Current location - Recipe Complete Network - Complete cookbook of home-style dishes - How to play the three kingdoms of youth 2 attacking the city?
How to play the three kingdoms of youth 2 attacking the city?
The siege activity in Junior History of the Three Kingdoms 2 is by far the biggest legion activity, and it is also the only way for players to get gold ingots for free except recharging.

I often see players shouting with horns. Peaceful development? 、? Don't beat the residual blood? , as well as players attacking each other, trumpet looking for tuba to help revenge, and finally triggered a scuffle between legions, appeared? One person occupies the city, and the whole family suffers? The scene, abuse, complaints have occurred. In the end, the player should have a huge loss of income from the ingot.

through the summary of several seasons, it is necessary to popularize the relevant mechanism of attacking the city slightly, and everyone understands the game mechanism, which means that most people have no choice but to kill others, and it has nothing to do with their legions, so as to maximize the benefits of your ingots.

Let's talk about the game mechanism:

1. What are the purposes and benefits of participating in this activity?

First, you can win the treasure by occupying the city; second, you can challenge other players to complete the task and get other rewards. Note that the official design is a challenge, not a kill. Of course, some players have other purposes, which is a rare case, which will be discussed later. As shown below: One task is once a season (weekly), and the full task requires 8 challenges; Another task is to challenge 2 times every Friday.

2. Challenge in Fengcheng, and the military orders will be halved, so it's not for you and your legion to hit you, because fighting in Fengcheng is cheap.

3. The initial reasons why each player was killed are: ① you entered the city that other legions wanted to monopolize; ② others wanted to finish the task.

You entered the monopoly city and were killed. There is nothing to explain. The key to the problem lies in the second one, that is, others have to finish the task.

Let's make a concrete analysis:

To complete the task in the season, you need to challenge others 8 times, which means that a player with full blood (full strength) has 1 blood. If you only challenge without killing A to complete the task, you can challenge him 8-9 times, then you need to find at least 1 players with full blood to complete 8 challenges. Friday's mission is the same.

the problem is that it is impossible for everyone to find 1 other players who are full of blood. So who is likely to complete the task only by challenging without killing? High-powered players! The higher the combat power, the more objects you can choose to challenge, and the more likely you don't have to kill each other to complete the task; The lower the combat power, the fewer objects you can choose, and the more times you are killed at the same time.

that explains:? It's all bloody. Why don't you leave me alone and kill me? Why did you kill me many times? Because the previous wave of relatively high combat power has been harvested, the rest are residual blood, and the residual blood is not replenished in time. The key is that there are still many people to finish the task. What should I do? We can only kill it.

This is determined by the game mechanism, not by the player, and even less by the legion (this game legion is very weak in control, so this is not a team game, so don't always shout at the opposing legion). So, it's no use complaining and cursing, and looking for higher fighting power to help you get revenge? Others always have to finish the task, who makes you weak? If someone else should kill, they have to kill.

The phenomenon is that the higher the fighting power, the more stable the survival. It can be seen that those who shout with loudspeakers are basically low-fighting.

At this time, the high-powered or legion leaders must not help revenge (don't start cursing before the low-powered battle). Remember: this is due to the game mechanism! ! ! If the big brothers help the low-level war, there is only one consequence: if you can't save that person, he should be killed or killed by others, and other innocent high-level fighting forces that were originally stable will go to the hot springs with you. In the end, your city will only be occupied by you with the highest fighting power.

4. Finally, an ideal state is also an initiative:

① Everyone will attack for the purpose of doing the task, and if they have to kill again, they will stop after completing the task.

② Make up blood in time without spending gold ingots, and don't waste the grain and grass troops given free of charge, let alone use them for unnecessary attacks.

③ Understand that this is the result of the game mechanism. Don't be angry and angry. Keep a normal mind, and you can maintain a good free ingot environment for each player to the maximum extent, and don't take advantage of the government.

(ps: Up to now, I never kill when doing tasks. I would rather go to non-Fengcheng and spend more military orders, and I would rather do more tasks for a few days. This 8-time task lasts for a week, so take your time)

5. At the beginning, I mentioned that individual players have other purposes, that is, to put aside the purpose of maximizing game revenue (gold ingots and tasks), to be purely angry (not understanding the game mechanism) or to be hostile. If you can't beat those who have higher fighting power than yourself, you will go to harm those who have lower fighting power than yourself, bully the weak and be afraid of the hard, and let everyone have no income. This kind of person, like some people in society, will only get poorer and poorer. There is no good way to deal with this kind of person. It is best for his legion to kick him out, and then everyone will kill him when they see him, but be careful: his legion is innocent! ! ! Just don't lead it to the legion. Bosses must be careful not to be bewitched by such people to help him get revenge! !