Absolute interpretation of desert island survival strategy sharing
1. On the first day, I finished the task and collected materials as tools (I was hungry all day). I can make three tools. It is best to collect materials and reduce the deduction of life/mood. In the evening, we will send 1.2 materials to our allies to enhance our goodwill.
2. The next day, after completing the task, collect the ingredients (it is best to go to the area with the most ingredients) to cook and eat (the ingredients can be superimposed, and you can choose the most cost-effective one), continue to collect the ingredients/materials/open a new map, and continue to give gifts to your allies in the evening until the goodwill reaches the point where you can communicate.
3. On the third night, there will be pvp, so I will finish the task and eat, and exchange the attribute values with my allies in the evening.
4. On the fourth day, after completing the task, collect tools or cooking materials, communicate with allies at night, and return the attribute values.
On the fifth day, as on the fourth day, other activities must be carried out on the premise of completing the task, so that almost 95% can win the first place (in the case of pvp winning).
6. On the sixth day (select from the task list), explore the map first (which may increase the collection). After completing the task, collect two rounds of materials to make three tools, among which pots and bonfires must be made. Reduce attributes,
Look for ingredients in the evening (don't eat, prepare for tomorrow) and communicate with allies in the middle of the night (it's worth it to have a pot and bonfire after a hungry day). It's best to cut out the drawing of the material, so that you can count the tasks later.
7. On the seventh day, there will be pvp (choose tasks according to your own tools) to pick up tasks in the evening. After the task is completed, search for materials, make ingredients up props, search for ingredients (go to your ingredients up area), and cook (remember to calculate the attributes and cook, don't starve to death).
8. On the eighth day, the tools (difficult to choose in the task) were almost finished. In the morning, you can explore the map, complete the task and collect materials, or collect ingredients to make recipes that have never been made before (the lucky draw will be rewarded).