The demon spirit in the game can be roughly divided into four orientations, namely, the main C (pure output hero), the auxiliary C (output hero whose skills are helpful to the team, including gain, loss and control), and the tank (including pure tank, heavy tank and functional tank, in which the heavy tank can be regarded as a half-meat and half-output warrior, such as the fire turtle and the canopy marshal), and the auxiliary C (wet nurse is also included in this category).
Each point of qualification affects one percent of the growth attribute, so the higher the level, the greater the attribute gap caused by qualification. The general attack of physical pets is physical bonus, while the general attack of magic pets is spell bonus. Therefore, except for a few double-cultivation pets (such as Dolly Venerable), it is enough for most pets to see four qualifications.
The simplest identification method is to look at the fighting capacity. If the fighting capacity of the first-order R card is above 150, it can be regarded as the best pet. And above 160, it is the best thing that can be met.
As a transitional demon spirit, it is enough that there are no obvious shortcomings in the high main attributes above 140. Because of the racial value and attribute distribution, this method has a large error and is only suitable for sweeping stalls. If you want to distinguish a pet accurately, you need to see in detail whether each qualification can meet your own positioning needs.
1, fern
Nephropteris is an epiphytic or native fern, which grows vertically as a whole, and the stems and leaves with thick iron wires at the lower part