Vegetable introduction
Life value, satiety value, fresh-keeping roasted mushrooms 0 12.5 negative 50 10 food attribute code vegetables ×0.5 green _ CAP _ Brief introduction of roasted mushrooms on cooked bonfires.
Detailed introduction
Mushrooms are a kind of vegetable food. There are three kinds of mushrooms in the game: (red mushroom), (green mushroom) and (blue mushroom). All three of them can be used as fillings in a wok, or changed (feces) for (pig people). Three kinds of mushrooms have different effects on (health value), (satiety) and (spiritual value). Players must eat mushrooms first, which brings advantages and disadvantages. If strategically matched, mushrooms will be very convenient food for players.
All mushrooms can only be picked at certain times of the day: (red mushrooms) During the day (green mushrooms) At night (blue mushrooms) After the rain 10~20 hours, all mushrooms will be reborn. Or directly dig the regeneration point of mushrooms with a shovel and get 1 mushroom at once, but the mushrooms in that place will never regenerate again. Mushrooms cannot grow in winter.
Roasted red, green and blue mushrooms come from cooking them on bonfires, fire pits or stars.
Green mushroom
Green mushrooms can usually be found in grasslands and swamps at dusk. Green mushrooms and 1 block of wood can also be obtained by cutting down the green mushroom tree.
Green mushroom (health) 0 (satiety)+12.5 (spirit) -50.
Green mushrooms can be used to quickly reduce (mental value).
Roasted mushrooms (healthy)-1 (satiety) 0 (spirit)+15
Roasted green mushrooms can be used to restore reason. Eating blue mushrooms and roasted green mushrooms can get+19 (health value)+12.5 (satiety) +0 (mental value).
Giant dynasty
In the "Giant Dynasty" expansion, mushrooms will become mushroom trees at the full moon, and when these mushroom trees are cut down, the remaining roots will change back to the original mushroom rebirth point.
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