Destiny 2 Master Trail Assembly Introduction
This is actually not difficult, as long as the configuration is correct, it will be very simple. Generally speaking, it is difficult because you are unfamiliar for the first time and you will die in a hurry.
Recommended configuration with high fault tolerance rate
Hunters bring vanity to the eyes of providence.
The warlock's eye in the phoenix suit or the ice battery in the fire.
Titan with ice walls and diamond spears.
The professional combination can be from the above four professional combinations, and you can play as you like, as long as it is most convenient.
Weapon recommendation: (Weapon perk is the best recommendation, you can read it in the little black box encyclopedia, there are too many, but elaborate) Titan machete, hunter's elegy under the void, chaos and disorder, abusive language, high explosive load scouts, high explosive/delay load hand guns, empty containers, Elena, machine guns or eye of tomorrow plus battery modules.
Recommended configuration
Double ice titan and hunter assassination stream, encounter disgusting soldiers such as disgusting barriers, directly kill invisibility, and the two titans can directly go up and split to death.
This set of configuration Titan all take Elena and high-explosive pistols and knives. (Basic sword Titan configuration) Hunters bring high-explosive hand guns and blinding empty containers and chaos. It should be noted that the residual blood should not go out for gun inspection.
I took a dozen cars along the main road. What is the most painful thing? I wonder if the master's residual blood is new. In fact, walking left and right can avoid injury, but some people can't, and they are easily killed standing.
Elena is good at sniper and fire shield monsters, as well as barriers. She can fight the mob with a lot of bullets. If you are not skilled, just remember that it is difficult to fight, and don't fight snipers at will.
In the early stage, warriors can clear mobs, and then the Double Sword Titan directly blames too many monsters. For example, the BOSS with ice walls everywhere can be magnified by a Titan, and the Titan can go up and cut it (be careful not to touch the ice of the BOSS easily after killing the boss, which hurts more than QX). Take the position occupied by three people first, and then wait for the monsters on the left and right sides to come out. Then the hunter gives stealth, retreats to the bunker and slowly clears it. When the sniper comes out, hit it with Elena. After spotting, hit it step by step and take off everywhere without waves. There are many snipers here, so use Elena to fight slowly.
The tail king closed the left room, and a Titan blocked the middle door with a knife. Others can't go out swimming, as long as they can see the situation at the door. Generally, if they are overloaded, they will go to the middle, but when they see you, they will go to your side. When he came, he asked his teammates to stun him and break through the clearing. Two people were killed by a heavy chop, and Titan breathed a sigh of relief and resisted the overload, which didn't hurt at all. (It should also be noted that if you don't have the strength to clear four flying dragons or four overloads at a time, don't hit the BOSS size BOSS first, and the small BOSS can be blind first. There are four waves in the tail king: the first wave, big BOSS plus four dragons and four barriers, the third wave, big boss plus four overloads, the fourth wave, big boss plus four dragons and four barriers, and the third wave blew itself up. It's best not to let them in, it will be disgusting. If there is an enchantment, you can deal with the Titan with the diamond spear alone, or make the hunter invisible. Two titans will go straight up and chop them to death, and then give a sneak back. Flying dragons or soldiers enter the room, teammates die, or ice titans can't stand it. Just zoom in.
Machine gun/eye of tomorrow battery plus double chaos and disorder
High explosive load pistol, blinding Grenade, machine gun
High-explosive scouts, blinding grenades, chaos
High-explosive pistols, scouts, chaos and disorder
The occupations here can be randomly matched from the above four occupations. Those with machine guns/tomorrow's eyes should bring the wrath of rasputin, the madness of war thinking, and the overall scope. Players without machine guns can carry permanent bullets. As long as your teammates give you an end, the machine gun can be cleaned at will, and the points to pay attention to are similar to those above, but this promotion will be much faster. It is highly recommended to try. Generally speaking, players who are not very surf or dish can get fifteen without playing a few times. Overloading or flying dragons can be inserted into the fire, three people are invisible and dizzy, and ice castles are used in various ways. When the dragon comes out, the machine gun player can directly kill the dragon in the middle door, or go to the left door to kill the dragon in the left door. It's very simple.
There are many other methods, such as the hunter's double chaotic stealth elegy, single sword Titan core, double chaotic guns, and double sword divine power (not recommended, although the world record is this configuration) (remember that there is an eye of tomorrow in the team, and someone must bring a permanent robbery to help him end the elegy, otherwise bullets will be rare). You can match your favorite wardrobe from the occupations and weapons I recommended above, and remember the strange order and output.