All merchants in the game have three data that will affect what you buy or exchange from merchants, namely transaction amount, goodwill, task progress and player level. You must reach the standard of the merchant in terms of transaction amount, goodwill and grade, and then you can unlock the next grade of the merchant. The higher the rank of a businessman, the more things you can trade, the better, and the cheaper things you sell. ?
Other information about escaping from Takov's game.
The game itself does not provide maps, but players can buy maps from business therapists. After purchasing, they need to equip the map and then enter the corresponding level to take effect. In the game, players can open the backpack interface, select the top map and view it at any time.
Shelter is equivalent to the player's own base construction. By building bunkers, materials can be produced and firearms can be modified. But in addition to coins, many extra props are needed to build facilities, and players need to evacuate and take them out of the map. It is not recommended that novice players spend too much energy and financial resources on building shelters.