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After playing more than 100 inferior mobile games, I finally understand why local tyrants are willing to spend tens of thousands of dollars.
Lead: This article is not aimed at any game, but purely from the player's point of view. If the game is involved, it is purely coincidental and has no intention of attacking.

Web games have always been at the bottom of the game contempt chain, and games that can be operated with mouse clicks are not necessary for most players. However, with the advent of the mobile Internet era, the "one knife 999" web game has risen from the bottom of the contempt chain to the penultimate position. So who replaced it as the bottom layer? In fact, it is those inferior page games transplanted to mobile phones.

First, different advertisements and LOGO are exactly the same content?

Why not call these games mobile games, but use "inferior page games transplanted to mobile phones"? Actually it has something to do with their own settings. First of all, this kind of game takes the kryptonite that can be strengthened by charging money to the extreme. Entering the game, a conspicuous pre-charge icon flashes to attract players to click. The daily recharge reward is richer than each file. Charge 1 to get the artifact, and charge 10000 to be a grandfather. It's really not a bragging advertisement.

As for why the word "inferior" should be added in front of them, it is related to the personal experience of Guapijun, the game daily. As a heavy game enthusiast, from the host to the PC; From domestic end-game to Steam's new work; From the legend of Zelda: the breath of the wilderness to the glory of the king; From "God of War" to "Playing the Blue Moon", basically all the games with names on the market have been tried, but when Guapijun was ready to find a particularly inferior mobile game, he found that the game manufacturers' routines were full.

On a BT mobile game APP, there are tens of thousands of different types of mobile games, each with its own cool game name, such as "Opening Little Dragons" and "One Knife Explodes". With such a cool game name and some labels such as "Man V" and "GM Edition", Guapijun was completely addicted, and downloaded these games with the intention of 10 yuan as a grandfather, but only after letting Guapijun know more about these games did he know that he was fooled by foreigners (Chongqing dialect, synonymous with being fooled).

Let's not talk about the quality of these games for the time being (after downloading and opening, you just need to put your mobile phone there to automatically upgrade to level 6 or 70, not to mention the quality). The most important thing is that these games with completely different names and LOGO are exactly the same. Yes, you are not mistaken. Changing the LOGO and name can be two different games. Guapijun is disgusted with this phenomenon. Perhaps this is the main reason why inferior mobile games are so rampant, because changing the skin can continue to take out money, even the most basic costs are saved. ......

Second, why do such inferior games attract the attention of local tyrants?

For gamers who have a certain quality pursuit, they may be dismissive of this inferior skin-changing mobile game, but according to Guapijun's experience of playing nearly 100 inferior mobile games, this inferior mobile game is really not very attractive to local bosses.

Why can an inferior mobile game without quality attract the attention of local tyrants? This is inseparable from the full routine in the game. Take the legendary inferior mobile game as an example. This kind of game is mainly PVE, taking PVP into account. Players will not have much action when they enter the first 80 levels of the game. Everyone is familiar with the settings of this game and can leave the novice period directly all the way. At this time, the first difficulty that players may face may be how many pieces of XX equipment they need to wear, or how many levels a function needs to reach before they can continue playing.

Ordinary players here, if they want to go further, must spend a certain amount of time living BOSS or doing tasks. For those local bosses, they only need to recharge once to get through this stage completely, and they are a big step ahead of ordinary players in an instant. Why not? But what they didn't expect was that they only played krypton for the first time and countless times. When you recharge for the first time, you will find that the money you have recharged is fascinated by the greatly enhanced pleasure.

This kind of mobile game will definitely have recharge activities. After receiving the first prize for the first time, you will find that you only need to charge a little more money to receive the second prize (or rebate), so you will unconsciously empty your wallet under the perfect setting of numerical planning. At this time, a large amount of krypton gold in the early stage made your combat power (score) ahead of most ordinary players, which virtually satisfied your vanity. Looking at the top game ids on various leaderboards, you don't feel distressed at all under vanity.

Only when your kryptonian energy is exhausted and your combat effectiveness can't be improved, will you suddenly realize that you have so many kryptonians. At this time, players with poor economic conditions may regret their death, but local tyrants are completely unnecessary. Because thousands of dollars can actually satisfy your vanity, which is a very cost-effective thing, much less than going out to high.

Third, it is easy to cheat Krypton in the short term, and it is impossible for players to persist for a long time.

This kind of inferior mobile game, which is loved by local tycoons, is actually very easy to attract short-term users, especially within seven days of opening the service, and there are different orders grabbing activities every day. The boss will definitely invest a lot of energy and money in order to occupy the top spot. But it is almost impossible for players to persist for months or even years like PC-side games, because an inferior mobile game that lacks content and becomes stronger by money can't keep players at all.

At this time, the producers of such games directly gave up the plan of playing long-term games, only playing short-term games, and opening a few new clothes a day will always attract new players to settle in. This is why, as mentioned above, the content of most inferior mobile games is exactly the same, because changing skin is a new game that can cheat you. What a comfortable thing.

Having said that, Guapijun had to strongly spit out a wave. Can these developers who do inferior mobile games have a conscience? It doesn't matter that you often open new clothes to cheat Krypton, and it's no big problem to travel with a new skin, but can you explain why the old server can't log in after opening new clothes? This kind of problem has been encountered in more than one game, isn't it a bit too much? Stop updating the old server and shut it down. This is not cheating, is it cheating?

Fourth, inferior mobile games will never stop, and correct treatment is the key.

Because there is market demand, such inferior mobile games are just like inferior page games that flooded the whole network a few years ago. In this article, Guapijun doesn't teach you to tell whether a game is good or bad, nor does he judge whether a game is successful. He is just talking about the impact of this inferior mobile game on gamers.

Playing games is voluntary, and Krypton will not be persecuted in the game. Some people like to become stronger by charging money, others like to rely on their own skills, and everyone plays games in their own different directions. Existence is truth. Inferior mobile games can satisfy the vanity of players and make local bosses happy. This is the meaning of their existence. If you treat them with the right attitude, you will find different scenery.