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Where does the grave keeper sleep?
The map of the game Tomb Watcher is relatively large, and many players who just entered the game are not sure about the places distributed on the map. Today, Xiaobian will bring you a full map analysis of the game and introduce various important places. Let's take a look.

1. Near the hut

1. Mine, located in the upper left corner, goes up along the road on the left side of the hut, and can pass after repairing the roadblock. Materials: wooden deeds, nails, iron pieces

There is a cabin in the forest to rest (save, the preservation of this game is to sleep. )

Repaired drawings beside the hut can be used for building, cutting machine, stone shelf, etc.

2. Riverside forest, the first area to enter after repairing the roadblock.

3. Beehive. You can keep bees after repairing the drawings, and you can collect honey in the beehive in the future. There is a beehive in the tree on the lower left. (That is, the way home is refreshed every night.

There are about three bats. If you delay for a long time or don't bring your sword, just get close to them and leave quickly. )

4, the moor, just go straight behind the hut, there are a lot of iron ore, the initial source of iron. There will be about 4 green slime, which can be

done with the initial sword given by the blacksmith. )

5. Witch Ridge, the judge's plot opens on the day of anger. After that, on the day of anger, the judges will come and leave at noon and dusk. The judge-related

branch line is here.

6. Vineyard, there are several grape fields in the early stage. Later, the judge will open the building after the plot, and a new field can be opened on the drawings on the grape fields. You can take a shortcut to the upper right of the cabin

, and then you can enter the vineyard when you go out and go to the upper right. (hops are also planted here. )

7. Swamp. There is a broken bridge on the road ahead of the cemetery. After it is repaired, go straight to the left and enter the swamp area. There are many iron mines to dig, and you can find the witch's home by walking along the big grass. The swamp road is winding. Remember to bring materials to repair the shortcut on the right side of the witch's house. Go straight to the left after crossing the broken bridge, and you will find the witch

.

I started alchemy after meeting the witch for the first time, and received the task of the witch.

Pots can be bought at the blacksmith's, but it is said that this branch line is more complicated and it is more convenient to give potions. Drop the potion dungeon monster. Pumpkins can be bought from farmers.

Second, the village

Wheat farm. Above it is a mill where you can buy flour and hops. Later, when the mill is repaired, you can grind flour for free.

farmers can buy vegetables and seeds, and pumpkins and onions for vegetable boxes are sold on the second floor.

The hammer marks the stone merchant, and the wood on the right marks the timber merchant.

1. Beekeepers buy and sell bee products. There are beehives in two trees in the forest on the left, which can be collected. (It seems to be once a day)

2. There is a wine barrel (probably a brewer not made by the development team) at the door, and the vegetable field on the left can collect about three cabbages.

3. At the tunnel exit, a weighing beam next to it marks the hut where vegetable boxes will be sold in the future. Businessmen will appear at this door every day of gluttony.

The axe marks the woodcutter, which is useless. (I will take the task of handing in an iron axe, but I don't get paid, I don't have a formula, I don't even like it, < P > nothing. Just take a medium tool for nothing. )

tauren sign, you can find shepherds and buy peat near the haystack.

kettle logo, there are merchants selling animal products at the door.

beer logo, dead horse pub (this name). The tavern owner can buy and sell food (the dinner task of the merchant in the later period,

You can buy the main course of Venus from the merchant, the appetizer of Venus from the tavern and make your own dessert with Venus. ) After the post-judge's task

food stalls are made, the pub owner will give a recipe for honey wine.

The proprietress can buy recipes, and talk to the proprietress about the later perfume.

On Women's Day, Mrs. Cha Mei will appear in the pub to sing.

In the lower left corner is the poet, who will receive the task of paper and ink. After you finish, you can listen to the story with a silver wine. It's not cost-effective.

The old version doesn't have much skill in story-telling, but the new version seems to gain story-telling skills directly by talking with Mrs. Cha Mei.

In the later task of beauty inspection, the poet has a poisonous fly injection, which can be made in a distillation barrel (that is, the place where spirits are made, provided that the liquor skills are opened. )

There is a captain in the pub, which is probably unfinished by the production team. (The ship of death is mentioned repeatedly in the plot) What do you mean by ordinary NPC?

Impossible. You know, those ordinary NPCs have no names, surnames and images. Even beekeepers, not to mention other passers-by.

The road directly in front of the pub entrance is a small town roadblock. You can enter with a pass, but the plot killing is probably not finished, or it may not be at all.

(After all, the ending and process is going home. )

The iron sticky logo, the blacksmith's home, can buy and sell iron products.

4, chicken farm, you can buy eggs and feathers, and buy them in the basket next to the door.

Yes, you can at least get a seller like a beekeeper. What is this, self-help shopping? Then how do you get change? )

5. Straw sheds, vagrants, selling seed oil and hemp ropes, etc. The first conversation will be followed by a task of 5 honey, (collecting 3 left honey and right honey at a time, which is easy to achieve. ) After that, you will be given a cake recipe, with simple raw materials and huge supplementary energy. Compared with the woodcutter, the npc with a conscience.