Vegetable introduction
Life value, satiety value, fresh-keeping roasted red mushroom, negative 20 12.50 10 food attribute code, vegetables ×0.5 red _ CAP _ Introduction of roasted red mushroom on cooked bonfire.
Detailed introduction
Mushrooms are a kind of vegetable food. There are always three kinds of mushrooms in the game: (red mushroom), (green mushroom) and (blue mushroom). All three of them can be used as fillings in a wok, or changed (feces) for (pig people). Three kinds of mushrooms have different effects on (health value), (satiety) and (spiritual value). Players must eat mushrooms first, which brings advantages and disadvantages. If strategically matched, mushrooms will be very convenient food for players.
All mushrooms can only be picked at certain times of the day: (red mushrooms) During the day (green mushrooms) At night (blue mushrooms) After the rain 10~20 hours, all mushrooms will be reborn. Or directly dig the regeneration point of mushrooms with a shovel and get 1 mushroom at once, but the mushrooms in that place will never regenerate again. Mushrooms cannot grow in winter.
Roasted red, green and blue mushrooms come from cooking them on bonfires, fire pits or stars.
Red mushroom
Red mushrooms can usually be found in grasslands and forests during the day. Cutting down the russula tree can also get russula and 1 piece of wood.
Whether eaten raw or cooked, the effect of russula is the worst.
Russula (health) (satiety)+12.5 (spirit) 0.
Roasted russula (healthy)+1 (satiety) 0 (spirit)-10
Red mushrooms can be placed on the ground, indirectly harming the creatures that eat them.
Giant dynasty
In the "Giant Dynasty" expansion, mushrooms will become mushroom trees at the full moon, and when these mushroom trees are cut down, the remaining roots will change back to the original mushroom rebirth point.
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