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How Lu Zhanqi Swings _ How Lu Zhanqi Swings
Military chess, also known as Lu Zhanqi, is a well-made and fully functional military chess game. There are many layouts in Lu Zhanqi, so how to arrange them in favor of chess? What did Lu Zhanqi say? Below is a Lu Zhanqi swing. Welcome to see it.

Lu Zhanqi's swing

1, first of all, we must consolidate the defense. The arrangement of three mines is very important for defense, because only engineers and bombs can break the mines. Therefore, in principle, all three mines should not be placed on the last line, which will greatly reduce the difficulty for opponents to win the flag, and the role of mines will be lost by half.

Of course, there is no fixed method for soldiers, and it is still feasible to do it occasionally.

Bomb is the most threatening and fragile piece in military chess. Because it can kill commanders and engineers at the same time. So the placement of bombs is also very important.

Generally speaking, bombs are mostly in the first, second and third lines, or in the third and third lines. However, an important principle is to put them in unexpected places as much as possible. Because once the location of the bomb is exposed, it is difficult to blow up the eldest son and it is also easy for the boy to touch it.

The common practice is to place bombs in conventional locations and place bombs in other unconventional locations for sneak attack.

3. One of the most common mistakes made by many novice players in the layout of Guoqi is that they like to put their eldest son behind to protect the military flag. This seems to be a good reason. Once the flag is lost, everything will be lost, but this is not a good practice.

On the contrary, military chess masters often like to push their eldest son forward, which has at least two obvious advantages:

1) Protect children. In the same situation, generally, the layout of children in front will keep more pieces than the layout of children in front, thus giving the opponent a sense of deterrence psychologically, because the opponent is not very clear about which move you are playing, and only sees a large piece behind.

2) After losing the dice, you can quickly find the opponent's pieces. For example, if one of your teachers is killed, you can immediately know whether the other's son is a commander or a commander. If one of your platoon leaders dies, can you tell the other party what chess this is? From company commander to company commander.

4. Pay attention to protecting engineers. Although engineers have the smallest strength, they often play a decisive role at critical moments. It has two characteristics:

1) The only one that can kill mines.

2) Can fly on the railway line.

In the game, many people were defeated by the enemy with the help of engineers in the dominant situation. Therefore, we should pay attention to the protection of engineers in the layout, and generally do not put engineers in places where they can be directly killed.

5. Don't put all the fragments with similar stress together. Why? Suppose you killed an opponent's teacher all the way, and you were the platoon leader, platoon leader, company commander and battalion commander in turn, and you lost four sons in a row. You haven't figured out what your opponent's chess pieces are.

On the other hand, due to the limited number of big boys, it is bound to cause other local boys to get together, which is not recommended.

It is best to mix boys with big boys, so that you can lose the least pieces and judge the strength of your opponent (or eat it).

6. Finally, the best part of the layout is that it can make the opponent unexpected. For example, he thought you were the commander of this position, but turned out to be a colonel; I thought it was a mine, but it turned out to be a teacher. In short, if the layout can be unexpected, you can often earn your opponent's eldest son or scare them away in actual combat, thus creating a wonderful confrontation.

Lu Zhanqi's law

Zi Chao Bai Xia

One is that the characters are facing down (also called turning chess and playing chess).

1. There are 25 pieces in the military chess, one is a flag, one is a general, and the other is a general. Division commander, brigade commander, colonel, battalion commander, bomb; Company commander, platoon leader, engineer, mine three each.

2. the rules of eating children: company commander > commander > division commander > brigadier general > colonel > battalion commander > company commander > platoon leader > engineer, small chess will be eaten when it meets big chess, and the same chess will be mutually assured destruction when it meets; Engineers can mine, other pieces can't mine; When the bomb meets any chess piece, it all dies together.

3. Common sense of chessboard: the walking route on the chessboard has a road route and a railway line, and the road route is displayed in detail. Any chess piece can only take one step on the road line; Railway lines are shown in bold black. When there are no obstacles on the railway, engineers can walk on the railway line at will, and other chess pieces can only go straight on the railway line and cannot turn at right angles. The placement of chess pieces includes nodes, rows and camps and two base camps. The camp is a safe island. After entering, the enemy pieces can't eat the pieces in the camp. Flags and mines cannot be moved.

4. At the beginning of the game, players turn the pieces in turn. First, they turned out the pieces in the engineer's color, and the two sides fought.

5. Winning: Kill all the movable pieces of the opponent to win; Or one side can use engineers to dig out the other three mines, and then use engineers (only engineers) to carry the other side's military chess to their own base camp, so that they can win; If one side is forced to lose chess, it is also judged that the other side loses chess.

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There is also stand-up (dark chess, vertical chess).

military chess

The words face their own direction, with the mountain boundary as the boundary, and are arranged in the grid except the camp. There are two walking routes: the route and the railway line. The route is the thinner one, and any chess piece can only take one step on the route. The railway line is the thicker one (don't stop at the front line). When there are no obstacles on the railway, engineers can walk on the railway line at will, and other chess pieces can only go straight on the railway line or pass through an arc, and cannot turn at right angles. The placement of chess pieces includes nodes, camps and headquarters. The camp is a safe island. After entering, the enemy pieces can't eat the pieces in the camp. The military flag must be placed in the headquarters (base camp), and the chess pieces entering any headquarters (base camp) cannot be moved again. In addition to the ability to mine, engineers can also set up reconnaissance capabilities at the beginning. When an engineer encounters an enemy chess piece, the enemy chess piece will be seen by all players, but at this time, the engineer will also disappear. Bombs can't be placed in the first row, mines can only be placed in the last two rows, and military flags can only be placed in the headquarters. The law of eating children: commander >; Commander > division commander > brigadier general > colonel > battalion commander > company commander > platoon leader > engineer; The eldest son ate the little boy. If sons are the same age, they will disappear together. If the commander-in-chief disappears, show the flag.

When the bomb meets any chess piece, both sides disappear. Mines can't move, engineers can eat them, bombs disappear when they touch mines, and the rest disappear by themselves; If the flag is taken away by the other side, there is no chess to go, and the sentence is negative;

Engineers can turn on the railway.

Attackers in Lu Zhanqi.

Chessboard:

There are two walking routes: the route and the railway line. The route is the thinner one, and any chess piece can only take one step on the route. The railway line is the thicker black one. When there are no obstacles on the railway, engineers can walk on the railway line at will, while other chess pieces can only go straight on the railway line or pass through an arc, and cannot turn at right angles.

The placement of chess pieces includes a node, a camp and two base camps. The camp is a safe island. After entering, enemy pieces can't eat the pieces in the camp. The military flag must be placed in the base camp, and the chess pieces entering any base camp cannot be moved again.

Restrictions on the layout of chess pieces:

Bombs can't be placed in the first row, mines can only be placed in the last two rows, military flags can only be placed in the base camp, and chess in the base camp can't be moved.

Rules for eating children:

Mines are smaller than engineers and bombs and bigger than all other chess pieces;

Commander >; Commander > division commander > brigadier general > colonel > battalion commander > company commander > platoon leader > engineer; When the bomb meets any chess piece, both sides disappear.

There are two rules about landmines. One is that mines can defeat all living chess pieces except engineers and kill them with bombs. The other is that, except for engineers, all the other fragments are mutually assured destruction when they touch mines. Both of these statements can make sense in actual combat. The former, my chess piece can be interpreted as a minefield, one mine is gone and there are other mines, and the latter can be interpreted as opening the way for officers to detect mines.

Judgment of victory or failure:

The last surviving party is the winner, who raises the flag and has no chess to go, and is sentenced to negative; When neither side can destroy the other side or carry the flag of the other side, it is a draw.

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