5, points of experience plus 1 point of cooking points. First, I have more than 6, points. I also need 2 second-class medicines every time.
3. I have a certain level of cooking skills and aroma-fluttering task points, so I can exchange recipes at the hotel owner and make various new dishes. < P > Take 7 as an example, I need at least 1 points. The formula and number of times are not fixed, and the formula is obtained randomly, but the number of cooking times is related to the level of cooking skills. I don't like this very much. I don't cook high than 7, and I consume more than 7 vitality every time I cook 1 time. Everyone is looking at the items and vitality needed for synthesis in the above picture. If nothing else, some areas will sell for 4w and 49 vitality every time. People who used to learn cooking don't earn much money. I don't have anyone who cooks more than 12 yuan. Others need as much energy as they need. We don't have much energy. I don't know whether the cooked food can be sold or not, but also limit the number of times of cooking and synthesis. Think about it. Even the medicine has a maximum of 4 points of vitality. I don't think it's time to suggest wy to lower the vitality needed for cooking and sell the best synthetic items, which is fair to the players who have learned cooking. < P > Let's take a look at 1 new kinds of cooking: < P > Red Luo Tang 7 stores Qi and blood with a quality of *3, and the same amount is deducted according to the supply after each consumption. Use
Green Reed Soup 75 in non-combat to store magic with a quality of *1. After each consumption, deduct the same amount according to the supply until it reaches . Using
in non-combat is very good for these two players, and it is suitable for every player [smile=2984]. Saving blue and steamed buns is much more than adding stinky tofu and Fotiao.
Recovery effect of Yulu Decoction 8: HP = quality *2, HP = quality *1, Magic = quality *15, sp= quality *.4. Use enhanced barbecue and jade and snake wine in non-combat. For this, I think everyone should use F station to help pk fight. Just right-click it. < P > Baishuixiang 85 can restore the physical strength and vitality of quality *3. It seems that the effect of using only one seahorse per day is not as good as that of a seahorse, and the one with high grade is not as good as eating seahorses. I think I don't need to say more about this.
After eating Tongxin Dried Meat 9, the chance of summoning animals to escape is reduced by 5%, and the duration = quality * minutes /2
After eating Zhongyi Dried Meat 95, summoning animals do not reduce their loyalty in battle and death. Duration = quality * minutes or more, 2 pk suggested that everyone eat one
immortal drink 1 to extend the transformation time = quality * minutes /2 pk suggested that everyone change a card to eat one
Wuweilu 11 to increase the quality of summoning animals * Summoning animal level *1+1 experience. Only one can be eaten every day. (Summoning animals to eat) Although you can only eat one per day, which is very good for high-grade bb, I prefer to save the bb.
After eating Fulingsha 115, the magic weapon will gain 1 point more aura each time. Duration = quality * minutes /2 I don't know whether to add 1 point per second or what wy seems to be clearly written and waiting for the player to try, but this is still quite good. Think about the terrible magic weapon of the sect that consumes aura now. < P > Golden Dew 12 randomly adds a little attribute, and each summoner is limited to eating level /2+1 < P > It seems that this is expensive. Think about how much money and vitality it will cost us to make one of these things, and randomly add a little attribute to each summoner.