1. Gamification learning: Teaching knowledge by designing interesting games or competitions, so that students can learn while playing. For example, educational games, puzzles and mazes are used to help students learn math, language and science.
2. Role-playing: Let students play different roles and learn knowledge and skills by simulating real situations. For example, students can play historical figures, participate in the reappearance of historical events and deepen their understanding of history.
3. Field trip: lead students to observe and explore in the actual environment, so as to increase their practical application and understanding of what they have learned. For example, visit museums, zoos and botanical gardens. Let the students experience and observe for themselves.
4. Creative activities: Encourage students to engage in creative activities, such as painting, handcrafting and music creation, so as to cultivate their imagination and creativity. These activities can help students apply what they have learned to practical creation.
5. Storytelling: Tell interesting stories and convey knowledge and values. Stories can be true or fictional. Students are encouraged to think and discuss through the development of plots and characters.
6. Video teaching: Using multimedia technology, make vivid and interesting teaching videos to attract students' attention and help them better understand and remember knowledge.
7. Group cooperative learning: organize students to study in groups, solve problems through interaction and cooperation, and cultivate students' teamwork ability and problem-solving ability.
In a word, entertaining can stimulate students' interest and motivation in learning and improve the learning effect by creating a positive and interesting learning environment.