The red and blue BUFFs are refreshed 30 seconds after the start, and every 90 seconds after each kill.
Killing with red BUFF can gain experience and gold coins. Basic attacks will cause slowdown and real damage to the target, lasting 70S;
Killing with blue BUFF can gain experience and gold coins, and skills are cooled down. Reduced by 20% and continues to recover mana for 70S.
The function of the red buff:
The red buff exists for the first 30 seconds. Its function is that normal attacks will reduce the enemy's movement speed by 10% and burn the enemy to cause continuous damage. Suitable for all physical heroes. Especially shooters, shooters have high attack power and mainly use level A. The slowing effect of the red buff allows them to stick to the enemy and forcefully kill the opponent's A.
The role of blue BUFF:
Blue BUFF is a perfect match for many heroes, especially mages. Their normal attacks are low and their skills deal high damage. The more times the skills are released, the higher the damage. At the same time, they mainly rely on skills to last hits. Without blue BUFF, they can hardly attack.
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Extended information:
King The wild monsters of Glory are divided into: ordinary wild monsters, blue BUFF, red BUFF, tyrant, dark tyrant, master, and river lizard;
Ordinary wild monsters: Killing ordinary wild monsters can increase experience and gold coins. It can also restore a little blood volume;
Refresh time: 30S, refresh interval: 70S. Generally, these wild monsters will be collected in their own jungle position. After all, the jungler needs to use these wild monsters to quickly upgrade. As for the upper, middle and lower lanes, the experience of taking troops is mainly based on the experience.
River Lizard: Gain experience and gold coins after killing;
First refresh: 30S, refresh interval: 60S, mainly killed by online heroes.
Tyrant: After killing, everyone will get gold coins and experience; one ***three.
First refresh: 2 points, refresh interval: 3 minutes
Dark Tyrant (with wings): After killing, everyone will gain experience and gold coins, increase attack and magic power, and fight against Overlord's damage is reduced by 50%, lasting 90S;
First refresh: 10 points, refresh interval: 5 minutes
Overlord: After killing, everyone will gain experience and gold coins, and the Overlord will increase Pioneer, continuous blood recovery.
Lasts 90S;
First refresh: 8 minutes, refresh interval: 5 minutes