Detailed guide for breaking through Endlss50 in the game "Plants vs. Zombies"
Note: In the following 5-2, the first 5 are rows and the last 2 are columns. 5-2 is the fifth row and the fourth Buildings in row 2 (upgraded purple mushrooms)
Detailed explanation: Ice watermelon: its main function is to slow down, not the main firepower, so there are not many, although there are 2 ice watermelons in the 2nd row and the 5th row. You can ice 6 lanes, but considering the special circumstances, it is recommended to put 4 as shown in the picture. The positions can be interchanged with the sunflowers in the third row on land (personally, I still feel safer at the end)
Upgraded version of the mushroom: the two purple octopus-like ones at positions 2-2 and 5-2 on the picture. Something (8 chrysanthemum things), this thing can be said to be the essence of my layout. It attacks enemies in 8 directions around it at the same time. The attack is penetrating (that is to say, no matter how many monsters appear around at the same time, it can attack at the same time. )
Use: To deal with the small zombies thrown out by the underground zombies and giant zombies. Without magnets, burrowing zombies will 100% appear from the last column, and the small zombies thrown by the giant will mainly be in the 3rd column. In this way, an 8-daisy octopus can take care of them all, and there is no need to waste corn cannons on these miscellaneous things, especially in In the later stage, the effect is obviously better than the two-headed beans and stars~~
Protective umbrellas: the radishes on 1-2 6-2 2-6 5-6, their function: to protect the surrounding 8 cells, including yourself, from being Capture the jumping zombies. Note: The jumping zombies will not catch the corn cannons~~~~. Players who are confident can create something else. Use ice mushrooms to deal with the jumping zombies. This is how I made it. In order to reduce the operation and protect the are all upgraded units, and the price of upgrading units in ENDLESS will become more and more expensive.
Ground thorns: The main function is to delay the advancement of giant zombies (giant zombies only hit everything once, so it takes N times to hit the upgraded version of ground thorns). The upgraded version of ground thorns is very expensive in the later period. It is recommended. It is enough to place one row in the 7th row on land. If you place it in the front, it will be easily consumed by cars.
Big rocks: The two things in the front row on the water are used to block water dolphins. Basically, these two rocks will not fall down. The corn cannons on the water are very safe. If they are placed in the 9th row, they will not be able to block the dolphins.
Gold magnet: 3-7, used to attract money. I have only been playing for less than a week. I have no money~~~and don’t want to use modifications, so I make this every time I do a challenge~~ ~, Players who don’t need money can transform other things, such as double-headed sunflowers
Kitten: 4-7, function, playing balloons, in fact, players who are confident in the operation can also transform other items, there are The ice watermelon slows down and the balloon cannot fly fast. In addition, the positions of the kitten and the magnet can be used as reserved positions for ice mushrooms.
Note: The four corn cannons behind the first wave of water are the safest. The other four are unsafe. Zombies will suddenly appear every three waves of water, located at 3-6 to 3-9. , 4-6 to 4-9, it is easy to eat the two corn cannons in the front row, and the price of corn cannons in the later stage is almost thousands.
Solution: 1. Use corn cannon to hit the advance. If you see it, it will definitely be too late to hit again. The advance time is basically when the row of red letters disappears.
2. At 3-7 Reserve positions 4-7. When monsters appear, place cherries (one-time explosion) or ice mushrooms. Use coffee beans to activate when monsters appear.
Note: It is easy to use 4 corn cannons on the second land. The little giants thrown by the giants are eaten mainly because the corn cannon explodes the giants too early, and the giants will throw the little zombies in the 4th column. Therefore, it is very important to control the corn cannon's impact point. It can be said that the corn cannon's impact point is very important. The single placement point is always at the 2-8 and 5-8 positions (except for the advance of the shot every 3 splashes of defensive water). You can move it slightly to the left to ensure not to hit the giant too early, so that the little giant will Throw it in the 3rd column. Don't use the corn cannon to hit the burrowing zombies and small zombies backwards. Let the 8 chrysanthemums take care of the rear ones. Save the shells to hit the front ones.
Note: I constantly update pumpkin covers for buildings in a single location. I usually bring a copy of a pumpkin cover, mainly for the ice watermelon in the 1st column, the sunflower in the 3rd column, the 2 stones on the water, and the pumpkin. Once the cover is slightly damaged, you can put a new one on it. Don't wait until it's gone to repair it, it will definitely be too late. Moreover, the Pumpkin Cover can be said to be the only building on the map whose price will not increase. For 100 yuan, a few double-headed sunflowers can support its cost.
Note: Don’t finish the layout as shown in the picture too early in the fourth early stage. Updates are long. 8 corns are enough in the early stage. Save up to 9990 and then update everything. If I hit 49, it will still be 9990, but There was a serious mistake in wave 50, which exploded forward. Four corn cannons were eaten by small zombies thrown by the big zombie. Wave 51 collapsed~~. Personally, I feel that this lineup has good control and is expected to break through 60 or even higher.
Notes: 5. Use disposable consumables to protect ground thorns. Disposable items will not increase in price anyway.
Notes: Sixthly replenish the upgraded version of the ground thorns that were knocked out in the 7th column in a timely manner
Notes: Seven corn cannons should not explode at the slightest surprise, especially for giants, the key is to master the rhythm , 10 corn cannons, mainly blowing up monsters, with watermelon slowing down. Basically, when the giant reached the 7th column, he was also hit by corn cannons and killed the monsters.